Depot 2766241 for Portal: System Failure
You own this
Depot ID | 2766241 |
Build ID | 19626464 |
Last public update | 10 September 2025 – 21:00:17 UTC ( |
Size on disk | 14.77 GiB |
Compressed size | 5.78 GiB (60.87% saving) |
VPK Files
Displaying contents of VPK: platform/shaders.vpk from manifest 3937300819677003084
Name | Type | Size |
---|---|---|
Initializing table… | ||
shaders/fxc/aftershock_ps50.vcs | vcs | 1014 B |
shaders/fxc/aftershock_vs50.vcs | vcs | 1.22 KiB |
shaders/fxc/bc6h_encode_cs50.vcs | vcs | 9.26 KiB |
shaders/fxc/bc7_encode_cs50.vcs | vcs | 12.04 KiB |
shaders/fxc/black_ps50.vcs | vcs | 442 B |
shaders/fxc/black_vs50.vcs | vcs | 549 B |
shaders/fxc/bloom_ps50.vcs | vcs | 239 B |
shaders/fxc/bloomadd_ps50.vcs | vcs | 336 B |
shaders/fxc/blurfilter_ps50.vcs | vcs | 6.29 KiB |
shaders/fxc/blurfilter_vs50.vcs | vcs | 496 B |
shaders/fxc/blurgaussian_3x3_ps50.vcs | vcs | 376 B |
shaders/fxc/bufferclearobeystencil_ps50.vcs | vcs | 174 B |
shaders/fxc/bufferclearobeystencil_vs50.vcs | vcs | 358 B |
shaders/fxc/build_lightbvh_bottom_cs50.vcs | vcs | 1.03 KiB |
shaders/fxc/build_lightbvh_top_cs50.vcs | vcs | 714 B |
shaders/fxc/clearalpha_ps50.vcs | vcs | 291 B |
shaders/fxc/cloak_blended_pass_ps50.vcs | vcs | 1.44 KiB |
shaders/fxc/cloak_blended_pass_vs50.vcs | vcs | 4.43 KiB |
shaders/fxc/clustered_lightcull_cs50.vcs | vcs | 2.56 KiB |
shaders/fxc/colorout_ps50.vcs | vcs | 204 B |
shaders/fxc/colorout_vs50.vcs | vcs | 1.26 KiB |
shaders/fxc/colorpicker_ps50.vcs | vcs | 957 B |
shaders/fxc/colorpicker_vs50.vcs | vcs | 190 B |
shaders/fxc/compute_mortoncodes_cs50.vcs | vcs | 835 B |
shaders/fxc/compute_viewspacedata_cs50.vcs | vcs | 743 B |
shaders/fxc/constant_color_ps50.vcs | vcs | 170 B |
shaders/fxc/core_ps50.vcs | vcs | 13.13 KiB |
shaders/fxc/core_vs50.vcs | vcs | 2.00 KiB |
shaders/fxc/create_culllights_indirectcall_cs50.vcs | vcs | 382 B |
shaders/fxc/debugclusters_ps50.vcs | vcs | 1.48 KiB |
shaders/fxc/debugclusters_vs50.vcs | vcs | 284 B |
shaders/fxc/debugdrawdepth_ps50.vcs | vcs | 258 B |
shaders/fxc/debugdrawdepth_vs50.vcs | vcs | 705 B |
shaders/fxc/debugdrawenvmapmask_ps50.vcs | vcs | 235 B |
shaders/fxc/debugdrawenvmapmask_vs50.vcs | vcs | 677 B |
shaders/fxc/debugluxel_ps50.vcs | vcs | 195 B |
shaders/fxc/debugluxel_vs50.vcs | vcs | 576 B |
shaders/fxc/debugmorphaccumulator_ps50.vcs | vcs | 237 B |
shaders/fxc/debugmorphaccumulator_vs50.vcs | vcs | 308 B |
shaders/fxc/debugtextureview_ps50.vcs | vcs | 1.78 KiB |
shaders/fxc/debugtextureview_vs50.vcs | vcs | 306 B |
shaders/fxc/decalmodulate_ps50.vcs | vcs | 2.25 KiB |
shaders/fxc/decalmodulate_vs50.vcs | vcs | 6.49 KiB |
shaders/fxc/depth_of_field_ps50.vcs | vcs | 1.14 KiB |
shaders/fxc/depth_of_field_vs50.vcs | vcs | 202 B |
shaders/fxc/depthresolve_ps50.vcs | vcs | 372 B |
shaders/fxc/depthtodestalpha_ps50.vcs | vcs | 346 B |
shaders/fxc/depthtodestalpha_vs50.vcs | vcs | 337 B |
shaders/fxc/depthwrite_ps50.vcs | vcs | 656 B |
shaders/fxc/depthwrite_vs50.vcs | vcs | 15.10 KiB |
shaders/fxc/downsample_nohdr_ps50.vcs | vcs | 1.95 KiB |
shaders/fxc/downsample_ps50.vcs | vcs | 254 B |
shaders/fxc/downsample_vs50.vcs | vcs | 302 B |
shaders/fxc/emissive_scroll_blended_pass_ps50.vcs | vcs | 507 B |
shaders/fxc/emissive_scroll_blended_pass_vs50.vcs | vcs | 1.47 KiB |
shaders/fxc/engine_post_ps50.vcs | vcs | 396.16 KiB |
shaders/fxc/engine_post_vs50.vcs | vcs | 276 B |
shaders/fxc/eye_refract_ps50.vcs | vcs | 31.74 KiB |
shaders/fxc/eye_refract_vs50.vcs | vcs | 147.44 KiB |
shaders/fxc/eyeglint_ps50.vcs | vcs | 306 B |
shaders/fxc/eyeglint_vs50.vcs | vcs | 230 B |
shaders/fxc/eyes_flashlight_ps50.vcs | vcs | 2.47 KiB |
shaders/fxc/eyes_flashlight_vs50.vcs | vcs | 5.31 KiB |
shaders/fxc/eyes_ps50.vcs | vcs | 4.12 KiB |
shaders/fxc/eyes_vs50.vcs | vcs | 6.56 KiB |
shaders/fxc/fade_blur_ps50.vcs | vcs | 416 B |
shaders/fxc/fillrate_ps50.vcs | vcs | 202 B |
shaders/fxc/fillrate_vs50.vcs | vcs | 1.26 KiB |
shaders/fxc/find_unique_clusters_cs50.vcs | vcs | 478 B |
shaders/fxc/flashlight_ps50.vcs | vcs | 2.40 MiB |
shaders/fxc/flesh_interior_blended_pass_ps50.vcs | vcs | 1015 B |
shaders/fxc/flesh_interior_blended_pass_vs50.vcs | vcs | 7.90 KiB |
shaders/fxc/haloadd1d_ps50.vcs | vcs | 458 B |
shaders/fxc/haloadd_ps50.vcs | vcs | 360 B |
shaders/fxc/haloaddoutline_ps50.vcs | vcs | 406 B |
shaders/fxc/hex_transition_ps50.vcs | vcs | 513 B |
shaders/fxc/introscreenspaceeffect_ps50.vcs | vcs | 1.33 KiB |
shaders/fxc/lightmapped_4wayblend_ps50.vcs | vcs | 32.33 MiB |
shaders/fxc/lightmapped_4wayblend_vs50.vcs | vcs | 130.29 KiB |
shaders/fxc/lightmappedgeneric_flashlight_ps50.vcs | vcs | 452.08 KiB |
shaders/fxc/lightmappedgeneric_flashlight_vs50.vcs | vcs | 31.95 KiB |
shaders/fxc/lightmappedgeneric_ps50.vcs | vcs | 29.60 MiB |
shaders/fxc/lightmappedgeneric_vs50.vcs | vcs | 448.72 KiB |
shaders/fxc/lightmappedpaint_ps50.vcs | vcs | 490.38 KiB |
shaders/fxc/lightmappedreflective_ps50.vcs | vcs | 74.53 KiB |
shaders/fxc/lightmappedreflective_vs50.vcs | vcs | 2.09 KiB |
shaders/fxc/lpreview_output_ps50.vcs | vcs | 278 B |
shaders/fxc/lpreview_ps50.vcs | vcs | 406 B |
shaders/fxc/lpreview_vs50.vcs | vcs | 244 B |
shaders/fxc/luminance_compare_ps50.vcs | vcs | 393 B |
shaders/fxc/mark_opaque_depth_differences_cs50.vcs | vcs | 833 B |
shaders/fxc/merge_paths_cs50.vcs | vcs | 640 B |
shaders/fxc/merge_sort_cs50.vcs | vcs | 1.37 KiB |
shaders/fxc/modulate_ps50.vcs | vcs | 776 B |
shaders/fxc/monitorscreen_ps50.vcs | vcs | 1.68 KiB |
shaders/fxc/morphaccumulate_ps50.vcs | vcs | 366 B |
shaders/fxc/morphaccumulate_vs50.vcs | vcs | 357 B |
shaders/fxc/morphweight_ps50.vcs | vcs | 174 B |
shaders/fxc/morphweight_vs50.vcs | vcs | 211 B |
shaders/fxc/motion_blur_ps50.vcs | vcs | 1.13 KiB |
shaders/fxc/motion_blur_vs50.vcs | vcs | 202 B |
shaders/fxc/motionblur_ps50.vcs | vcs | 573 B |
shaders/fxc/paintblob_ps50.vcs | vcs | 847.06 KiB |
shaders/fxc/paintblob_vs50.vcs | vcs | 1.59 KiB |
shaders/fxc/panorama_backbuffer_ps50.vcs | vcs | 195 B |
shaders/fxc/panorama_ps50.vcs | vcs | 3.11 KiB |
shaders/fxc/panorama_vs50.vcs | vcs | 208 B |
shaders/fxc/panoramafancy_ps50.vcs | vcs | 47.74 KiB |
shaders/fxc/panoramafancy_vs50.vcs | vcs | 213 B |
shaders/fxc/particlesphere_ps50.vcs | vcs | 1.18 KiB |
shaders/fxc/particlesphere_vs50.vcs | vcs | 557 B |
shaders/fxc/pbr_ps50.vcs | vcs | 11.33 MiB |
shaders/fxc/pbr_vs50.vcs | vcs | 9.08 KiB |
shaders/fxc/phong_ps50.vcs | vcs | 14.65 MiB |
shaders/fxc/phong_vs50.vcs | vcs | 36.10 KiB |
shaders/fxc/portal_ps50.vcs | vcs | 3.55 KiB |
shaders/fxc/portal_refract_ps50.vcs | vcs | 3.01 KiB |
shaders/fxc/portal_refract_vs50.vcs | vcs | 1.44 KiB |
shaders/fxc/portal_vs50.vcs | vcs | 4.92 KiB |
shaders/fxc/portalstaticoverlay_ps50.vcs | vcs | 2.81 KiB |
shaders/fxc/portalstaticoverlay_vs50.vcs | vcs | 3.06 KiB |
shaders/fxc/radix_sort_cs50.vcs | vcs | 764 B |
shaders/fxc/reduce_lightaabb_pass1_cs50.vcs | vcs | 1.06 KiB |
shaders/fxc/reduce_lightaabb_pass2_cs50.vcs | vcs | 758 B |
shaders/fxc/refract_ps50.vcs | vcs | 182.56 KiB |
shaders/fxc/refract_vs50.vcs | vcs | 3.95 KiB |
shaders/fxc/remove_lightlist_duplicates_cs50.vcs | vcs | 734 B |
shaders/fxc/screenspaceeffect_vs50.vcs | vcs | 951 B |
shaders/fxc/screenspacezone_ps50.vcs | vcs | 1.02 KiB |
shaders/fxc/shadow_ps50.vcs | vcs | 1.29 KiB |
shaders/fxc/shadow_vs50.vcs | vcs | 1.49 KiB |
shaders/fxc/shadowbuildtexture_ps50.vcs | vcs | 220 B |
shaders/fxc/shadowmodel_ps50.vcs | vcs | 234 B |
shaders/fxc/shadowmodel_vs50.vcs | vcs | 1021 B |
shaders/fxc/shatteredglass_ps50.vcs | vcs | 31.33 KiB |
shaders/fxc/shatteredglass_vs50.vcs | vcs | 1.14 KiB |
shaders/fxc/showz_ps50.vcs | vcs | 474 B |
shaders/fxc/showz_vs50.vcs | vcs | 308 B |
shaders/fxc/sky_hdr_compressed_ps50.vcs | vcs | 386 B |
shaders/fxc/sky_hdr_compressed_rgbs_ps50.vcs | vcs | 527 B |
shaders/fxc/sky_ps50.vcs | vcs | 456 B |
shaders/fxc/sky_vs50.vcs | vcs | 495 B |
shaders/fxc/solidenergy_ps50.vcs | vcs | 186.86 KiB |
shaders/fxc/solidenergy_vs50.vcs | vcs | 125.28 KiB |
shaders/fxc/sort_lightlists_cs50.vcs | vcs | 929 B |
shaders/fxc/splinecard_vs50.vcs | vcs | 1.74 KiB |
shaders/fxc/splinerope_ps50.vcs | vcs | 1.57 KiB |
shaders/fxc/splinerope_vs50.vcs | vcs | 764 B |
shaders/fxc/sprite_ps50.vcs | vcs | 30.54 KiB |
shaders/fxc/sprite_vs50.vcs | vcs | 1.98 KiB |
shaders/fxc/spritecard_ps50.vcs | vcs | 4.90 MiB |
shaders/fxc/spritecard_vs50.vcs | vcs | 512.29 KiB |
shaders/fxc/stretchrect_cs50.vcs | vcs | 441 B |
shaders/fxc/stretchrect_ps50.vcs | vcs | 197 B |
shaders/fxc/stretchrect_vs50.vcs | vcs | 326 B |
shaders/fxc/teamoutline_ps50.vcs | vcs | 600 B |
shaders/fxc/teeth_bump_ps50.vcs | vcs | 5.47 KiB |
shaders/fxc/teeth_bump_vs50.vcs | vcs | 7.30 KiB |
shaders/fxc/teeth_flashlight_ps50.vcs | vcs | 2.43 KiB |
shaders/fxc/teeth_flashlight_vs50.vcs | vcs | 5.35 KiB |
shaders/fxc/teeth_ps50.vcs | vcs | 622 B |
shaders/fxc/teeth_vs50.vcs | vcs | 12.77 KiB |
shaders/fxc/underwater_ps50.vcs | vcs | 578 B |
shaders/fxc/unlitgeneric_ps50.vcs | vcs | 388 B |
shaders/fxc/unlitgeneric_vs50.vcs | vcs | 3.40 KiB |
shaders/fxc/unlittwotexture_ps50.vcs | vcs | 4.59 KiB |
shaders/fxc/unlittwotexture_vs50.vcs | vcs | 1.72 KiB |
shaders/fxc/update_cluster_aabbs_cs50.vcs | vcs | 692 B |
shaders/fxc/vertexcolor_ps50.vcs | vcs | 306 B |
shaders/fxc/vertexlit_and_unlit_generic_bump_ps50.vcs | vcs | 5.65 MiB |
shaders/fxc/vertexlit_and_unlit_generic_bump_vs50.vcs | vcs | 119.00 KiB |
shaders/fxc/vertexlit_and_unlit_generic_ps50.vcs | vcs | 29.85 MiB |
shaders/fxc/vertexlit_and_unlit_generic_vs50.vcs | vcs | 3.59 MiB |
shaders/fxc/videosurface_ps50.vcs | vcs | 947 B |
shaders/fxc/videosurface_vs50.vcs | vcs | 691 B |
shaders/fxc/volume_clouds_ps50.vcs | vcs | 603 B |
shaders/fxc/volume_clouds_vs50.vcs | vcs | 1.36 KiB |
shaders/fxc/vsmblur_vs50.vcs | vcs | 660 B |
shaders/fxc/vsmblurx_ps50.vcs | vcs | 1.20 KiB |
shaders/fxc/vsmblury_ps50.vcs | vcs | 922 B |
shaders/fxc/water_ps50.vcs | vcs | 2.52 MiB |
shaders/fxc/water_vs50.vcs | vcs | 2.04 KiB |
shaders/fxc/watercheap_ps50.vcs | vcs | 24.62 KiB |
shaders/fxc/watercheap_vs50.vcs | vcs | 1.01 KiB |
shaders/fxc/windowimposter_ps50.vcs | vcs | 501 B |
shaders/fxc/windowimposter_vs50.vcs | vcs | 961 B |
shaders/fxc/worldimposter_ps50.vcs | vcs | 3.00 KiB |
shaders/fxc/worldimposter_vs50.vcs | vcs | 1.39 KiB |
shaders/fxc/writez_vs50.vcs | vcs | 1.26 KiB |
shaders/fxc/yuv_to_rgb_ps50.vcs | vcs | 331 B |
shaders/fxc/yuv_to_rgb_vs50.vcs | vcs | 322 B |
File types
File type | Files | Total size |
---|---|---|
vcs | 191 | 141.33 MiB |
Total | 191 | 141.33 MiB |
Packages
Apps that reference this depot
AppID | Type | Name | Last Update | |
---|---|---|---|---|
2766240 | Game | Portal: System Failure |
Previously seen manifests
Copy format:
Seen Date | Relative Date | ManifestID | |
---|---|---|---|
10 September 2025 – 21:00:11 UTC | 3937300819677003084 |
Displaying change Go back
History
Sign in to view older history
Crunching history, just for you…