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What are games built with and what technologies do they use?

We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

Engine

Unity 51891
Unreal 15351
GameMaker 5393
RPGMaker 3511
PyGame 3001
RenPy 2922
Godot 2125
XNA 1109
Cocos 766
Adobe AIR 454
MonoGame 401
KiriKiri 345
Construct 325
GameGuru 215
Love2D 158
Source 157
FNA 134
OGRE 129
CryEngine 129
idTech 106
Solar2D 98
Torque 87
KMY 86
Stencyl 65
Vision 54
Phaser 47
YU-RIS 37
Blitz3D 35
Asura 34
Defold 34
Pico8 33
GZDoom 32
Kex 26
Prism3D 23
Fase 23
FBN 22
ShiVa3D 21
Katana 21
Heaps 20
Buddha 17
Build 15
Panda3D 15
Argon 14
Source2 13
GlyphX 13
Cobra 12
GameBox 11
Diesel 11
NeoX 11
Silk 9
Stride 9
SCI 8
RAGE 7
Liquid 6
Aurora 5
AGI 5
X-Ray 4
Xors3D 4
Rayne 3
Flexi 2
Phyre 1

SDK

cURL 21081
Vorbis 19404
Ogg 17057
UnityBurst 15135
NVIDIA PhysX 11123
XAudio2 11077
UnityURP 10452
NVIDIA APEX 10059
OpenVR 9586
NvCloth 8586
Intel OID 7226
NWJS 5467
NodeJS 5119
FMOD 4817
SDL 4540
Photon 2991
OpenXR 2964
OpenAL 2963
CEF 2599
Lua 2052
Greenworks 1686
Discord 1642
Bink Video 1557
Wwise 1463
UnityHDRP 1452
Python 1279
OpenSSL 740
JVM 674
BASS 618
Vivox 538
CRIWARE 487
Qt 454
Opus 375
SharpDX 366
Sentry 337
FreeImage 328
iZotope 283
Tiled 262
V8 246
Ultraleap 245
Tobii 173
SFML 167
Oodle 131
OpenTK 128
BugTrap 110
LWJGL 106
Modio 97
iCue 82
Box2D 75
Anzu 60
trueSKY 55
Squall 54
Allegro 53
SlimDX 50
E-mote 47
Sodium 27
ODIN 25

Container

Electron 808

Emulator

DOSBOX 399
SCUMMVM 56

Only games are counted on this page, however individual pages will display all app types.

Current rule set hash is 123e3e8.

How it works

It makes educated guesses, but they are just that, guesses. It is not perfect. It will never be perfect. Do not expect it to be perfect.

Every app on Steam is associated with a number of file depots. For each app on Steam, SteamDB will run scripts over all the filenames in all of its depots. Note that it is filenames, not files. These scripts only scan the names of the files, not the data they contain.

Something to emphasize is we are certainly undercounting engines/technology in three main ways:

  • We can't detect things we don't yet have rules for
  • False negatives will keep us from detecting everything
  • Some engines are fundamentally undetectable or very difficult to detect

View more information on GitHub

 

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