Technologies » SDK » NVIDIA Reflex
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NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode.
— Edit on GitHub# | Name | % | Rating | Release | Follows | Online | Peak | ||
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$59.99 | 91.16% | 05 Dec | 891,152 | 38,068 | 99,993 | ||||
$14.99 | 82.35% | 13 Dec | 1,074 | 0 | 15 | ||||
— | 73.80% | 30 May | 64,745 | 5 | 15,008 | ||||
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This page contains: A list of Steam games using NVIDIA Reflex SDK. NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode. Filters: ≥ 01 Jan 2019, ≤ 31 Dec 2019