Technologies » Engine » UbiArtFramework
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UbiArt Framework is a 2.5D game engine developed by Ubisoft Montpellier that allows artists to create hand-drawn, high-resolution artwork that can be animated and integrated into game worlds, first used in Rayman Origins and known for its distinctive artistic style in games like Rayman Legends and Child of Light.
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# | Name | % | Rating | Release | Follows | Online | Peak | ||
---|---|---|---|---|---|---|---|---|---|
$14.99 | 93.44% | Jun 2014 | 56,601 | 21 | 5,683 | ||||
$19.99 | 90.56% | Mar 2012 | 14,019 | 54 | 870 | ||||
-70% | $4.49 | 89.21% | Apr 2014 | 49,549 | 14 | 2,696 | |||
$29.99 | 87.17% | Sep 2013 | 31,791 | 113 | 1,266 | ||||
— | 76.30% | Oct 2016 | 11,115 | 1 | 174 | ||||
Free | 70.34% | Feb 2022 | 277,689 | 18,124 | 1,325,305 | ||||
Rayman Legends Demo
Demo
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Free | — | Aug 2013 | — | 1 | 263 | |||
Child Of Light Demo
Demo
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Free | — | — | — | 0 | 65 | |||
Rayman Origins Demo
Demo
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Free | — | Feb 2012 | — | 3 | 844 |
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This page contains: A list of Steam games using UbiArtFramework Engine. UbiArt Framework is a 2.5D game engine developed by Ubisoft Montpellier that allows artists to create hand-drawn, high-resolution artwork that can be animated and integrated into game worlds, first used in Rayman Origins and known for its distinctive artistic style in games like Rayman Legends and Child of Light.