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Technologies » SDK » NVIDIA Reflex

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NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode.

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Current filters:
≥ 01 Jan 2021 ≤ 31 Dec 2021
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# Name % Price Rating Release Follows Online Peak
$19.99 90.23% 12 Nov 98,429 18 22,076
-70% $17.99 88.38% 09 Nov 134,692 3,785 20,993
-50% $29.99 87.73% 09 Nov 522,165 18,981 81,096
$19.99 85.46% 25 Jun 4,121 6 169
$29.99 84.78% 03 Oct 35,343 16 5,133
$29.99 80.81% 01 Mar 82,716 89 924
$29.99 80.30% 28 Jul 99,625 114 3,944
-70% $11.99 73.51% 26 Feb 45,068 144 998
$15.99 72.03% 05 Mar 9,310 7 186
-25% $29.99 71.84% 25 Mar 31,995 255 1,660
$34.99 71.67% 03 Dec 239,947 4,556 52,501
$9.99 70.57% 01 Jan 103 0 8
Free 68.87% 12 Aug 573,898 32,199 385,770
$0.99 59.10% 27 Sep 87 0 8
$17.99 57.33% 09 Apr 101,067 161 5,045
-66% $1.69 45.83% 03 Jan 44 0 2
$10.99 43.95% 30 Nov 94 0 11
Free 16 Jun 0 2,055
02 Dec 1,408 204 1,473
06 Feb 6 0 21
Free 03 Feb 0 311
Free 04 Mar 0 7
This page contains a list of Steam games using the NVIDIA Reflex SDK. We detect various technologies such as engines and SDKs used by games on Steam from depot file lists. This process is entirely automatic and does have mismatches, the rule set we use is available on GitHub. You can report issues and suggest new rules there.

These detections rely on our bot owning games to be able to see the file lists. Submit a key for your game improve our coverage!

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Blue discount Product has not been this cheap before (new historical low). Green discount Product is priced on par with lowest recorded price. Purple discount Product is priced on par with lowest recorded price in last two years.

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This page contains: A list of Steam games using NVIDIA Reflex SDK. NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode. Filters: ≥ 01 Jan 2021, ≤ 31 Dec 2021

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