Hello Steam !
Third (and last) round of fixes and improvements for today, hopefully getting rid of remaining control issues that have been reported.
This also brings some significant improvements to the AI's ability to defend and attack when areas surrounding its territory have been colonized.
As a little bonus, there is an additional visual when selecting the attack action. It shows which areas can be claimed through victory in green and which can be attacked but without claim in yellow. [Remainder, it is only possible to expand your own territory ! Attacking remote areas doesn't grant it, and only removes it from another player's territory]
Bug fixes
- Fixed city menu not closing when right clicking on another area
- Fixed issues with players outer frontier calculations which as a result further improves AI ability to attack and defend
- Improved support for filling up smaller maps with more players, fixing extreme cases -up to a point- that could break the game (ie map size 10x10 with 8-10 players)
Gameplay
- WIP attack action preview showing in green attackable areas that would be taken and yellow areas that would not
Big thanks to all who contributed to this with feedback and bug reports throughout various channels !
Regards,
_met44
Changed files in this update