maps/scenes/battlepass_ti8_header_undersea.vmap_c |
vmap_c |
7.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/entities/default_ents.vents_c |
vents_c |
14.23 KiB |
maps/scenes/battlepass_ti8_header_undersea/fog_flow_map.vtex_c |
vtex_c |
33.99 KiB |
maps/scenes/battlepass_ti8_header_undersea/fog_opacity_map.vtex_c |
vtex_c |
33.99 KiB |
maps/scenes/battlepass_ti8_header_undersea/water_flow_map.vtex_c |
vtex_c |
33.99 KiB |
maps/scenes/battlepass_ti8_header_undersea/world.vrman_c |
vrman_c |
880 B |
maps/scenes/battlepass_ti8_header_undersea/world.vwrld_c |
vwrld_c |
1.25 KiB |
maps/scenes/battlepass_ti8_header_undersea/world_visibility.vvis_c |
vvis_c |
928 B |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000.vgrass |
vgrass |
61.75 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000.vrman_c |
vrman_c |
936 B |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000.vwnod_c |
vwnod_c |
18.22 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c0_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c0_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.21 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c10_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c10_s_cb_mesh_base.vmesh_c |
vmesh_c |
19.49 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c11_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c11_s_cb_mesh_base.vmesh_c |
vmesh_c |
17.22 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c12_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c12_s_cb_mesh_base.vmesh_c |
vmesh_c |
18.05 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c13_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c13_s_cb_mesh_base.vmesh_c |
vmesh_c |
21.56 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c14_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c14_s_cb_mesh_base.vmesh_c |
vmesh_c |
20.21 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c15_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c15_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.24 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c1_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c1_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.21 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c1_s_cb_mesh_overlay0.vmdl_c |
vmdl_c |
1.93 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c1_s_cb_mesh_overlay0.vmesh_c |
vmesh_c |
3.54 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c2_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c2_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.24 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c2_s_cb_mesh_overlay0.vmdl_c |
vmdl_c |
1.93 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c2_s_cb_mesh_overlay0.vmesh_c |
vmesh_c |
53.21 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c3_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c3_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.21 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c4_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c4_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.22 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c5_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c5_s_cb_mesh_base.vmesh_c |
vmesh_c |
20.34 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c5_s_cb_mesh_overlay0.vmdl_c |
vmdl_c |
1.93 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c5_s_cb_mesh_overlay0.vmesh_c |
vmesh_c |
3.31 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c6_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c6_s_cb_mesh_base.vmesh_c |
vmesh_c |
21.83 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c6_s_cb_mesh_overlay0.vmdl_c |
vmdl_c |
1.93 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c6_s_cb_mesh_overlay0.vmesh_c |
vmesh_c |
9.55 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c7_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c7_s_cb_mesh_base.vmesh_c |
vmesh_c |
15.22 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c8_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c8_s_cb_mesh_base.vmesh_c |
vmesh_c |
16.86 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c9_s_cb_mesh_base.vmdl_c |
vmdl_c |
1.91 KiB |
maps/scenes/battlepass_ti8_header_undersea/worldnodes/node000_lr0_c9_s_cb_mesh_base.vmesh_c |
vmesh_c |
22.08 KiB |