Technologies » Engine » UbiArtFramework
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UbiArt Framework is a 2.5D engine, developed by Ubisoft Montpellier and first used in Rayman Origins.
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# | Name | % | Rating | Release | Follows | Online | Peak | ||
---|---|---|---|---|---|---|---|---|---|
$14.99 | 93.42% | Jun 2014 | 56,561 | 25 | 5,683 | ||||
$19.99 | 90.55% | Mar 2012 | 13,930 | 39 | 870 | ||||
$14.99 | 89.22% | Apr 2014 | 49,542 | 5 | 2,696 | ||||
-80% | $5.99 | 87.10% | Sep 2013 | 31,644 | 143 | 1,266 | |||
— | 76.33% | Oct 2016 | 11,111 | 1 | 174 | ||||
Free | 70.37% | Feb 2022 | 277,839 | 11,229 | 1,325,305 | ||||
Rayman Legends Demo
Demo
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Free | — | Aug 2013 | — | 0 | 263 | |||
Child Of Light Demo
Demo
|
Free | — | — | — | 0 | 65 | |||
Rayman Origins Demo
Demo
|
Free | — | Feb 2012 | — | 0 | 844 |
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This page contains: A list of Steam games using UbiArtFramework Engine. UbiArt Framework is a 2.5D engine, developed by Ubisoft Montpellier and first used in Rayman Origins.