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OpenAL is a cross-platform 3D audio API designed for efficient rendering of multichannel three-dimensional positional audio, commonly used in games and multimedia applications for spatial sound effects and environmental audio.

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Current filters:
≥ 01 Jan 2006 ≤ 31 Dec 2006
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# Name % Price Rating Release Follows Online Peak
$0.99 77.88% 31 Mar 892 0 26
77.51% 08 Mar 2,646 0 39
$9.99 69.59% 07 Nov 149 0 7
$2.99 69.20% 01 Dec 28 0 2
$6.99 68.80% 12 May 2,542 5 214
$9.99 68.47% 01 Apr 2,161 8 9,960
$3.99 67.91% 25 Sep 907 4 15
-80% $1.39 50.00% 10 Mar 240 0 3
$4.99 49.11% 19 Dec 176 0 22
$3.99 47.16% 04 Jun 158 0 2,856
$2.99 43.64% 31 Dec 112 0 6
Free 07 Nov 0 3
02 May 236 0 73
This page contains a list of Steam games using the OpenAL SDK. We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

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This page contains: A list of Steam games using OpenAL SDK. OpenAL is a cross-platform 3D audio API designed for efficient rendering of multichannel three-dimensional positional audio, commonly used in games and multimedia applications for spatial sound effects and environmental audio. Filters: ≥ 01 Jan 2006, ≤ 31 Dec 2006

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