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Waves of the Atlantide update for 3 April 2019

The Giant Hat Update v1.7

Share · View all patches · Build 3705936 · Last edited by Wendy

Patchnotes via Steam Community

Hello Steam !

Have some really cool changes ready for you.

The battle widget now displays attacking and defending strength ! This will help tremendously seeing what is going on with the battle.

While there is more to be shown, this first step is be a great improvement for anyone trying to get better at fighting in WotA. Based on feedback collected after this update, more might be added.

Defeating another player now grants all of his remaining territory. This will reward the best strategists who manage to score a hit before the ocean does !

UI

  • Now showing attacker and defender strength over the battle widget

Gameplay

  • Now gaining whole remaining territory when defeating another player
  • Liberating an area from a player (attacking away from own territory, without capture) now destroys the city

Visuals

  • Added a sample effect when capturing an area from another player

Bug fixes

  • Fixed battles not terminated when the area it takes place on is destroyed
  • Fixed battles between AIs showing up over the fog of war
  • Fixed areas part of a defeated player territory not properly cleaned up and left unusable
  • Fixed running battles not cleared out when a player is defeated
  • Fixed input and visual issues due to army getting destroyed while being selected
  • Fixed input locking up occuring when having an army both selected and hovered while it is stationing or unstationing

Keep the feedback coming !

Regards,
_met44

WavesOfTheAtlantideContent Depot 992211
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