DedicatedServer1.bat |
|
bat |
127 B |
DedicatedServer2.bat |
|
bat |
128 B |
DedicatedServer3.bat |
|
bat |
131 B |
InstallerScript.nsi |
|
nsi |
3.68 KiB |
MetalDriftDemo.exe |
|
exe |
3.36 MiB |
README.TXT |
|
TXT |
1.42 KiB |
common.zip |
|
zip |
306.33 KiB |
eula.txt |
|
txt |
6.67 KiB |
fmodex.dll |
|
dll |
332.00 KiB |
game.zip |
|
zip |
162.91 MiB |
main.cs |
|
cs |
8.14 KiB |
shaders |
|
Folder |
|
shaders/FXLineP.hlsl |
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hlsl |
1.09 KiB |
shaders/FXLineV.hlsl |
|
hlsl |
1.52 KiB |
shaders/blurP.hlsl |
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hlsl |
1.40 KiB |
shaders/blurV.hlsl |
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hlsl |
1.08 KiB |
shaders/bumpCubeAddLerp_P.hlsl |
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hlsl |
1.62 KiB |
shaders/bumpCubeAddLerp_V.hlsl |
|
hlsl |
1.84 KiB |
shaders/bumpCubeDiffuseNoLmapP.hlsl |
|
hlsl |
1.59 KiB |
shaders/bumpCubeDiffuseNoLmapV.hlsl |
|
hlsl |
1.97 KiB |
shaders/bumpCubeDiffuseP.hlsl |
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hlsl |
1.55 KiB |
shaders/bumpCubeDiffuseV.hlsl |
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hlsl |
2.15 KiB |
shaders/dashGlassP.hlsl |
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hlsl |
1.32 KiB |
shaders/dashGlassV.hlsl |
|
hlsl |
1.31 KiB |
shaders/debugInt_01P.hlsl |
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hlsl |
1.26 KiB |
shaders/debugInt_01V.hlsl |
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hlsl |
1.23 KiB |
shaders/deferred |
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Folder |
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shaders/deferred/ATI |
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Folder |
|
shaders/deferred/bumpCubeAddLerpLightmap_P.hlsl |
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hlsl |
2.02 KiB |
shaders/deferred/bumpCubeAddLerpLightmap_V.hlsl |
|
hlsl |
2.16 KiB |
shaders/deferred/bumpCubeAddLerpMRT_P.hlsl |
|
hlsl |
1.76 KiB |
shaders/deferred/bumpCubeAddLerpMRT_V.hlsl |
|
hlsl |
2.08 KiB |
shaders/deferred/bumpCubeDiffuseP.hlsl |
|
hlsl |
1.66 KiB |
shaders/deferred/bumpCubeDiffuseV.hlsl |
|
hlsl |
2.15 KiB |
shaders/deferred/bumpCubeLightmapP.hlsl |
|
hlsl |
1.87 KiB |
shaders/deferred/bumpCubeLightmapV.hlsl |
|
hlsl |
2.22 KiB |
shaders/deferred/cubeAddLerp_P.hlsl |
|
hlsl |
1.21 KiB |
shaders/deferred/cubeAddLerp_V.hlsl |
|
hlsl |
1.60 KiB |
shaders/deferred/depthP.hlsl |
|
hlsl |
784 B |
shaders/deferred/depthV.hlsl |
|
hlsl |
1.17 KiB |
shaders/deferred/diffNormMRTP.hlsl |
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hlsl |
1.05 KiB |
shaders/deferred/diffNormMRTV.hlsl |
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hlsl |
1.55 KiB |
shaders/deferred/diffNormTexTransP.hlsl |
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hlsl |
1.05 KiB |
shaders/deferred/diffNormTexTransV.hlsl |
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hlsl |
1.64 KiB |
shaders/deferred/diffNormmapMRTP.hlsl |
|
hlsl |
1.53 KiB |
shaders/deferred/diffNormmapMRTV.hlsl |
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hlsl |
1.71 KiB |
shaders/deferred/dynLightP.hlsl |
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hlsl |
1.82 KiB |
shaders/deferred/dynLightV.hlsl |
|
hlsl |
1.48 KiB |
shaders/deferred/floorLightmapMRT_P.hlsl |
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hlsl |
1.98 KiB |
shaders/deferred/floorLightmapMRT_V.hlsl |
|
hlsl |
1.88 KiB |
shaders/deferred/floorMRT_P.hlsl |
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hlsl |
1.86 KiB |
shaders/deferred/floorMRT_V.hlsl |
|
hlsl |
1.98 KiB |
shaders/deferred/lightCubeMRT_P.hlsl |
|
hlsl |
1.18 KiB |
shaders/deferred/lightCubeMRT_V.hlsl |
|
hlsl |
1.82 KiB |
shaders/deferred/lightDiffSpecMRT_P.hlsl |
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hlsl |
1.62 KiB |
shaders/deferred/lightDiffSpecMRT_V.hlsl |
|
hlsl |
1.86 KiB |
shaders/deferred/lightDiffuseMRT_P.hlsl |
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hlsl |
1010 B |
shaders/deferred/lightDiffuseMRT_V.hlsl |
|
hlsl |
1.43 KiB |
shaders/deferred/lightmapMRT_P.hlsl |
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hlsl |
1.17 KiB |
shaders/deferred/lightmapMRT_V.hlsl |
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hlsl |
1.62 KiB |
shaders/deferred/nVIDIA |
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Folder |
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shaders/deferred/nullLightmapMRT_P.hlsl |
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hlsl |
1.24 KiB |
shaders/deferred/nullLightmapMRT_V.hlsl |
|
hlsl |
1.62 KiB |
shaders/deferred/projSelfShadowP.hlsl |
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hlsl |
2.55 KiB |
shaders/deferred/projSelfShadowV.hlsl |
|
hlsl |
1.26 KiB |
shaders/deferred/projShadowP.hlsl |
|
hlsl |
1.51 KiB |
shaders/deferred/projShadowV.hlsl |
|
hlsl |
1.26 KiB |
shaders/deferred/sunNormmapP.hlsl |
|
hlsl |
1.68 KiB |
shaders/deferred/sunNormmapV.hlsl |
|
hlsl |
1.89 KiB |
shaders/dofBlendP.hlsl |
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hlsl |
1.30 KiB |
shaders/dofBlendV.hlsl |
|
hlsl |
1.08 KiB |
shaders/dofBlurP.hlsl |
|
hlsl |
1.26 KiB |
shaders/dofBlurV.hlsl |
|
hlsl |
1.08 KiB |
shaders/floor_P.hlsl |
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hlsl |
979 B |
shaders/floor_V.hlsl |
|
hlsl |
1007 B |
shaders/intGlassP.hlsl |
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hlsl |
1.34 KiB |
shaders/intGlassV.hlsl |
|
hlsl |
1.50 KiB |
shaders/lightCubeP.hlsl |
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hlsl |
1.04 KiB |
shaders/lightCubeV.hlsl |
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hlsl |
1.79 KiB |
shaders/lightDiffSpecP.hlsl |
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hlsl |
1.46 KiB |
shaders/lightDiffSpecV.hlsl |
|
hlsl |
1.68 KiB |
shaders/lightDiffuseP.hlsl |
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hlsl |
854 B |
shaders/lightDiffuseV.hlsl |
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hlsl |
1.31 KiB |
shaders/mapShaderP.hlsl |
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hlsl |
1.01 KiB |
shaders/mapShaderV.hlsl |
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hlsl |
1.02 KiB |
shaders/medShieldP.hlsl |
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hlsl |
2.06 KiB |
shaders/medShieldV.hlsl |
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hlsl |
1.30 KiB |
shaders/procedural |
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Folder |
|
shaders/reticleP.hlsl |
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hlsl |
890 B |
shaders/reticleV.hlsl |
|
hlsl |
1.10 KiB |
shaders/shdrConsts.h |
|
h |
1.43 KiB |
shaders/stealthBlendP.hlsl |
|
hlsl |
2.12 KiB |
shaders/stealthBlendV.hlsl |
|
hlsl |
1.06 KiB |
shaders/stealthP.hlsl |
|
hlsl |
1.05 KiB |
shaders/stealthPlasmaHorizV.hlsl |
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hlsl |
1.72 KiB |
shaders/stealthPlasmaP.hlsl |
|
hlsl |
1.45 KiB |
shaders/stealthPlasmaV.hlsl |
|
hlsl |
1.85 KiB |
shaders/stealthPlasma_3rdP.hlsl |
|
hlsl |
1.53 KiB |
shaders/stealthV.hlsl |
|
hlsl |
1.30 KiB |
shaders/texOnlyP.hlsl |
|
hlsl |
1.01 KiB |
shaders/texOnlyV.hlsl |
|
hlsl |
844 B |
shaders/texTransV.hlsl |
|
hlsl |
937 B |
steam_api.dll |
|
dll |
85.24 KiB |