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What are games built with and what technologies do they use?

We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

Engine

Unity 55092
Unreal 16709
GameMaker 5665
RPGMaker 3717
PyGame 3295
RenPy 3206
Godot 2593
XNA 1146
Cocos 785
Adobe AIR 466
MonoGame 417
KiriKiri 360
Construct 345
GameGuru 219
Source 167
Love2D 166
FNA 137
OGRE 130
CryEngine 129
GDevelop 124
idTech 108
Solar2D 98
KMY 90
Torque 88
Stencyl 70
Vision 54
Phaser 50
Defold 41
YU-RIS 41
Blitz3D 36
Asura 34
Pico8 34
GZDoom 32
Kex 27
FBN 25
Prism3D 23
Fase 23
ShiVa3D 21
Katana 21
Heaps 20
Buddha 17
Panda3D 17
Build 16
Argon 14
Source2 13
GlyphX 13
Cobra 12
GameBox 11
Diesel 11
NeoX 11
Silk 9
Stride 9
SCI 8
RAGE 7
Liquid 6
Aurora 5
AGI 5
X-Ray 4
Xors3D 4
Rayne 3
Flexi 2
Phyre 1

SDK

cURL 23487
Vorbis 20951
Ogg 18480
UnityBurst 17916
XAudio2 12516
UnityURP 12028
NVIDIA PhysX 11277
NVIDIA APEX 10188
OpenVR 9679
NvCloth 8712
Intel OID 7948
NWJS 5731
NodeJS 5384
FMOD 5104
SDL 4682
OpenXR 3167
Photon 3070
OpenAL 3040
CEF 2971
Lua 2116
Greenworks 1775
Discord 1773
UnityHDRP 1617
Wwise 1582
Bink Video 1579
Python 1296
OpenSSL 755
JVM 699
BASS 625
Vivox 573
CRIWARE 515
Qt 463
Opus 444
Sentry 380
SharpDX 377
FreeImage 345
iZotope 324
Tiled 278
V8 250
Ultraleap 247
SFML 180
Tobii 172
OpenTK 136
Oodle 135
BugTrap 112
FishNet 112
LWJGL 107
Modio 100
iCue 83
Box2D 78
Anzu 58
trueSKY 56
Squall 54
Allegro 54
E-mote 52
SlimDX 50
Sodium 30
ODIN 30

Container

Electron 891

Emulator

DOSBOX 403
SCUMMVM 60

Only games are counted on this page, however individual pages will display all app types.

Current rule set hash is ac27c7c.

How it works

It makes educated guesses, but they are just that, guesses. It is not perfect. It will never be perfect. Do not expect it to be perfect.

Every app on Steam is associated with a number of file depots. For each app on Steam, SteamDB will run scripts over all the filenames in all of its depots. Note that it is filenames, not files. These scripts only scan the names of the files, not the data they contain.

Something to emphasize is we are certainly undercounting engines/technology in three main ways:

  • We can't detect things we don't yet have rules for
  • False negatives will keep us from detecting everything
  • Some engines are fundamentally undetectable or very difficult to detect

View more information on GitHub

 

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