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0 B |
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124.72 KiB |
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shaders/vfx/csgo_beachfoam.ini |
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0 B |
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4.23 KiB |
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1.78 KiB |
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11.54 KiB |
shaders/vfx/csgo_character.ini |
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0 B |
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162.65 MiB |
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shaders/vfx/csgo_composite_generic.ini |
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0 B |
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vcs |
1.94 KiB |
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1.77 KiB |
shaders/vfx/csgo_composite_height_to_normal.ini |
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0 B |
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vcs |
2.21 KiB |
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1.77 KiB |
shaders/vfx/csgo_composite_inputs.ini |
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0 B |
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2.51 KiB |
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vcs |
6.80 KiB |
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1.96 KiB |
shaders/vfx/csgo_customglove.ini |
ini |
0 B |
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5.57 KiB |
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vcs |
16.09 KiB |
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1.85 KiB |
shaders/vfx/csgo_customweapon.ini |
ini |
0 B |
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6.15 KiB |
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vcs |
2.26 MiB |
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shaders/vfx/csgo_decal_renderer.ini |
ini |
0 B |
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vcs |
2.50 KiB |
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4.18 KiB |
shaders/vfx/csgo_decalmodulate.ini |
ini |
0 B |
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3.34 KiB |
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vcs |
3.63 KiB |
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1.86 KiB |
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17.95 KiB |
shaders/vfx/csgo_depth_only.ini |
ini |
0 B |
shaders/vfx/csgo_depth_only_pc_50_features.vcs |
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3.14 KiB |
shaders/vfx/csgo_depth_only_pc_50_ps.vcs |
vcs |
4.47 KiB |
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8.85 KiB |
shaders/vfx/csgo_legs_prepass.ini |
ini |
0 B |
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3.01 KiB |
shaders/vfx/csgo_legs_prepass_pc_50_ps.vcs |
vcs |
1.98 KiB |
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16.62 KiB |
shaders/vfx/csgo_lightmapped_4wayblend.ini |
ini |
0 B |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_features.vcs |
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4.46 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_ps.vcs |
vcs |
340.91 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_psrs.vcs |
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2.01 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_vs.vcs |
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54.67 KiB |
shaders/vfx/csgo_lightmappedgeneric.ini |
ini |
0 B |
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6.79 KiB |
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vcs |
10.04 MiB |
shaders/vfx/csgo_lightmappedgeneric_pc_50_psrs.vcs |
vcs |
4.50 KiB |
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546.79 KiB |
shaders/vfx/csgo_moondome.ini |
ini |
0 B |
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3.54 KiB |
shaders/vfx/csgo_moondome_pc_50_ps.vcs |
vcs |
4.81 KiB |
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vcs |
1.71 KiB |
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11.54 KiB |
shaders/vfx/csgo_projected_decals.ini |
ini |
0 B |
shaders/vfx/csgo_projected_decals_pc_50_features.vcs |
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5.20 KiB |
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vcs |
38.36 MiB |
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2.81 KiB |
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17.12 KiB |
shaders/vfx/csgo_refract.ini |
ini |
0 B |
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2.43 KiB |
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vcs |
9.40 KiB |
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9.12 KiB |
shaders/vfx/csgo_tools_shading_complexity.ini |
ini |
0 B |
shaders/vfx/csgo_tools_shading_complexity_pc_50_features.vcs |
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vcs |
2.53 KiB |
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2.81 KiB |
shaders/vfx/csgo_tools_wireframe.ini |
ini |
0 B |
shaders/vfx/csgo_tools_wireframe_pc_50_features.vcs |
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1.96 KiB |
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vcs |
1.94 KiB |
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3.41 KiB |
shaders/vfx/csgo_unlitgeneric.ini |
ini |
0 B |
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4.64 KiB |
shaders/vfx/csgo_unlitgeneric_pc_50_ps.vcs |
vcs |
75.15 KiB |
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3.36 KiB |
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123.36 KiB |
shaders/vfx/csgo_vertexlitgeneric.ini |
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0 B |
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6.37 KiB |
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vcs |
11.24 MiB |
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vcs |
3.25 KiB |
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148.29 KiB |
shaders/vfx/csgo_volume_viewer.ini |
ini |
0 B |
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1.71 KiB |
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vcs |
2.08 KiB |
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2.44 KiB |
shaders/vfx/csgo_water.ini |
ini |
0 B |
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4.98 KiB |
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vcs |
2.00 MiB |
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1.90 KiB |
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22.86 KiB |
shaders/vfx/error.ini |
ini |
0 B |
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1.40 KiB |
shaders/vfx/error_pc_40_ps.vcs |
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1.63 KiB |
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vcs |
3.05 KiB |
shaders/vfx/generate_decal_normals.ini |
ini |
0 B |
shaders/vfx/generate_decal_normals_pc_50_features.vcs |
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1.48 KiB |
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vcs |
1.81 KiB |
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1.36 KiB |
shaders/vfx/generic.ini |
ini |
0 B |
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vcs |
4.82 KiB |
shaders/vfx/generic_pc_50_ps.vcs |
vcs |
1.17 MiB |
shaders/vfx/generic_pc_50_psrs.vcs |
vcs |
3.70 KiB |
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vcs |
34.79 KiB |
shaders/vfx/lpv_debug_grid.ini |
ini |
0 B |
shaders/vfx/lpv_debug_grid_pc_50_features.vcs |
vcs |
2.71 KiB |
shaders/vfx/lpv_debug_grid_pc_50_gs.vcs |
vcs |
3.50 KiB |
shaders/vfx/lpv_debug_grid_pc_50_ps.vcs |
vcs |
41.62 KiB |
shaders/vfx/lpv_debug_grid_pc_50_vs.vcs |
vcs |
2.41 KiB |
shaders/vfx/player_visibility_data.ini |
ini |
0 B |
shaders/vfx/player_visibility_data_pc_50_features.vcs |
vcs |
1.56 KiB |
shaders/vfx/player_visibility_data_pc_50_ps.vcs |
vcs |
1.67 KiB |
shaders/vfx/player_visibility_data_pc_50_vs.vcs |
vcs |
3.16 KiB |
shaders/vfx/simple.ini |
ini |
0 B |
shaders/vfx/simple_pc_50_features.vcs |
vcs |
4.36 KiB |
shaders/vfx/simple_pc_50_ps.vcs |
vcs |
48.53 KiB |
shaders/vfx/simple_pc_50_psrs.vcs |
vcs |
1.75 KiB |
shaders/vfx/simple_pc_50_vs.vcs |
vcs |
17.36 KiB |
shaders/vfx/sky.ini |
ini |
0 B |
shaders/vfx/sky_pc_50_features.vcs |
vcs |
2.34 KiB |
shaders/vfx/sky_pc_50_ps.vcs |
vcs |
5.30 KiB |
shaders/vfx/sky_pc_50_vs.vcs |
vcs |
2.52 KiB |
shaders/vfx/solidcolor.ini |
ini |
0 B |
shaders/vfx/solidcolor_pc_50_features.vcs |
vcs |
2.26 KiB |
shaders/vfx/solidcolor_pc_50_ps.vcs |
vcs |
3.04 KiB |
shaders/vfx/solidcolor_pc_50_vs.vcs |
vcs |
7.58 KiB |
shaders/vfx/spritecard.ini |
ini |
0 B |
shaders/vfx/spritecard_pc_50_features.vcs |
vcs |
3.43 KiB |
shaders/vfx/spritecard_pc_50_ps.vcs |
vcs |
2.18 MiB |
shaders/vfx/spritecard_pc_50_vs.vcs |
vcs |
2.15 MiB |
shaders/vfx/tools_solid.ini |
ini |
0 B |
shaders/vfx/tools_solid_pc_50_features.vcs |
vcs |
1.76 KiB |
shaders/vfx/tools_solid_pc_50_ps.vcs |
vcs |
2.89 KiB |
shaders/vfx/tools_solid_pc_50_vs.vcs |
vcs |
3.65 KiB |
shaders/vfx/tools_wireframe.ini |
ini |
0 B |
shaders/vfx/tools_wireframe_pc_50_features.vcs |
vcs |
2.12 KiB |
shaders/vfx/tools_wireframe_pc_50_gs.vcs |
vcs |
3.16 KiB |
shaders/vfx/tools_wireframe_pc_50_ps.vcs |
vcs |
4.16 KiB |
shaders/vfx/tools_wireframe_pc_50_vs.vcs |
vcs |
12.69 KiB |
shaders/vfx/visualize_physics.ini |
ini |
0 B |
shaders/vfx/visualize_physics_pc_50_features.vcs |
vcs |
2.36 KiB |
shaders/vfx/visualize_physics_pc_50_gs.vcs |
vcs |
1.65 KiB |
shaders/vfx/visualize_physics_pc_50_ps.vcs |
vcs |
15.32 KiB |
shaders/vfx/visualize_physics_pc_50_vs.vcs |
vcs |
3.40 KiB |