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6.10 KiB |
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14.25 KiB |
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12.87 KiB |
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436 B |
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416 B |
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6.08 KiB |
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435 B |
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14.93 KiB |
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791 B |
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11.76 KiB |
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7.76 KiB |
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12.30 KiB |
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8.33 KiB |
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0 B |
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6.81 KiB |
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2.81 KiB |
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0 B |
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1.68 KiB |
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1.12 KiB |
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0 B |
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1.78 KiB |
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ini |
0 B |
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7.47 KiB |
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474 B |
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8.03 KiB |
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7.27 KiB |
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0 B |
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1.16 KiB |
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5.38 KiB |
shaders/vfx/panorama.ini |
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0 B |
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67.18 KiB |
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883 B |
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5.10 KiB |
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67.49 KiB |
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902 B |
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5.09 KiB |
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8.22 KiB |
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532 B |
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5.09 KiB |
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8.27 KiB |
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553 B |
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26.17 KiB |
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10.71 KiB |
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ini |
0 B |
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14.07 KiB |
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11.51 KiB |
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0 B |
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27.87 KiB |
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67.68 KiB |
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14.03 KiB |
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ini |
0 B |
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4.24 KiB |
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9.15 KiB |
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510 B |
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0 B |
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11.49 KiB |
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36.93 KiB |
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37.50 KiB |
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0 B |
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7.88 KiB |
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489 B |
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0 B |
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1.30 KiB |
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0 B |
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3.35 KiB |
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419 B |
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5.85 KiB |
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10.92 KiB |
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6.36 KiB |
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0 B |
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2.87 KiB |
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1.08 KiB |
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ini |
0 B |
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8.94 KiB |
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2.44 KiB |
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0 B |
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3.12 KiB |
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vcs |
2.21 KiB |
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5.45 KiB |
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ini |
0 B |
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5.50 KiB |
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14.21 KiB |
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7.48 KiB |
shaders/vfx/simple.ini |
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0 B |
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21.66 KiB |
shaders/vfx/simple_pc_50_ps.vcs |
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42.17 KiB |
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40.36 KiB |
shaders/vfx/simple_water.ini |
ini |
0 B |
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18.31 KiB |
shaders/vfx/simple_water_pc_40_ps.vcs |
vcs |
45.71 KiB |
shaders/vfx/simple_water_pc_40_vs.vcs |
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21.78 KiB |
shaders/vfx/sky.ini |
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0 B |
shaders/vfx/sky_lighting.ini |
ini |
0 B |
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3.22 KiB |
shaders/vfx/sky_lighting_pc_40_ps.vcs |
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3.31 KiB |
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416 B |
shaders/vfx/sky_model.ini |
ini |
0 B |
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14.22 KiB |
shaders/vfx/sky_model_pc_40_ps.vcs |
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18.73 KiB |
shaders/vfx/sky_model_pc_40_vs.vcs |
vcs |
6.48 KiB |
shaders/vfx/sky_pc_40_features.vcs |
vcs |
11.15 KiB |
shaders/vfx/sky_pc_40_ps.vcs |
vcs |
24.11 KiB |
shaders/vfx/sky_pc_40_vs.vcs |
vcs |
7.64 KiB |
shaders/vfx/solidcolor.ini |
ini |
0 B |
shaders/vfx/solidcolor_pc_40_features.vcs |
vcs |
10.04 KiB |
shaders/vfx/solidcolor_pc_40_ps.vcs |
vcs |
14.90 KiB |
shaders/vfx/solidcolor_pc_40_vs.vcs |
vcs |
29.12 KiB |
shaders/vfx/spriteentity.ini |
ini |
0 B |
shaders/vfx/spriteentity_pc_41_features.vcs |
vcs |
5.63 KiB |
shaders/vfx/spriteentity_pc_41_ps.vcs |
vcs |
6.51 KiB |
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vcs |
20.45 KiB |
shaders/vfx/ssao.ini |
ini |
0 B |
shaders/vfx/ssao_bilateral_blur.ini |
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0 B |
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1.34 KiB |
shaders/vfx/ssao_bilateral_blur_pc_40_ps.vcs |
vcs |
1.60 KiB |
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vcs |
416 B |
shaders/vfx/ssao_convert_depth.ini |
ini |
0 B |
shaders/vfx/ssao_convert_depth_pc_40_features.vcs |
vcs |
1.81 KiB |
shaders/vfx/ssao_convert_depth_pc_40_ps.vcs |
vcs |
5.78 KiB |
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vcs |
416 B |
shaders/vfx/ssao_downsample_depth.ini |
ini |
0 B |
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885 B |
shaders/vfx/ssao_downsample_depth_pc_40_ps.vcs |
vcs |
858 B |
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vcs |
416 B |
shaders/vfx/ssao_pc_40_features.vcs |
vcs |
7.18 KiB |
shaders/vfx/ssao_pc_40_ps.vcs |
vcs |
20.56 KiB |
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vcs |
505 B |
shaders/vfx/ssao_scalable_ambient_obscurance.ini |
ini |
0 B |
shaders/vfx/ssao_scalable_ambient_obscurance_pc_40_features.vcs |
vcs |
4.84 KiB |
shaders/vfx/ssao_scalable_ambient_obscurance_pc_40_ps.vcs |
vcs |
10.19 KiB |
shaders/vfx/ssao_scalable_ambient_obscurance_pc_40_vs.vcs |
vcs |
416 B |
shaders/vfx/sunlight.ini |
ini |
0 B |
shaders/vfx/sunlight_pc_40_features.vcs |
vcs |
6.35 KiB |
shaders/vfx/sunlight_pc_40_ps.vcs |
vcs |
21.47 KiB |
shaders/vfx/sunlight_pc_40_vs.vcs |
vcs |
666 B |
shaders/vfx/tonemap_query.ini |
ini |
0 B |
shaders/vfx/tonemap_query_pc_40_features.vcs |
vcs |
3.28 KiB |
shaders/vfx/tonemap_query_pc_40_ps.vcs |
vcs |
4.02 KiB |
shaders/vfx/tonemap_query_pc_40_vs.vcs |
vcs |
484 B |
shaders/vfx/tonemap_query_pc_50_features.vcs |
vcs |
3.28 KiB |
shaders/vfx/tonemap_query_pc_50_ps.vcs |
vcs |
4.34 KiB |
shaders/vfx/tonemap_query_pc_50_vs.vcs |
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503 B |
shaders/vfx/tools_2d_generic.ini |
ini |
0 B |
shaders/vfx/tools_2d_generic_pc_40_features.vcs |
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2.29 KiB |
shaders/vfx/tools_2d_generic_pc_40_ps.vcs |
vcs |
2.25 KiB |
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vcs |
521 B |
shaders/vfx/tools_encode_environment_map.ini |
ini |
0 B |
shaders/vfx/tools_encode_environment_map_pc_40_features.vcs |
vcs |
2.79 KiB |
shaders/vfx/tools_encode_environment_map_pc_40_ps.vcs |
vcs |
2.87 KiB |
shaders/vfx/tools_encode_environment_map_pc_40_vs.vcs |
vcs |
484 B |
shaders/vfx/tools_generic.ini |
ini |
0 B |
shaders/vfx/tools_generic_pc_40_features.vcs |
vcs |
10.82 KiB |
shaders/vfx/tools_generic_pc_40_ps.vcs |
vcs |
12.38 KiB |
shaders/vfx/tools_generic_pc_40_vs.vcs |
vcs |
17.05 KiB |
shaders/vfx/tools_light_probe.ini |
ini |
0 B |
shaders/vfx/tools_light_probe_pc_40_features.vcs |
vcs |
2.85 KiB |
shaders/vfx/tools_light_probe_pc_40_ps.vcs |
vcs |
6.85 KiB |
shaders/vfx/tools_light_probe_pc_40_vs.vcs |
vcs |
5.45 KiB |
shaders/vfx/tools_modelviewer_wireframe.ini |
ini |
0 B |
shaders/vfx/tools_modelviewer_wireframe_pc_40_features.vcs |
vcs |
3.02 KiB |
shaders/vfx/tools_modelviewer_wireframe_pc_40_ps.vcs |
vcs |
785 B |
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20.01 KiB |
shaders/vfx/tools_selection_outline.ini |
ini |
0 B |
shaders/vfx/tools_selection_outline_pc_40_features.vcs |
vcs |
3.70 KiB |
shaders/vfx/tools_selection_outline_pc_40_ps.vcs |
vcs |
9.97 KiB |
shaders/vfx/tools_selection_outline_pc_40_vs.vcs |
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416 B |
shaders/vfx/tools_selection_overlay.ini |
ini |
0 B |
shaders/vfx/tools_selection_overlay_pc_40_features.vcs |
vcs |
4.80 KiB |
shaders/vfx/tools_selection_overlay_pc_40_ps.vcs |
vcs |
2.36 KiB |
shaders/vfx/tools_selection_overlay_pc_40_vs.vcs |
vcs |
9.19 KiB |
shaders/vfx/tools_selection_stencil_copy.ini |
ini |
0 B |
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415 B |
shaders/vfx/tools_selection_stencil_copy_pc_40_ps.vcs |
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459 B |
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416 B |
shaders/vfx/tools_solid.ini |
ini |
0 B |
shaders/vfx/tools_solid_color.ini |
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0 B |
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5.25 KiB |
shaders/vfx/tools_solid_color_pc_40_ps.vcs |
vcs |
9.06 KiB |
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vcs |
12.72 KiB |
shaders/vfx/tools_solid_pc_40_features.vcs |
vcs |
6.72 KiB |
shaders/vfx/tools_solid_pc_40_ps.vcs |
vcs |
155.44 KiB |
shaders/vfx/tools_solid_pc_40_vs.vcs |
vcs |
18.59 KiB |
shaders/vfx/tools_sprite.ini |
ini |
0 B |
shaders/vfx/tools_sprite_pc_40_features.vcs |
vcs |
9.36 KiB |
shaders/vfx/tools_sprite_pc_40_gs.vcs |
vcs |
9.24 KiB |
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vcs |
14.50 KiB |
shaders/vfx/tools_sprite_pc_40_vs.vcs |
vcs |
9.35 KiB |
shaders/vfx/tools_textured_unlit.ini |
ini |
0 B |
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vcs |
3.82 KiB |
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vcs |
2.70 KiB |
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vcs |
8.77 KiB |
shaders/vfx/tools_visualize_collision_mesh.ini |
ini |
0 B |
shaders/vfx/tools_visualize_collision_mesh_pc_40_features.vcs |
vcs |
2.96 KiB |
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vcs |
1.35 KiB |
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vcs |
11.79 KiB |
shaders/vfx/tools_visualize_tangent_frame.ini |
ini |
0 B |
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vcs |
3.33 KiB |
shaders/vfx/tools_visualize_tangent_frame_pc_40_gs.vcs |
vcs |
6.76 KiB |
shaders/vfx/tools_visualize_tangent_frame_pc_40_ps.vcs |
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302 B |
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61.46 KiB |
shaders/vfx/tools_wireframe.ini |
ini |
0 B |
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vcs |
8.97 KiB |
shaders/vfx/tools_wireframe_pc_40_gs.vcs |
vcs |
7.21 KiB |
shaders/vfx/tools_wireframe_pc_40_ps.vcs |
vcs |
17.51 KiB |
shaders/vfx/tools_wireframe_pc_40_vs.vcs |
vcs |
25.89 KiB |
shaders/vfx/ui.ini |
ini |
0 B |
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vcs |
6.50 KiB |
shaders/vfx/ui_pc_40_ps.vcs |
vcs |
7.14 KiB |
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vcs |
1.23 KiB |
shaders/vfx/unlit.ini |
ini |
0 B |
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vcs |
4.05 KiB |
shaders/vfx/unlit_pc_40_ps.vcs |
vcs |
5.16 KiB |
shaders/vfx/unlit_pc_40_vs.vcs |
vcs |
553 B |
shaders/vfx/upsampleindirect.ini |
ini |
0 B |
shaders/vfx/upsampleindirect_pc_40_features.vcs |
vcs |
5.14 KiB |
shaders/vfx/upsampleindirect_pc_40_ps.vcs |
vcs |
7.55 KiB |
shaders/vfx/upsampleindirect_pc_40_vs.vcs |
vcs |
505 B |
shaders/vfx/vis_cstest.ini |
ini |
0 B |
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vcs |
1.29 KiB |
shaders/vfx/vis_cstest_pc_50_ps.vcs |
vcs |
1.28 KiB |
shaders/vfx/vis_cstest_pc_50_vs.vcs |
vcs |
554 B |
shaders/vfx/visualize_cloth.ini |
ini |
0 B |
shaders/vfx/visualize_cloth_pc_40_features.vcs |
vcs |
17.76 KiB |
shaders/vfx/visualize_cloth_pc_40_gs.vcs |
vcs |
5.64 KiB |
shaders/vfx/visualize_cloth_pc_40_ps.vcs |
vcs |
66.11 KiB |
shaders/vfx/visualize_cloth_pc_40_vs.vcs |
vcs |
4.71 KiB |
shaders/vfx/visualize_depth.ini |
ini |
0 B |
shaders/vfx/visualize_depth_pc_40_features.vcs |
vcs |
4.17 KiB |
shaders/vfx/visualize_depth_pc_40_ps.vcs |
vcs |
5.13 KiB |
shaders/vfx/visualize_depth_pc_40_vs.vcs |
vcs |
480 B |
shaders/vfx/visualize_nav.ini |
ini |
0 B |
shaders/vfx/visualize_nav_pc_40_features.vcs |
vcs |
8.34 KiB |
shaders/vfx/visualize_nav_pc_40_ps.vcs |
vcs |
21.93 KiB |
shaders/vfx/visualize_nav_pc_40_vs.vcs |
vcs |
14.17 KiB |
shaders/vfx/visualize_physics.ini |
ini |
0 B |
shaders/vfx/visualize_physics_pc_40_features.vcs |
vcs |
17.57 KiB |
shaders/vfx/visualize_physics_pc_40_gs.vcs |
vcs |
5.64 KiB |
shaders/vfx/visualize_physics_pc_40_ps.vcs |
vcs |
66.09 KiB |
shaders/vfx/visualize_physics_pc_40_vs.vcs |
vcs |
4.71 KiB |
shaders/vfx/visualize_quad_overdraw.ini |
ini |
0 B |
shaders/vfx/visualize_quad_overdraw_pc_50_features.vcs |
vcs |
867 B |
shaders/vfx/visualize_quad_overdraw_pc_50_ps.vcs |
vcs |
932 B |
shaders/vfx/visualize_quad_overdraw_pc_50_vs.vcs |
vcs |
437 B |
shaders/vfx/visualize_quads.ini |
ini |
0 B |
shaders/vfx/visualize_quads_pc_50_features.vcs |
vcs |
867 B |
shaders/vfx/visualize_quads_pc_50_ps.vcs |
vcs |
916 B |
shaders/vfx/visualize_quads_pc_50_vs.vcs |
vcs |
437 B |
shaders/vfx/vr_perf_hud.ini |
ini |
0 B |
shaders/vfx/vr_perf_hud_pc_50_features.vcs |
vcs |
3.22 KiB |
shaders/vfx/vr_perf_hud_pc_50_ps.vcs |
vcs |
1.91 KiB |
shaders/vfx/vr_perf_hud_pc_50_vs.vcs |
vcs |
6.99 KiB |
shaders/vfx/vr_quality_vis.ini |
ini |
0 B |
shaders/vfx/vr_quality_vis_pc_50_features.vcs |
vcs |
1.35 KiB |
shaders/vfx/vr_quality_vis_pc_50_ps.vcs |
vcs |
1.32 KiB |
shaders/vfx/vr_quality_vis_pc_50_vs.vcs |
vcs |
1.13 KiB |
shaders/vfx/vr_stencil.ini |
ini |
0 B |
shaders/vfx/vr_stencil_pc_50_features.vcs |
vcs |
2.32 KiB |
shaders/vfx/vr_stencil_pc_50_gs.vcs |
vcs |
549 B |
shaders/vfx/vr_stencil_pc_50_ps.vcs |
vcs |
6.87 KiB |
shaders/vfx/vr_stencil_pc_50_vs.vcs |
vcs |
596 B |
shaders/vfx/vr_warp.ini |
ini |
0 B |
shaders/vfx/vr_warp_pc_50_features.vcs |
vcs |
18.32 KiB |
shaders/vfx/vr_warp_pc_50_ps.vcs |
vcs |
53.28 KiB |
shaders/vfx/vr_warp_pc_50_vs.vcs |
vcs |
10.85 KiB |
shaders/vfx/water.ini |
ini |
0 B |
shaders/vfx/water_pc_40_features.vcs |
vcs |
11.18 KiB |
shaders/vfx/water_pc_40_ps.vcs |
vcs |
34.15 KiB |
shaders/vfx/water_pc_40_vs.vcs |
vcs |
14.37 KiB |