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0 B |
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7.59 KiB |
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8.23 KiB |
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0 B |
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0 B |
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14.30 KiB |
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7.08 KiB |
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8.51 KiB |
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16.68 KiB |
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371 B |
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ini |
0 B |
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0 B |
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vcs |
25.54 KiB |
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5.81 KiB |
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vcs |
6.81 KiB |
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24.67 KiB |
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371 B |
shaders/vfx/cables.ini |
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0 B |
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35.56 KiB |
shaders/vfx/cables_pc_40_ps.vcs |
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1017.84 KiB |
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55.32 KiB |
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0 B |
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1.30 KiB |
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1010 B |
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1.09 KiB |
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0 B |
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11.53 KiB |
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16.88 KiB |
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1.52 KiB |
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0 B |
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2.26 KiB |
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3.76 KiB |
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352 B |
shaders/vfx/crystal.ini |
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0 B |
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27.15 KiB |
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164.63 KiB |
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27.02 KiB |
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0 B |
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15.51 KiB |
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50.54 KiB |
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4.82 KiB |
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0 B |
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0 B |
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17.73 KiB |
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5.58 KiB |
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16.00 KiB |
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35.24 KiB |
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6.65 KiB |
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0 B |
shaders/vfx/deferred_post_process_aghanim.ini |
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0 B |
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26.95 KiB |
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76.43 KiB |
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4.84 KiB |
shaders/vfx/deferred_post_process_crownfall.ini |
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0 B |
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38.11 KiB |
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160.42 KiB |
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4.84 KiB |
shaders/vfx/deferred_post_process_experimental.ini |
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0 B |
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41.10 KiB |
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1.74 MiB |
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4.84 KiB |
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0 B |
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23.29 KiB |
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68.64 KiB |
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4.84 KiB |
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19.90 KiB |
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59.87 KiB |
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4.84 KiB |
shaders/vfx/deferred_post_process_winter.ini |
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0 B |
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37.62 KiB |
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155.69 KiB |
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4.84 KiB |
shaders/vfx/deferred_unlit.ini |
ini |
0 B |
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3.17 KiB |
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shaders/vfx/dof.ini |
ini |
0 B |
shaders/vfx/dof2.ini |
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0 B |
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12.13 KiB |
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6.06 KiB |
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vcs |
8.95 KiB |
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15.23 KiB |
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7.30 KiB |
shaders/vfx/dota_fow.ini |
ini |
0 B |
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357 B |
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259 B |
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shaders/vfx/dota_fow_unseen.ini |
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0 B |
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6.10 KiB |
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12.12 KiB |
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4.82 KiB |
shaders/vfx/downsample_depth.ini |
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0 B |
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1.75 KiB |
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324 B |
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0 B |
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4.64 KiB |
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10.08 KiB |
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4.82 KiB |
shaders/vfx/fxaa.ini |
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0 B |
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7.19 KiB |
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371 B |
shaders/vfx/global_lit_simple.ini |
ini |
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91.50 KiB |
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11.41 MiB |
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2.33 MiB |
shaders/vfx/glow_output.ini |
ini |
0 B |
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2.26 KiB |
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2.81 KiB |
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360 B |
shaders/vfx/grasstile.ini |
ini |
0 B |
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18.74 KiB |
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45.42 KiB |
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43.94 KiB |
shaders/vfx/grasstile_preview.ini |
ini |
0 B |
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15.76 KiB |
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vcs |
52.71 KiB |
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9.68 KiB |
shaders/vfx/hero.ini |
ini |
0 B |
shaders/vfx/hero_fluid.ini |
ini |
0 B |
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58.90 KiB |
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vcs |
1.25 MiB |
shaders/vfx/hero_fluid_pc_40_vs.vcs |
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164.18 KiB |
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108.64 KiB |
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vcs |
92.80 MiB |
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vcs |
75.62 KiB |
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7.40 MiB |
shaders/vfx/ice_surface_dota.ini |
ini |
0 B |
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27.43 KiB |
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43.31 KiB |
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34.58 KiB |
shaders/vfx/liquid_fx.ini |
ini |
0 B |
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45.62 KiB |
shaders/vfx/liquid_fx_pc_40_ps.vcs |
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776.62 KiB |
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48.62 KiB |
shaders/vfx/multiblend.ini |
ini |
0 B |
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96.46 KiB |
shaders/vfx/multiblend_pc_40_ps.vcs |
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46.66 MiB |
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766.70 KiB |
shaders/vfx/post_process_special_effect.ini |
ini |
0 B |
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16.38 KiB |
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22.18 KiB |
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371 B |
shaders/vfx/projected_dota.ini |
ini |
0 B |
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56.21 KiB |
shaders/vfx/projected_dota_pc_40_ps.vcs |
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47.70 MiB |
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18.31 KiB |
shaders/vfx/radial_distortion.ini |
ini |
0 B |
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vcs |
4.82 KiB |
shaders/vfx/radial_distortion_pc_40_ps.vcs |
vcs |
5.11 KiB |
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379 B |
shaders/vfx/refract.ini |
ini |
0 B |
shaders/vfx/refract_pc_40_features.vcs |
vcs |
11.45 KiB |
shaders/vfx/refract_pc_40_ps.vcs |
vcs |
22.71 KiB |
shaders/vfx/refract_pc_40_vs.vcs |
vcs |
32.90 KiB |
shaders/vfx/shadow_receiver.ini |
ini |
0 B |
shaders/vfx/shadow_receiver_pc_40_features.vcs |
vcs |
5.85 KiB |
shaders/vfx/shadow_receiver_pc_40_ps.vcs |
vcs |
10.68 KiB |
shaders/vfx/shadow_receiver_pc_40_vs.vcs |
vcs |
11.89 KiB |
shaders/vfx/solid_sky.ini |
ini |
0 B |
shaders/vfx/solid_sky_pc_40_features.vcs |
vcs |
3.78 KiB |
shaders/vfx/solid_sky_pc_40_ps.vcs |
vcs |
3.70 KiB |
shaders/vfx/solid_sky_pc_40_vs.vcs |
vcs |
331 B |
shaders/vfx/spring_meteor.ini |
ini |
0 B |
shaders/vfx/spring_meteor_pc_40_features.vcs |
vcs |
47.48 KiB |
shaders/vfx/spring_meteor_pc_40_ps.vcs |
vcs |
4.09 MiB |
shaders/vfx/spring_meteor_pc_40_vs.vcs |
vcs |
137.08 KiB |
shaders/vfx/spritecard.ini |
ini |
0 B |
shaders/vfx/spritecard_basic_point_sampled.ini |
ini |
0 B |
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12.20 KiB |
shaders/vfx/spritecard_basic_point_sampled_pc_40_ps.vcs |
vcs |
29.65 KiB |
shaders/vfx/spritecard_basic_point_sampled_pc_40_psrs.vcs |
vcs |
3.70 KiB |
shaders/vfx/spritecard_basic_point_sampled_pc_40_vs.vcs |
vcs |
120.20 KiB |
shaders/vfx/spritecard_pc_40_features.vcs |
vcs |
34.33 KiB |
shaders/vfx/spritecard_pc_40_ps.vcs |
vcs |
101.09 MiB |
shaders/vfx/spritecard_pc_40_psrs.vcs |
vcs |
10.10 KiB |
shaders/vfx/spritecard_pc_40_vs.vcs |
vcs |
58.44 MiB |
shaders/vfx/ssao.ini |
ini |
0 B |
shaders/vfx/ssao_pc_40_features.vcs |
vcs |
10.44 KiB |
shaders/vfx/ssao_pc_40_ps.vcs |
vcs |
17.00 KiB |
shaders/vfx/ssao_pc_40_vs.vcs |
vcs |
4.82 KiB |
shaders/vfx/stickers.ini |
ini |
0 B |
shaders/vfx/stickers_pc_40_features.vcs |
vcs |
45.78 KiB |
shaders/vfx/stickers_pc_40_ps.vcs |
vcs |
181.80 KiB |
shaders/vfx/stickers_pc_40_vs.vcs |
vcs |
10.93 KiB |
shaders/vfx/tower_force_field.ini |
ini |
0 B |
shaders/vfx/tower_force_field_pc_40_features.vcs |
vcs |
54.17 KiB |
shaders/vfx/tower_force_field_pc_40_ps.vcs |
vcs |
92.08 KiB |
shaders/vfx/tower_force_field_pc_40_psrs.vcs |
vcs |
10.01 KiB |
shaders/vfx/tower_force_field_pc_40_vs.vcs |
vcs |
58.57 KiB |
shaders/vfx/tower_range.ini |
ini |
0 B |
shaders/vfx/tower_range_halo.ini |
ini |
0 B |
shaders/vfx/tower_range_halo_pc_40_features.vcs |
vcs |
19.19 KiB |
shaders/vfx/tower_range_halo_pc_40_ps.vcs |
vcs |
349.28 KiB |
shaders/vfx/tower_range_halo_pc_40_psrs.vcs |
vcs |
5.07 KiB |
shaders/vfx/tower_range_halo_pc_40_vs.vcs |
vcs |
870.53 KiB |
shaders/vfx/tower_range_pc_40_features.vcs |
vcs |
19.19 KiB |
shaders/vfx/tower_range_pc_40_ps.vcs |
vcs |
349.37 KiB |
shaders/vfx/tower_range_pc_40_psrs.vcs |
vcs |
5.07 KiB |
shaders/vfx/tower_range_pc_40_vs.vcs |
vcs |
887.30 KiB |
shaders/vfx/ui_twotexture.ini |
ini |
0 B |
shaders/vfx/ui_twotexture_pc_40_features.vcs |
vcs |
7.60 KiB |
shaders/vfx/ui_twotexture_pc_40_ps.vcs |
vcs |
6.29 KiB |
shaders/vfx/ui_twotexture_pc_40_vs.vcs |
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2.09 KiB |
shaders/vfx/upsample.ini |
ini |
0 B |
shaders/vfx/upsample_pc_40_features.vcs |
vcs |
2.25 KiB |
shaders/vfx/upsample_pc_40_ps.vcs |
vcs |
2.20 KiB |
shaders/vfx/upsample_pc_40_vs.vcs |
vcs |
400 B |
shaders/vfx/visualize_physics.ini |
ini |
0 B |
shaders/vfx/visualize_physics_pc_40_features.vcs |
vcs |
8.79 KiB |
shaders/vfx/visualize_physics_pc_40_gs.vcs |
vcs |
4.47 KiB |
shaders/vfx/visualize_physics_pc_40_ps.vcs |
vcs |
25.03 KiB |
shaders/vfx/visualize_physics_pc_40_vs.vcs |
vcs |
4.98 KiB |
shaders/vfx/water_dota.ini |
ini |
0 B |
shaders/vfx/water_dota_pc_40_features.vcs |
vcs |
38.52 KiB |
shaders/vfx/water_dota_pc_40_ps.vcs |
vcs |
369.11 KiB |
shaders/vfx/water_dota_pc_40_vs.vcs |
vcs |
8.96 KiB |