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Technologies » Engine » Lime OR OpenFL

Lime is a flexible, lightweight layer for Haxe cross-platform developers. Lime provides a common foundation on native and dynamic targets for window and application life-cycle management, access to rendering and sound, plus many other useful features for cross-platform development.

OpenFl is a free and open-source software framework and platform for the creation of multi-platform applications and video games. OpenFL applications can be written in Haxe, JavaScript or TypeScript.

Since OpenFl is built on Lime, we are currently unable to distinguish between them, this is why they are grouped under the same rule.

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We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.
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