Highlights
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Universal Card Release 05
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New board: Animus Forge
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Redeem Code
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Quality of Life changes
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Bug Fixes
Universal Card Release 05
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Objectives: Contained, Cover Ground, Determined Defender, Miraculous Escape, No Remorse, Overextended, Perfect Planning, Pure Carnage, Skirting Danger, Superior Tactician, The Bigger They Are, Unbroken Wall
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Gambits: Blinding Flash, Curious Inversion, Daylight Robbery, Earthquake, Commanding Strike, Premonition, Quick Advance, Tyrant’s Command
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Upgrades: Headlong Charge, Second-in-command, Shardcaller, Swift Strike, Tethered Spirit, Trickster’s Charm, Unparalleled Strike, Warcry
New Board
- Added Animus Forge
Redeem Code
- Added a Redeem Code field for secret future goodies
Quality of Life changes
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Friendly matches no longer have time limits on turns
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Friendly and Bot matches award progression XP towards warband cosmetic unlocks
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Opponent’s dice rolls and played cards are displayed longer
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New, easier to grasp starter decks for Steelheart’s Champions and Magore’s Fiends
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Updated board placement rules to be in line with current Championship Format rules (minimum number of complete hexes connecting boards increased from 3 to 4 when laying boards long edge against long edge)
Bug Fixes
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Removed starter decks for unowned warbands for new players
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Fixed attacks that gain Cleave when rolling a critical symbol
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Fixed Inescapable Vengeance being discarded after a Move action
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Fixed the interaction between Ready for Action and Sneaky Stab-stab
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Fixed the little wiggle when given the option to re-roll dice
Known Issues
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Unbroken Walls won’t score if three fighters are in a single line
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Daylight Robbery works but does not update opponent’s number of Glory until more Glory is scored
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Text saying "Note: Only 'Play Online' matches can unlock skins, player titles and deck portraits" is still appearing when cursor is over "With Code" and "With Steam", but shouldn’t
Changed files in this update