Technologies » SDK » NVIDIA Reflex
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NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode.
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Rank | Name | % | Rating | Release | Follows | Online | Peak | ||
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GROUND BRANCH
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-15% | $25.49 | 87.29% | 14 Aug | 108,988 | 367 | 1,674 | ||
Rust
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-40% | $23.99 | 86.67% | 08 Feb | 1,208,319 | 115,739 | 262,284 | ||
Warhammer: Vermintide 2
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-80% | $5.99 | 83.86% | 08 Mar | 241,578 | 2,105 | 104,323 | ||
Wrath of the Goliaths: Dinosaurs
|
$9.99 | 43.75% | 14 Sep | 258 | 0 | 3 | |||
Unsolved Stories
|
$15.99 | 48.83% | 14 Mar | 1,129 | 0 | 4 | |||
Tourist Bus Simulator
|
-20% | $23.99 | 65.14% | 06 Dec | 16,101 | 24 | 459 |
Discount color explanation
This page contains: A list of Steam games using NVIDIA Reflex SDK. NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode. Filters: ≥ 01 Jan 2018, ≤ 31 Dec 2018