Depot 546563 for Half-Life: Alyx
You own thisLast known name: Half-Life: Alyx - Windows Binaries
Windows
Depot ID | 546563 |
Build ID | 8694564 |
Last public update | 23 August 2025 – 08:51:00 UTC ( |
Size on disk | 901.39 MiB |
Compressed size | 557.64 MiB (38.14% saving) |
VPK Files
Displaying contents of VPK: game/hlvr/shaders_pc_dir.vpk from manifest 8142939566738022382
Name | Type | Size |
---|---|---|
Initializing table… | ||
shaders/vfx/cables.ini | ini | 0 B |
shaders/vfx/cables_pc_50_features.vcs | vcs | 51.02 KiB |
shaders/vfx/cables_pc_50_ps.vcs | vcs | 182.07 KiB |
shaders/vfx/cables_pc_50_vs.vcs | vcs | 25.64 KiB |
shaders/vfx/cs_surface_interactions.ini | ini | 0 B |
shaders/vfx/cs_surface_interactions_pc_50_cs.vcs | vcs | 25.56 KiB |
shaders/vfx/cs_surface_interactions_pc_50_features.vcs | vcs | 18.32 KiB |
shaders/vfx/cs_volumetric_fog.ini | ini | 0 B |
shaders/vfx/cs_volumetric_fog_pc_50_cs.vcs | vcs | 39.08 KiB |
shaders/vfx/cs_volumetric_fog_pc_50_features.vcs | vcs | 20.72 KiB |
shaders/vfx/cs_volumetric_interaction.ini | ini | 0 B |
shaders/vfx/cs_volumetric_interactions.ini | ini | 0 B |
shaders/vfx/cs_volumetric_interactions_pc_50_cs.vcs | vcs | 4.64 KiB |
shaders/vfx/cs_volumetric_interactions_pc_50_features.vcs | vcs | 4.15 KiB |
shaders/vfx/debug_wireframe_2d.ini | ini | 0 B |
shaders/vfx/debug_wireframe_2d_pc_50_features.vcs | vcs | 1.83 KiB |
shaders/vfx/debug_wireframe_2d_pc_50_ps.vcs | vcs | 5.68 KiB |
shaders/vfx/debug_wireframe_2d_pc_50_vs.vcs | vcs | 6.11 KiB |
shaders/vfx/error.ini | ini | 0 B |
shaders/vfx/error_pc_50_features.vcs | vcs | 2.76 KiB |
shaders/vfx/error_pc_50_ps.vcs | vcs | 1.39 KiB |
shaders/vfx/error_pc_50_vs.vcs | vcs | 10.22 KiB |
shaders/vfx/gaussian_bloom_blur.ini | ini | 0 B |
shaders/vfx/gaussian_bloom_blur_cs.ini | ini | 0 B |
shaders/vfx/gaussian_bloom_blur_cs_pc_50_cs.vcs | vcs | 15.42 KiB |
shaders/vfx/gaussian_bloom_blur_cs_pc_50_features.vcs | vcs | 6.08 KiB |
shaders/vfx/gaussian_bloom_blur_pc_50_features.vcs | vcs | 9.42 KiB |
shaders/vfx/gaussian_bloom_blur_pc_50_ps.vcs | vcs | 17.84 KiB |
shaders/vfx/gaussian_bloom_blur_pc_50_vs.vcs | vcs | 435 B |
shaders/vfx/generate_decal_normals.ini | ini | 0 B |
shaders/vfx/generate_decal_normals_pc_40_features.vcs | vcs | 2.74 KiB |
shaders/vfx/generate_decal_normals_pc_40_ps.vcs | vcs | 2.88 KiB |
shaders/vfx/generate_decal_normals_pc_40_vs.vcs | vcs | 484 B |
shaders/vfx/generic.ini | ini | 0 B |
shaders/vfx/generic_pc_50_features.vcs | vcs | 63.44 KiB |
shaders/vfx/generic_pc_50_ps.vcs | vcs | 1.64 MiB |
shaders/vfx/generic_pc_50_vs.vcs | vcs | 175.79 KiB |
shaders/vfx/ghost_glove.ini | ini | 0 B |
shaders/vfx/ghost_glove_pc_50_features.vcs | vcs | 23.66 KiB |
shaders/vfx/ghost_glove_pc_50_ps.vcs | vcs | 39.52 KiB |
shaders/vfx/ghost_glove_pc_50_vs.vcs | vcs | 53.13 KiB |
shaders/vfx/msaa_resolve_cs.ini | ini | 0 B |
shaders/vfx/msaa_resolve_cs_pc_50_cs.vcs | vcs | 9.81 KiB |
shaders/vfx/msaa_resolve_cs_pc_50_features.vcs | vcs | 3.70 KiB |
shaders/vfx/post_process.ini | ini | 0 B |
shaders/vfx/post_process_pc_50_features.vcs | vcs | 14.29 KiB |
shaders/vfx/post_process_pc_50_ps.vcs | vcs | 25.81 KiB |
shaders/vfx/post_process_pc_50_vs.vcs | vcs | 6.06 KiB |
shaders/vfx/projected_sheet_decals.ini | ini | 0 B |
shaders/vfx/projected_sheet_decals_pc_50_features.vcs | vcs | 30.78 KiB |
shaders/vfx/projected_sheet_decals_pc_50_ps.vcs | vcs | 57.80 KiB |
shaders/vfx/projected_sheet_decals_pc_50_vs.vcs | vcs | 22.86 KiB |
shaders/vfx/retina_burn_capture.ini | ini | 0 B |
shaders/vfx/retina_burn_capture_pc_50_features.vcs | vcs | 8.28 KiB |
shaders/vfx/retina_burn_capture_pc_50_ps.vcs | vcs | 9.25 KiB |
shaders/vfx/retina_burn_capture_pc_50_vs.vcs | vcs | 436 B |
shaders/vfx/sky.ini | ini | 0 B |
shaders/vfx/sky_pc_50_features.vcs | vcs | 20.71 KiB |
shaders/vfx/sky_pc_50_ps.vcs | vcs | 47.33 KiB |
shaders/vfx/sky_pc_50_vs.vcs | vcs | 16.62 KiB |
shaders/vfx/solidcolor.ini | ini | 0 B |
shaders/vfx/solidcolor_pc_50_features.vcs | vcs | 11.93 KiB |
shaders/vfx/solidcolor_pc_50_ps.vcs | vcs | 20.47 KiB |
shaders/vfx/solidcolor_pc_50_vs.vcs | vcs | 58.17 KiB |
shaders/vfx/spritecard.ini | ini | 0 B |
shaders/vfx/spritecard_pc_50_features.vcs | vcs | 58.46 KiB |
shaders/vfx/spritecard_pc_50_ps.vcs | vcs | 55.88 MiB |
shaders/vfx/spritecard_pc_50_vs.vcs | vcs | 25.35 MiB |
shaders/vfx/tools_solid.ini | ini | 0 B |
shaders/vfx/tools_solid_pc_50_features.vcs | vcs | 7.19 KiB |
shaders/vfx/tools_solid_pc_50_ps.vcs | vcs | 185.00 KiB |
shaders/vfx/tools_solid_pc_50_vs.vcs | vcs | 34.61 KiB |
shaders/vfx/tools_visualize_collision_mesh.ini | ini | 0 B |
shaders/vfx/tools_visualize_collision_mesh_pc_50_features.vcs | vcs | 3.44 KiB |
shaders/vfx/tools_visualize_collision_mesh_pc_50_ps.vcs | vcs | 1.36 KiB |
shaders/vfx/tools_visualize_collision_mesh_pc_50_vs.vcs | vcs | 21.11 KiB |
shaders/vfx/tools_wireframe.ini | ini | 0 B |
shaders/vfx/tools_wireframe_pc_50_features.vcs | vcs | 11.33 KiB |
shaders/vfx/tools_wireframe_pc_50_gs.vcs | vcs | 13.18 KiB |
shaders/vfx/tools_wireframe_pc_50_ps.vcs | vcs | 20.32 KiB |
shaders/vfx/tools_wireframe_pc_50_vs.vcs | vcs | 50.27 KiB |
shaders/vfx/ui.ini | ini | 0 B |
shaders/vfx/ui_pc_50_features.vcs | vcs | 7.44 KiB |
shaders/vfx/ui_pc_50_ps.vcs | vcs | 7.23 KiB |
shaders/vfx/ui_pc_50_vs.vcs | vcs | 12.11 KiB |
shaders/vfx/visualize_cloth.ini | ini | 0 B |
shaders/vfx/visualize_cloth_pc_50_features.vcs | vcs | 18.24 KiB |
shaders/vfx/visualize_cloth_pc_50_gs.vcs | vcs | 10.96 KiB |
shaders/vfx/visualize_cloth_pc_50_ps.vcs | vcs | 76.80 KiB |
shaders/vfx/visualize_cloth_pc_50_vs.vcs | vcs | 17.56 KiB |
shaders/vfx/visualize_nav.ini | ini | 0 B |
shaders/vfx/visualize_nav_pc_50_features.vcs | vcs | 8.82 KiB |
shaders/vfx/visualize_nav_pc_50_ps.vcs | vcs | 26.41 KiB |
shaders/vfx/visualize_nav_pc_50_vs.vcs | vcs | 25.56 KiB |
shaders/vfx/visualize_physics.ini | ini | 0 B |
shaders/vfx/visualize_physics_pc_50_features.vcs | vcs | 18.04 KiB |
shaders/vfx/visualize_physics_pc_50_gs.vcs | vcs | 10.96 KiB |
shaders/vfx/visualize_physics_pc_50_ps.vcs | vcs | 76.44 KiB |
shaders/vfx/visualize_physics_pc_50_vs.vcs | vcs | 17.56 KiB |
shaders/vfx/vr_aoproxy_splat.ini | ini | 0 B |
shaders/vfx/vr_aoproxy_splat_pc_50_features.vcs | vcs | 5.85 KiB |
shaders/vfx/vr_aoproxy_splat_pc_50_ps.vcs | vcs | 15.23 KiB |
shaders/vfx/vr_aoproxy_splat_pc_50_vs.vcs | vcs | 13.53 KiB |
shaders/vfx/vr_black_unlit.ini | ini | 0 B |
shaders/vfx/vr_black_unlit_pc_50_features.vcs | vcs | 14.84 KiB |
shaders/vfx/vr_black_unlit_pc_50_gs.vcs | vcs | 689 B |
shaders/vfx/vr_black_unlit_pc_50_ps.vcs | vcs | 26.49 KiB |
shaders/vfx/vr_black_unlit_pc_50_vs.vcs | vcs | 53.13 KiB |
shaders/vfx/vr_bloody_simple.ini | ini | 0 B |
shaders/vfx/vr_bloody_simple_pc_50_features.vcs | vcs | 67.76 KiB |
shaders/vfx/vr_bloody_simple_pc_50_ps.vcs | vcs | 219.87 KiB |
shaders/vfx/vr_bloody_simple_pc_50_vs.vcs | vcs | 175.43 KiB |
shaders/vfx/vr_cilia.ini | ini | 0 B |
shaders/vfx/vr_cilia_pc_50_features.vcs | vcs | 49.72 KiB |
shaders/vfx/vr_cilia_pc_50_ps.vcs | vcs | 80.17 KiB |
shaders/vfx/vr_cilia_pc_50_vs.vcs | vcs | 708.77 KiB |
shaders/vfx/vr_complex.ini | ini | 0 B |
shaders/vfx/vr_complex_pc_50_features.vcs | vcs | 173.25 KiB |
shaders/vfx/vr_complex_pc_50_ps.vcs | vcs | 141.77 MiB |
shaders/vfx/vr_complex_pc_50_vs.vcs | vcs | 70.55 MiB |
shaders/vfx/vr_controller_ui.ini | ini | 0 B |
shaders/vfx/vr_controller_ui_pc_50_features.vcs | vcs | 33.83 KiB |
shaders/vfx/vr_controller_ui_pc_50_ps.vcs | vcs | 48.58 KiB |
shaders/vfx/vr_controller_ui_pc_50_vs.vcs | vcs | 53.93 KiB |
shaders/vfx/vr_decal_renderer.ini | ini | 0 B |
shaders/vfx/vr_decal_renderer_pc_50_features.vcs | vcs | 11.91 KiB |
shaders/vfx/vr_decal_renderer_pc_50_ps.vcs | vcs | 6.70 KiB |
shaders/vfx/vr_decal_renderer_pc_50_vs.vcs | vcs | 30.63 KiB |
shaders/vfx/vr_depth_only.ini | ini | 0 B |
shaders/vfx/vr_depth_only_nonbindless.ini | ini | 0 B |
shaders/vfx/vr_depth_only_nonbindless_pc_50_features.vcs | vcs | 30.39 KiB |
shaders/vfx/vr_depth_only_nonbindless_pc_50_ps.vcs | vcs | 13.33 KiB |
shaders/vfx/vr_depth_only_nonbindless_pc_50_vs.vcs | vcs | 1010.70 KiB |
shaders/vfx/vr_depth_only_pc_50_features.vcs | vcs | 30.32 KiB |
shaders/vfx/vr_depth_only_pc_50_ps.vcs | vcs | 13.54 KiB |
shaders/vfx/vr_depth_only_pc_50_vs.vcs | vcs | 1012.21 KiB |
shaders/vfx/vr_energy_field.ini | ini | 0 B |
shaders/vfx/vr_energy_field_pc_50_features.vcs | vcs | 45.42 KiB |
shaders/vfx/vr_energy_field_pc_50_ps.vcs | vcs | 253.30 KiB |
shaders/vfx/vr_energy_field_pc_50_vs.vcs | vcs | 1.24 MiB |
shaders/vfx/vr_eyeball.ini | ini | 0 B |
shaders/vfx/vr_eyeball_pc_50_features.vcs | vcs | 56.98 KiB |
shaders/vfx/vr_eyeball_pc_50_ps.vcs | vcs | 236.05 KiB |
shaders/vfx/vr_eyeball_pc_50_vs.vcs | vcs | 41.91 KiB |
shaders/vfx/vr_glass.ini | ini | 0 B |
shaders/vfx/vr_glass_markable.ini | ini | 0 B |
shaders/vfx/vr_glass_markable_pc_50_features.vcs | vcs | 38.06 KiB |
shaders/vfx/vr_glass_markable_pc_50_ps.vcs | vcs | 116.06 KiB |
shaders/vfx/vr_glass_markable_pc_50_vs.vcs | vcs | 62.11 KiB |
shaders/vfx/vr_glass_pc_50_features.vcs | vcs | 53.28 KiB |
shaders/vfx/vr_glass_pc_50_ps.vcs | vcs | 82.22 KiB |
shaders/vfx/vr_glass_pc_50_vs.vcs | vcs | 104.05 KiB |
shaders/vfx/vr_hair.ini | ini | 0 B |
shaders/vfx/vr_hair_pc_50_features.vcs | vcs | 48.09 KiB |
shaders/vfx/vr_hair_pc_50_ps.vcs | vcs | 85.73 KiB |
shaders/vfx/vr_hair_pc_50_vs.vcs | vcs | 104.05 KiB |
shaders/vfx/vr_hud_distortion.ini | ini | 0 B |
shaders/vfx/vr_hud_distortion_pc_40_features.vcs | vcs | 19.52 KiB |
shaders/vfx/vr_hud_distortion_pc_40_ps.vcs | vcs | 24.15 KiB |
shaders/vfx/vr_hud_distortion_pc_40_vs.vcs | vcs | 486 B |
shaders/vfx/vr_hud_panel.ini | ini | 0 B |
shaders/vfx/vr_hud_panel_pc_50_features.vcs | vcs | 42.54 KiB |
shaders/vfx/vr_hud_panel_pc_50_gs.vcs | vcs | 9.26 KiB |
shaders/vfx/vr_hud_panel_pc_50_ps.vcs | vcs | 68.51 KiB |
shaders/vfx/vr_hud_panel_pc_50_vs.vcs | vcs | 53.98 KiB |
shaders/vfx/vr_ice_surface.ini | ini | 0 B |
shaders/vfx/vr_ice_surface_pc_50_ds.vcs | vcs | 5.02 KiB |
shaders/vfx/vr_ice_surface_pc_50_features.vcs | vcs | 45.41 KiB |
shaders/vfx/vr_ice_surface_pc_50_hs.vcs | vcs | 1.39 KiB |
shaders/vfx/vr_ice_surface_pc_50_ps.vcs | vcs | 79.32 KiB |
shaders/vfx/vr_ice_surface_pc_50_vs.vcs | vcs | 61.14 KiB |
shaders/vfx/vr_item_counter.ini | ini | 0 B |
shaders/vfx/vr_item_counter_pc_50_features.vcs | vcs | 23.71 KiB |
shaders/vfx/vr_item_counter_pc_50_ps.vcs | vcs | 48.45 KiB |
shaders/vfx/vr_item_counter_pc_50_vs.vcs | vcs | 53.13 KiB |
shaders/vfx/vr_monitor.ini | ini | 0 B |
shaders/vfx/vr_monitor_pc_50_features.vcs | vcs | 51.78 KiB |
shaders/vfx/vr_monitor_pc_50_ps.vcs | vcs | 291.10 KiB |
shaders/vfx/vr_monitor_pc_50_vs.vcs | vcs | 34.94 KiB |
shaders/vfx/vr_panorama.ini | ini | 0 B |
shaders/vfx/vr_panorama_hint_ui.ini | ini | 0 B |
shaders/vfx/vr_panorama_hint_ui_pc_50_features.vcs | vcs | 35.10 KiB |
shaders/vfx/vr_panorama_hint_ui_pc_50_ps.vcs | vcs | 67.28 KiB |
shaders/vfx/vr_panorama_hint_ui_pc_50_vs.vcs | vcs | 100.84 KiB |
shaders/vfx/vr_panorama_pc_50_features.vcs | vcs | 31.01 KiB |
shaders/vfx/vr_panorama_pc_50_ps.vcs | vcs | 52.18 KiB |
shaders/vfx/vr_panorama_pc_50_vs.vcs | vcs | 85.76 KiB |
shaders/vfx/vr_parallax_occlusion.ini | ini | 0 B |
shaders/vfx/vr_parallax_occlusion_pc_50_features.vcs | vcs | 56.35 KiB |
shaders/vfx/vr_parallax_occlusion_pc_50_gs.vcs | vcs | 726 B |
shaders/vfx/vr_parallax_occlusion_pc_50_ps.vcs | vcs | 98.07 KiB |
shaders/vfx/vr_parallax_occlusion_pc_50_vs.vcs | vcs | 113.74 KiB |
shaders/vfx/vr_plasma_surface.ini | ini | 0 B |
shaders/vfx/vr_plasma_surface_pc_50_features.vcs | vcs | 20.22 KiB |
shaders/vfx/vr_plasma_surface_pc_50_ps.vcs | vcs | 32.85 KiB |
shaders/vfx/vr_plasma_surface_pc_50_vs.vcs | vcs | 61.07 KiB |
shaders/vfx/vr_power_cables.ini | ini | 0 B |
shaders/vfx/vr_power_cables_pc_50_features.vcs | vcs | 54.42 KiB |
shaders/vfx/vr_power_cables_pc_50_ps.vcs | vcs | 104.60 KiB |
shaders/vfx/vr_power_cables_pc_50_vs.vcs | vcs | 113.77 KiB |
shaders/vfx/vr_projected_decals.ini | ini | 0 B |
shaders/vfx/vr_projected_decals_pc_50_features.vcs | vcs | 68.83 KiB |
shaders/vfx/vr_projected_decals_pc_50_ps.vcs | vcs | 5.93 MiB |
shaders/vfx/vr_projected_decals_pc_50_vs.vcs | vcs | 31.87 KiB |
shaders/vfx/vr_proximity_bubble.ini | ini | 0 B |
shaders/vfx/vr_proximity_bubble_pc_50_features.vcs | vcs | 19.59 KiB |
shaders/vfx/vr_proximity_bubble_pc_50_ps.vcs | vcs | 23.91 KiB |
shaders/vfx/vr_proximity_bubble_pc_50_vs.vcs | vcs | 13.49 KiB |
shaders/vfx/vr_reflex_layer.ini | ini | 0 B |
shaders/vfx/vr_reflex_layer_pc_50_features.vcs | vcs | 7.78 KiB |
shaders/vfx/vr_reflex_layer_pc_50_ps.vcs | vcs | 5.65 KiB |
shaders/vfx/vr_reflex_layer_pc_50_vs.vcs | vcs | 53.48 KiB |
shaders/vfx/vr_reflex_sights.ini | ini | 0 B |
shaders/vfx/vr_reflex_sights_pc_50_features.vcs | vcs | 17.07 KiB |
shaders/vfx/vr_reflex_sights_pc_50_ps.vcs | vcs | 34.63 KiB |
shaders/vfx/vr_reflex_sights_pc_50_vs.vcs | vcs | 53.13 KiB |
shaders/vfx/vr_simple.ini | ini | 0 B |
shaders/vfx/vr_simple_2layer_parallax.ini | ini | 0 B |
shaders/vfx/vr_simple_2layer_parallax_pc_50_features.vcs | vcs | 57.54 KiB |
shaders/vfx/vr_simple_2layer_parallax_pc_50_ps.vcs | vcs | 115.88 KiB |
shaders/vfx/vr_simple_2layer_parallax_pc_50_vs.vcs | vcs | 110.32 KiB |
shaders/vfx/vr_simple_2way_blend.ini | ini | 0 B |
shaders/vfx/vr_simple_2way_blend_pc_50_features.vcs | vcs | 59.43 KiB |
shaders/vfx/vr_simple_2way_blend_pc_50_ps.vcs | vcs | 169.28 KiB |
shaders/vfx/vr_simple_2way_blend_pc_50_vs.vcs | vcs | 110.51 KiB |
shaders/vfx/vr_simple_3layer_parallax.ini | ini | 0 B |
shaders/vfx/vr_simple_3layer_parallax_pc_50_features.vcs | vcs | 61.89 KiB |
shaders/vfx/vr_simple_3layer_parallax_pc_50_ps.vcs | vcs | 120.79 KiB |
shaders/vfx/vr_simple_3layer_parallax_pc_50_vs.vcs | vcs | 104.27 KiB |
shaders/vfx/vr_simple_blend_to_triplanar.ini | ini | 0 B |
shaders/vfx/vr_simple_blend_to_triplanar_pc_50_features.vcs | vcs | 55.46 KiB |
shaders/vfx/vr_simple_blend_to_triplanar_pc_50_ps.vcs | vcs | 115.43 KiB |
shaders/vfx/vr_simple_blend_to_triplanar_pc_50_vs.vcs | vcs | 110.32 KiB |
shaders/vfx/vr_simple_blend_to_xen_membrane.ini | ini | 0 B |
shaders/vfx/vr_simple_blend_to_xen_membrane_pc_50_features.vcs | vcs | 63.92 KiB |
shaders/vfx/vr_simple_blend_to_xen_membrane_pc_50_ps.vcs | vcs | 194.86 KiB |
shaders/vfx/vr_simple_blend_to_xen_membrane_pc_50_vs.vcs | vcs | 920.12 KiB |
shaders/vfx/vr_simple_liquid.ini | ini | 0 B |
shaders/vfx/vr_simple_liquid_pc_50_features.vcs | vcs | 67.34 KiB |
shaders/vfx/vr_simple_liquid_pc_50_ps.vcs | vcs | 219.78 KiB |
shaders/vfx/vr_simple_liquid_pc_50_vs.vcs | vcs | 177.91 KiB |
shaders/vfx/vr_simple_markable.ini | ini | 0 B |
shaders/vfx/vr_simple_markable_pc_50_features.vcs | vcs | 50.43 KiB |
shaders/vfx/vr_simple_markable_pc_50_ps.vcs | vcs | 100.45 KiB |
shaders/vfx/vr_simple_markable_pc_50_vs.vcs | vcs | 104.05 KiB |
shaders/vfx/vr_simple_pc_50_features.vcs | vcs | 56.95 KiB |
shaders/vfx/vr_simple_pc_50_ps.vcs | vcs | 228.88 KiB |
shaders/vfx/vr_simple_pc_50_vs.vcs | vcs | 104.37 KiB |
shaders/vfx/vr_skin.ini | ini | 0 B |
shaders/vfx/vr_skin_pc_50_features.vcs | vcs | 93.38 KiB |
shaders/vfx/vr_skin_pc_50_ps.vcs | vcs | 16.08 MiB |
shaders/vfx/vr_skin_pc_50_vs.vcs | vcs | 610.78 KiB |
shaders/vfx/vr_standard.ini | ini | 0 B |
shaders/vfx/vr_standard_pc_50_features.vcs | vcs | 14.98 KiB |
shaders/vfx/vr_standard_pc_50_ps.vcs | vcs | 26.53 KiB |
shaders/vfx/vr_standard_pc_50_vs.vcs | vcs | 53.13 KiB |
shaders/vfx/vr_static_overlay.ini | ini | 0 B |
shaders/vfx/vr_static_overlay_pc_50_features.vcs | vcs | 55.38 KiB |
shaders/vfx/vr_static_overlay_pc_50_ps.vcs | vcs | 261.31 KiB |
shaders/vfx/vr_static_overlay_pc_50_vs.vcs | vcs | 103.95 KiB |
shaders/vfx/vr_tarps.ini | ini | 0 B |
shaders/vfx/vr_tarps_pc_50_features.vcs | vcs | 67.02 KiB |
shaders/vfx/vr_tarps_pc_50_ps.vcs | vcs | 262.27 KiB |
shaders/vfx/vr_tarps_pc_50_vs.vcs | vcs | 469.59 KiB |
shaders/vfx/vr_teleport_dest.ini | ini | 0 B |
shaders/vfx/vr_teleport_dest_pc_50_features.vcs | vcs | 12.45 KiB |
shaders/vfx/vr_teleport_dest_pc_50_ps.vcs | vcs | 25.42 KiB |
shaders/vfx/vr_teleport_dest_pc_50_vs.vcs | vcs | 53.24 KiB |
shaders/vfx/vr_teleport_path.ini | ini | 0 B |
shaders/vfx/vr_teleport_path_pc_50_features.vcs | vcs | 4.64 KiB |
shaders/vfx/vr_teleport_path_pc_50_ps.vcs | vcs | 10.08 KiB |
shaders/vfx/vr_teleport_path_pc_50_vs.vcs | vcs | 12.94 KiB |
shaders/vfx/vr_tools_shading_complexity.ini | ini | 0 B |
shaders/vfx/vr_tools_shading_complexity_pc_50_features.vcs | vcs | 9.72 KiB |
shaders/vfx/vr_tools_shading_complexity_pc_50_ps.vcs | vcs | 7.30 KiB |
shaders/vfx/vr_tools_shading_complexity_pc_50_vs.vcs | vcs | 33.51 KiB |
shaders/vfx/vr_tools_wireframe.ini | ini | 0 B |
shaders/vfx/vr_tools_wireframe_pc_50_features.vcs | vcs | 7.83 KiB |
shaders/vfx/vr_tools_wireframe_pc_50_ps.vcs | vcs | 4.63 KiB |
shaders/vfx/vr_tools_wireframe_pc_50_vs.vcs | vcs | 33.51 KiB |
shaders/vfx/vr_wireframe_hologram.ini | ini | 0 B |
shaders/vfx/vr_wireframe_hologram_pc_50_features.vcs | vcs | 25.82 KiB |
shaders/vfx/vr_wireframe_hologram_pc_50_gs.vcs | vcs | 21.95 KiB |
shaders/vfx/vr_wireframe_hologram_pc_50_ps.vcs | vcs | 54.02 KiB |
shaders/vfx/vr_wireframe_hologram_pc_50_vs.vcs | vcs | 111.41 KiB |
shaders/vfx/vr_xen_foliage.ini | ini | 0 B |
shaders/vfx/vr_xen_foliage_pc_50_features.vcs | vcs | 120.25 KiB |
shaders/vfx/vr_xen_foliage_pc_50_ps.vcs | vcs | 13.43 MiB |
shaders/vfx/vr_xen_foliage_pc_50_vs.vcs | vcs | 31.35 MiB |
File types
File type | Files | Total size |
---|---|---|
ini | 72 | 0 B |
vcs | 217 | 378.32 MiB |
Total | 289 | 378.32 MiB |
Packages
SubID | Name | Billing Type | Last Update | |
---|---|---|---|---|
14 | Valve Friends and Family Complimentary | CD Key | ||
61 | Steam Master | CD Key | ||
134868 | Steam Sub 134868 | CD Key | ||
134869 | HLVR [Staging] for Beta Testing | CD Key | ||
134870 | Half-Life: Alyx | Store or CD Key | ||
413934 | Half-Life: Alyx Gift | Gift | ||
413968 | Half-Life: Alyx For Index owners | Store | ||
414170 | Half-Life: Alyx | CD Key | ||
431142 | Half-Life: Alyx - External Partner | CD Key | ||
438274 | Half-Life: Alyx - Commercial License | Commercial | ||
484977 | Steam Sub 484977 | CD Key |
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
546560 | Game | Half-Life: Alyx |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
6 May 2022 – 23:40:01 UTC | 8142939566738022382 | ||
5 May 2022 – 21:38:20 UTC | 3633035622227125936 | ||
19 November 2020 – 02:57:07 UTC | 5267119910929572845 | ||
18 November 2020 – 00:33:49 UTC | 8927768256680056748 | ||
12 November 2020 – 18:00:16 UTC | 4977812106211734058 | ||
16 June 2020 – 23:29:45 UTC | 8908196358579826139 | ||
15 June 2020 – 23:18:10 UTC | 1994742730578515467 | ||
28 May 2020 – 01:01:14 UTC | 2484376268352820593 | ||
19 May 2020 – 21:34:18 UTC | 3947601163177486384 | ||
15 May 2020 – 20:29:45 UTC | 202782409743141831 | ||
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