A technical preview of the Vulkan API, with advanced techniques and live demos of real-world applications running on Vulkan drivers and hardware.
One of our top men is at GDC to bring you the latest from the show floor. We'll also be compiling experiences of people who just demo'd the stuff Valve has at their booth.
Valve announces a number of product and technologies at this week's Game Developers Conference (GDC) in San Francisco.
It is the second day of talks at the Game Developer Conference in San Francisco today, but the first day of talks by Valve employees.
There's a lot of SteamVR news going around, and with that news also some misinformation. We've written this article to expand on the history of the platform and hopefully clear up some things about it.
Valve is attending GDC 2015 in full force! Valve has announced that they are bringing the final version of the Steam Controller, some Steam Machines, new living room devices and the HTC Vive SteamVR HMD to GDC.
Valve introduces Steam Broadcasting
As you might already know, Valve generously released soundtracks for their games completely free of charge. However they don't let you download them without downloading the whole game, which is not ideal.
Since the previous Steam client beta release, there's some hidden tabletop code added to the Steam Client. It's clearly visible that this code is in early stages of the development, but this gives us a hint where Steam could be heading.
A peek at the new Steam Store (hint: it's blue)
This letter is collaboratively written by various members of Steam’s developer community regarding our concerns with Valve security behaviours.
A quick, semi-comprehensive guide as to why there’s probably more ‘Signs of Linux Support’ and ‘Game Possibly Works’ listed on the Linux Games page than there needs to be.
Valve has been busy updating the Steam Controller, and here's what the latest iteration looks like.
Gabe and friends are doing an AMA (Ask Me Anything) session on Reddit, here's the highlights!
Highlights from Steam Dev Days: Day Two
Highlights from Steam Dev Days: Day One
There are some exciting changes in today's Steam client beta update! First off, SteamVR (formerly known as OpenVR), Valve's alternate reality SDK, has been officially shipped. Hopefully we'll see some developer documentation pop up soon so developers can integrate it into their games.
Valve had a press event at CES this year. MaximumPCMag filmed the whole thing, you can see it here or read the summary below.
Valve's press event was short but sweet! Here's what we've learned.
Keep in mind that this feature is not officially released yet, it's not even in beta yet.