Technologies » SDK » NVIDIA Reflex
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NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode.
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Rank | Name | % | Rating | Release | Follows | Online | Peak | ||
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No Man's Sky
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-60% | $23.99 | 82.51% | 12 Aug | 813,788 | 10,415 | 212,613 | ||
Fernbus Simulator
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-20% | $23.99 | 72.86% | 25 Aug | 44,898 | 135 | 865 |
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This page contains: A list of Steam games using NVIDIA Reflex SDK. NVIDIA Reflex is a new set of APIs for game developers to reduce and measure rendering latency. By integrating directly with the game, Reflex Low Latency Mode aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU intensive scenes. This delivers latency reductions above and beyond existing driver-only techniques, such as NVIDIA Ultra Low Latency Mode. Filters: ≥ 01 Jan 2016, ≤ 31 Dec 2016