Additional Information
| Developer |
PixelFade |
|
| metacritic_name |
Crystalline |
|
| controller_support |
full |
|
| ReleaseState |
released |
|
| Publisher |
PixelFade |
|
| Store Release Date |
22 August 2018 – 10:36:40 UTC () |
|
| osarch |
64 |
|
| community_hub_visible |
Yes |
|
| Social Media |
https://discord.gg/pf
|
|
| Primary Genre |
RPG (3) |
|
| Store Genres |
Action (1), Adventure (25), Indie (23), RPG (3), Simulation (28) |
|
| Steam Release Date |
22 August 2018 – 10:36:34 UTC () |
|
| Store Asset Modification Time |
29 October 2022 – 00:59:34 UTC () (1667005174) |
|
| library_assets |
| library_capsule | en | | library_hero | en | | library_logo | en | | logo_position ↴ | | pinned_position | BottomCenter | | width_pct | 37.733607906668 | | height_pct | 71.5277777777778 |
|
|
| osextended |
macos64 |
|
| review_score |
8 |
|
| review_percentage |
94 |
|
| Detected Technologies (?) |
Unity Engine, UnityIL2CPP SDK |
|
| Steam Deck Compatibility |
- Steam Deck:
- Valve is still working on adding support for this game on Steam Deck
-
- SteamOS:
- Valve is still working on adding support for this game on SteamOS
-
- category: Unsupported
- steamos_compatibility: Unsupported
- test_timestamp: 29 June 2022 – 00:00:00 UTC
- tested_build_id: 8036719
- configuration:
| supported_input | gamepad | | requires_manual_keyboard_invoke | 0 | | requires_non_controller_launcher_nav | 0 | | primary_player_is_controller_slot_0 | 0 | | non_deck_display_glyphs | 0 | | small_text | 0 | | requires_internet_for_setup | 0 | | requires_internet_for_singleplayer | 0 | | recommended_runtime | proton-stable | | requires_h264 | 0 | | requires_voice_files | 0 | | gamescope_frame_limiter_not_supported | 0 | | hdr_support | 0 |
|
|
| First seen on SteamDB |
28 March 2017 – 16:20:50 UTC (), in changelist #2831374 |
|
Supported Languages
| 1 Languages |
Interface |
Full Audio |
Subtitles |
| English |
Yes |
Yes |
Yes |
Tags
Categories
Hardware Categories
User File System
| Key |
Value |
| quota |
953.67 MiB (1000000000) |
| maxnumfiles |
1000 |
| savefiles |
| 0 ↴ | | root | WinAppDataLocalLow | | path | PixelFade Inc/Crystalline/Utage/SaveSampleLive2D/ | | pattern | * | | platforms/1 | Windows | | 1 ↴ | | root | MacAppSupport | | path | com.PixelFade.Crystalline/Utage/SaveSampleLive2D/ | | pattern | * | | platforms/1 | MacOS |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
| Platform |
Path |
Pattern |
|
Windows |
%USERPROFILE%/AppData/LocalLow/PixelFade Inc/Crystalline/Utage/SaveSampleLive2D/ |
* |
|
MacOS |
~/Library/Application Support/com.PixelFade.Crystalline/Utage/SaveSampleLive2D/ |
* |