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What are games built with and what technologies do they use?

We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

Engine

Unity 54570
Unreal 16478
GameMaker 5614
RPGMaker 3671
PyGame 3223
RenPy 3135
Godot 2534
XNA 1138
Cocos 780
Adobe AIR 464
MonoGame 413
KiriKiri 354
Construct 325
GameGuru 219
Source 164
Love2D 163
FNA 137
OGRE 130
CryEngine 129
GDevelop 120
idTech 108
Solar2D 98
KMY 90
Torque 88
Stencyl 70
Vision 54
Phaser 49
Defold 41
YU-RIS 41
Blitz3D 36
Asura 34
Pico8 34
GZDoom 32
Kex 27
FBN 24
Prism3D 23
Fase 23
ShiVa3D 21
Katana 21
Heaps 20
Buddha 17
Panda3D 17
Build 16
Argon 14
Source2 13
GlyphX 13
Cobra 12
GameBox 11
Diesel 11
NeoX 11
Silk 9
Stride 9
SCI 8
RAGE 7
Liquid 6
Aurora 5
AGI 5
X-Ray 4
Xors3D 4
Rayne 3
Flexi 2
Phyre 1

SDK

cURL 23107
Vorbis 20671
Ogg 18222
UnityBurst 17451
XAudio2 12264
UnityURP 11779
NVIDIA PhysX 11254
NVIDIA APEX 10170
OpenVR 9663
NvCloth 8694
Intel OID 7835
NWJS 5674
NodeJS 5326
FMOD 5063
SDL 4660
OpenXR 3131
Photon 3058
OpenAL 3020
CEF 2909
Lua 2108
Greenworks 1756
Discord 1749
UnityHDRP 1588
Bink Video 1573
Wwise 1554
Python 1294
OpenSSL 751
JVM 697
BASS 623
Vivox 568
CRIWARE 511
Qt 464
Opus 423
SharpDX 374
Sentry 369
FreeImage 345
iZotope 315
Tiled 276
V8 249
Ultraleap 247
Tobii 172
SFML 169
OpenTK 136
Oodle 133
BugTrap 112
FishNet 109
LWJGL 106
Modio 100
iCue 83
Box2D 79
Anzu 58
trueSKY 56
Squall 54
Allegro 54
E-mote 52
SlimDX 50
ODIN 30
Sodium 29

Container

Electron 880

Emulator

DOSBOX 403
SCUMMVM 60

Only games are counted on this page, however individual pages will display all app types.

Current rule set hash is 18a038a.

How it works

It makes educated guesses, but they are just that, guesses. It is not perfect. It will never be perfect. Do not expect it to be perfect.

Every app on Steam is associated with a number of file depots. For each app on Steam, SteamDB will run scripts over all the filenames in all of its depots. Note that it is filenames, not files. These scripts only scan the names of the files, not the data they contain.

Something to emphasize is we are certainly undercounting engines/technology in three main ways:

  • We can't detect things we don't yet have rules for
  • False negatives will keep us from detecting everything
  • Some engines are fundamentally undetectable or very difficult to detect

View more information on GitHub

 

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