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Steam Dev Days 2016: Day One

The first day of the Steam Dev Days 2016 is upon us! Devs from all over the world are in Seattle to talk about Steam, VR and more!

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The first day of the Steam Dev Days 2016 is upon us! Devs from all over the world are in Seattle to talk about Steam, VR and more!

If you haven't already, check out Valve's press release for more information on what the Steam Dev Days are all about and what you can expect from the event. We also included a picture of the venue and a look at the goody bag!

You can find today's schedule converted to your local timezone with neat little countdowns below. A floor map is available here.

As no press is allowed at the event, we'll be collecting information below from various sources (mostly Twitter) as it becomes available.

Highlights

Did we miss something? Let us know by sending us a tweet.

Keynote

You can watch the first 21 minutes on Periscope here courtesy of Michael Kuzmin.

  • No VR content announcements from Valve at SDD, but expect something that won't disappoint people in the room next year. (source at 07:43)
  • Support for all popular game controllers in the Steam API (source)
  • Steam Link will be integrated into new Samsung TVs (source)
  • 1000 new VR users on Steam every day (source)
  • SteamVR support coming to OSX and Linux (source). Linux VR demos available at the event (source)
  • Lighthouse tech still planned to be an open standard (source)
  • Next gen Lighthouse basestations coming in 2017 (source)
  • A new SteamVR controller is currently in development (source)
  • Valve investing in wireless video company (source) for possibly a wireless VR headset in the near future. UploadVR has more.

Steam Controller

Text/Slides available here.

  • The controller API will be expanded to support other devices than just the Steam Controller starting with the PS4 controller incl gyro and touchpad functionality.
  • Players have shared over 1.2 million configurations since launch
  • Valve estimates having sold 1 million controllers in early 2017
  • The Steam Controller has 27k average daily users

Steam 101 - Getting Started with Marketing Features and Tools

Tutorial panel, no news. Was broadcasted on Periscope by Michael Kuzmin. Part 1 Part 2.

SteamVR Hardware

Not much news at the panel itself, but Valve did show off new prototype SteamVR controllers afterwards.

Video Content on Steam

  • Steam video is coming to iOS and Android in 2017, will support both streaming and offline playback (source)
  • Steam 360 video streaming in partnership with Akamai and Pixvana. (source) Tech demo app is now available.

That's it for Day One, head here for Day Two coverage.

Have feedback on this post? Join our Discord

Previous updates (oldest first)

15:18 UTC · ·

Breakfast is served! Less than 2 hours until the first keynote session.

15:20 UTC · ·

Some Vive booths set up in the social lounge.

15:27 UTC · ·

Whew, what a stage!

15:33 UTC · ·

In case you missed it in yesterday's post, these are the contents of the goody bag this year. Valve had something extra up their sleeves last year with the Gigabyte BRIX Pro Steam Machine that each attendee got. Wonder if they have something extra this year!

16:08 UTC · ·

Less than an hour until the keynote begins!

According to the schedule, Valve's Greg Coomer will start by opening the Steam Dev Days 2016. After that Valve's DJ Powers will talk about business related things for 30 minutes. Following him his Valve's VR guru Joe Ludwig who will talk about VR for 30 minutes. Epic's Tim Sweeney will close out the keynote by talking about VR and PC games for 45 minutes.

16:41 UTC · ·

The room is filling up! About 20 minutes until the keynote.

16:59 UTC · ·

Only a few minutes until the keynote is scheduled to start. Let's see whether or not Valve is on time!

17:02 UTC · ·

Looks like we'll get a pretty professional looking recording after the event!

17:06 UTC · ·

In classic Valve fashion, there's a small delay of 10 minutes until the keynote will actually be starting.

17:12 UTC · ·

Greg Coomer is on stage!

17:13 UTC · ·
17:13 UTC · ·
17:14 UTC · ·
17:22 UTC · ·

Valve will not be making announcements about content they're working on for VR at SDD this year, but says people in the room won't be disappointed when they do hear what Valve is working on sometime next year. Valve's DJ Powers now on stage to talk business.

17:27 UTC · ·

Bendies are making an appearance in the presentation this year!

17:28 UTC · ·
17:30 UTC · ·
17:31 UTC · ·
17:35 UTC · ·
17:37 UTC · ·

Probably referring to the changes that were announced a few weeks ago.

17:38 UTC · ·
17:38 UTC · ·

Wow, that's huge!

17:39 UTC · ·
17:43 UTC · ·
17:44 UTC · ·

Joe Ludwig now on stage to talk VR.

17:45 UTC · ·
17:45 UTC · ·
17:48 UTC · ·
17:49 UTC · ·

... and wants to pay for the courses to learn on how to actually implement it.

17:54 UTC · ·
17:54 UTC · ·
17:55 UTC · ·
17:56 UTC · ·
17:57 UTC · ·
17:59 UTC · ·

Working on making the Vive wireless?

18:00 UTC · ·

This will make a bunch of people happy. Here's SteamVR running on Linux!

18:01 UTC · ·

That concludes Joe Ludwig's VR part. Epic's Tim Sweeney is now on stage.

18:02 UTC · ·

SteamVR support is coming to OSX as well.

18:04 UTC · ·
18:09 UTC · ·
18:14 UTC · ·
18:20 UTC · ·

Coming back to Valve investing in that wireless video company, this is probably what they were talking about.

UPDATE: It's not. Good job, Marlamin.

18:21 UTC · ·
18:23 UTC · ·
18:25 UTC · ·
18:29 UTC · ·
18:36 UTC · ·
18:39 UTC · ·
18:45 UTC · ·

Even though starting 10 minutes late, the keynote ended 15 minutes early! Lunch break now!

19:12 UTC · ·

Just tuning in? We added some highlights to the post above if you don't want to read all the tweets below.

20:25 UTC · ·

Two panels coming up in a few minutes:

  • Steam 101 - Getting Started with Marketing Features and Tools
  • Steam Controller
20:35 UTC · ·
20:37 UTC · ·

The periscope from earlier is up again and broadcasting the "Steam 101 - Getting Started with Marketing Features and Tools" panel.

20:44 UTC · ·
20:50 UTC · ·
20:57 UTC · ·

Meanwhile over at the Steam Controller panel. Sadly not getting as much attention as the other panel.

20:59 UTC · ·
21:03 UTC · ·
21:03 UTC · ·
21:09 UTC · ·

Fixing an issue with the liveblogging. EDIT: Fixed now!

New Periscope link while we wait!

21:14 UTC · ·

A text version (with slides) of the Steam Controller session is available here. Yay for not having to rely on Twitter photos!

21:24 UTC · ·

Previous are sessions done/coming to a close. Sessions coming up:

  • Steam 201 - Sound Advice from Successful Developers
  • Steam Inventory Service
  • SteamVR Hardware
21:49 UTC · ·
21:50 UTC · ·

"Steam 201 - Sound Advice from Successful Developers" session

21:51 UTC · ·
21:53 UTC · ·
21:54 UTC · ·
21:56 UTC · ·
21:57 UTC · ·
21:58 UTC · ·

Fair enough.

21:59 UTC · ·
22:00 UTC · ·
22:02 UTC · ·

Meanwhile, over at the Steam Inventory session.

22:05 UTC · ·
22:07 UTC · ·
22:07 UTC · ·
22:08 UTC · ·
22:09 UTC · ·
22:22 UTC · ·
22:23 UTC · ·
22:27 UTC · ·
22:32 UTC · ·
22:32 UTC · ·
22:52 UTC · ·

That's that for those panels. Not as much news as expected from the SteamVR hardware panel.

Coming up:

  • Building Unity Games for SteamOS/Linux
  • UGC and Workshop in ARK: Survival Evolved
  • Video Content on Steam

Coverage for these will probably be minimal as there's not much news expected in these sessions. After they finish the 2 hour long "Happy Hour" will begin and we'll probably get a closer look at those new prototype SteamVR controllers as they will be used in demos during the Happy Hour.

23:15 UTC · ·
23:16 UTC · ·
23:23 UTC · ·

Oooh, hello! Pictures of the new prototype SteamVR controller.

23:31 UTC · ·
23:34 UTC · ·
23:35 UTC · ·

Another angle.

23:37 UTC · ·

Final one.. I swear.

23:39 UTC · ·

I lied.

23:42 UTC · ·
23:44 UTC · ·
23:45 UTC · ·
23:46 UTC · ·
23:47 UTC · ·
23:54 UTC · ·
00:00 UTC · ·

That's it for our coverage for today. Time for sleep in the EU. We'll be back tomorrow!

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