shaders/vfx/cables.ini |
ini |
0 B |
shaders/vfx/cables_pc_50_features.vcs |
vcs |
52.24 KiB |
shaders/vfx/cables_pc_50_ps.vcs |
vcs |
346.96 KiB |
shaders/vfx/cables_pc_50_psrs.vcs |
vcs |
17.84 KiB |
shaders/vfx/cables_pc_50_vs.vcs |
vcs |
40.55 KiB |
shaders/vfx/csgo_beachfoam.ini |
ini |
0 B |
shaders/vfx/csgo_beachfoam_pc_50_features.vcs |
vcs |
20.40 KiB |
shaders/vfx/csgo_beachfoam_pc_50_ps.vcs |
vcs |
11.79 KiB |
shaders/vfx/csgo_beachfoam_pc_50_psrs.vcs |
vcs |
4.92 KiB |
shaders/vfx/csgo_beachfoam_pc_50_vs.vcs |
vcs |
25.22 KiB |
shaders/vfx/csgo_character.ini |
ini |
0 B |
shaders/vfx/csgo_character_pc_50_features.vcs |
vcs |
159.18 KiB |
shaders/vfx/csgo_character_pc_50_ps.vcs |
vcs |
168.16 MiB |
shaders/vfx/csgo_character_pc_50_psrs.vcs |
vcs |
45.81 KiB |
shaders/vfx/csgo_character_pc_50_vs.vcs |
vcs |
1.44 MiB |
shaders/vfx/csgo_composite_generic.ini |
ini |
0 B |
shaders/vfx/csgo_composite_generic_pc_50_features.vcs |
vcs |
4.29 KiB |
shaders/vfx/csgo_composite_generic_pc_50_ps.vcs |
vcs |
3.74 KiB |
shaders/vfx/csgo_composite_generic_pc_50_vs.vcs |
vcs |
998 B |
shaders/vfx/csgo_composite_height_to_normal.ini |
ini |
0 B |
shaders/vfx/csgo_composite_height_to_normal_pc_50_features.vcs |
vcs |
4.81 KiB |
shaders/vfx/csgo_composite_height_to_normal_pc_50_ps.vcs |
vcs |
4.45 KiB |
shaders/vfx/csgo_composite_height_to_normal_pc_50_vs.vcs |
vcs |
998 B |
shaders/vfx/csgo_composite_inputs.ini |
ini |
0 B |
shaders/vfx/csgo_composite_inputs_pc_50_features.vcs |
vcs |
15.53 KiB |
shaders/vfx/csgo_composite_inputs_pc_50_ps.vcs |
vcs |
37.30 KiB |
shaders/vfx/csgo_composite_inputs_pc_50_vs.vcs |
vcs |
1.17 KiB |
shaders/vfx/csgo_customglove.ini |
ini |
0 B |
shaders/vfx/csgo_customglove_pc_50_features.vcs |
vcs |
107.01 KiB |
shaders/vfx/csgo_customglove_pc_50_ps.vcs |
vcs |
116.67 KiB |
shaders/vfx/csgo_customglove_pc_50_vs.vcs |
vcs |
1.06 KiB |
shaders/vfx/csgo_customweapon.ini |
ini |
0 B |
shaders/vfx/csgo_customweapon_pc_50_features.vcs |
vcs |
90.96 KiB |
shaders/vfx/csgo_customweapon_pc_50_ps.vcs |
vcs |
2.67 MiB |
shaders/vfx/csgo_customweapon_pc_50_vs.vcs |
vcs |
32.15 KiB |
shaders/vfx/csgo_decal_renderer.ini |
ini |
0 B |
shaders/vfx/csgo_decal_renderer_pc_50_features.vcs |
vcs |
11.57 KiB |
shaders/vfx/csgo_decal_renderer_pc_50_ps.vcs |
vcs |
6.57 KiB |
shaders/vfx/csgo_decal_renderer_pc_50_vs.vcs |
vcs |
10.46 KiB |
shaders/vfx/csgo_decalmodulate.ini |
ini |
0 B |
shaders/vfx/csgo_decalmodulate_pc_50_features.vcs |
vcs |
23.03 KiB |
shaders/vfx/csgo_decalmodulate_pc_50_ps.vcs |
vcs |
20.02 KiB |
shaders/vfx/csgo_decalmodulate_pc_50_psrs.vcs |
vcs |
6.35 KiB |
shaders/vfx/csgo_decalmodulate_pc_50_vs.vcs |
vcs |
36.72 KiB |
shaders/vfx/csgo_depth_only.ini |
ini |
0 B |
shaders/vfx/csgo_depth_only_pc_50_features.vcs |
vcs |
20.26 KiB |
shaders/vfx/csgo_depth_only_pc_50_ps.vcs |
vcs |
22.46 KiB |
shaders/vfx/csgo_depth_only_pc_50_vs.vcs |
vcs |
24.94 KiB |
shaders/vfx/csgo_legs_prepass.ini |
ini |
0 B |
shaders/vfx/csgo_legs_prepass_pc_50_features.vcs |
vcs |
15.50 KiB |
shaders/vfx/csgo_legs_prepass_pc_50_ps.vcs |
vcs |
11.62 KiB |
shaders/vfx/csgo_legs_prepass_pc_50_vs.vcs |
vcs |
38.90 KiB |
shaders/vfx/csgo_lightmapped_4wayblend.ini |
ini |
0 B |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_features.vcs |
vcs |
60.04 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_ps.vcs |
vcs |
409.99 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_psrs.vcs |
vcs |
8.03 KiB |
shaders/vfx/csgo_lightmapped_4wayblend_pc_50_vs.vcs |
vcs |
100.08 KiB |
shaders/vfx/csgo_lightmappedgeneric.ini |
ini |
0 B |
shaders/vfx/csgo_lightmappedgeneric_pc_50_features.vcs |
vcs |
103.13 KiB |
shaders/vfx/csgo_lightmappedgeneric_pc_50_ps.vcs |
vcs |
19.90 MiB |
shaders/vfx/csgo_lightmappedgeneric_pc_50_psrs.vcs |
vcs |
82.47 KiB |
shaders/vfx/csgo_lightmappedgeneric_pc_50_vs.vcs |
vcs |
889.46 KiB |
shaders/vfx/csgo_moondome.ini |
ini |
0 B |
shaders/vfx/csgo_moondome_pc_50_features.vcs |
vcs |
28.34 KiB |
shaders/vfx/csgo_moondome_pc_50_ps.vcs |
vcs |
26.12 KiB |
shaders/vfx/csgo_moondome_pc_50_psrs.vcs |
vcs |
4.42 KiB |
shaders/vfx/csgo_moondome_pc_50_vs.vcs |
vcs |
25.22 KiB |
shaders/vfx/csgo_projected_decals.ini |
ini |
0 B |
shaders/vfx/csgo_projected_decals_pc_50_features.vcs |
vcs |
66.20 KiB |
shaders/vfx/csgo_projected_decals_pc_50_ps.vcs |
vcs |
54.82 MiB |
shaders/vfx/csgo_projected_decals_pc_50_psrs.vcs |
vcs |
16.03 KiB |
shaders/vfx/csgo_projected_decals_pc_50_vs.vcs |
vcs |
73.06 KiB |
shaders/vfx/csgo_refract.ini |
ini |
0 B |
shaders/vfx/csgo_refract_pc_50_features.vcs |
vcs |
11.66 KiB |
shaders/vfx/csgo_refract_pc_50_ps.vcs |
vcs |
22.42 KiB |
shaders/vfx/csgo_refract_pc_50_vs.vcs |
vcs |
22.73 KiB |
shaders/vfx/csgo_tools_shading_complexity.ini |
ini |
0 B |
shaders/vfx/csgo_tools_shading_complexity_pc_50_features.vcs |
vcs |
9.85 KiB |
shaders/vfx/csgo_tools_shading_complexity_pc_50_gs.vcs |
vcs |
578 B |
shaders/vfx/csgo_tools_shading_complexity_pc_50_ps.vcs |
vcs |
9.30 KiB |
shaders/vfx/csgo_tools_shading_complexity_pc_50_vs.vcs |
vcs |
7.14 KiB |
shaders/vfx/csgo_tools_wireframe.ini |
ini |
0 B |
shaders/vfx/csgo_tools_wireframe_pc_50_features.vcs |
vcs |
8.32 KiB |
shaders/vfx/csgo_tools_wireframe_pc_50_gs.vcs |
vcs |
578 B |
shaders/vfx/csgo_tools_wireframe_pc_50_ps.vcs |
vcs |
5.72 KiB |
shaders/vfx/csgo_tools_wireframe_pc_50_vs.vcs |
vcs |
8.37 KiB |
shaders/vfx/csgo_unlitgeneric.ini |
ini |
0 B |
shaders/vfx/csgo_unlitgeneric_pc_50_features.vcs |
vcs |
51.59 KiB |
shaders/vfx/csgo_unlitgeneric_pc_50_ps.vcs |
vcs |
143.68 KiB |
shaders/vfx/csgo_unlitgeneric_pc_50_psrs.vcs |
vcs |
19.27 KiB |
shaders/vfx/csgo_unlitgeneric_pc_50_vs.vcs |
vcs |
159.19 KiB |
shaders/vfx/csgo_vertexlitgeneric.ini |
ini |
0 B |
shaders/vfx/csgo_vertexlitgeneric_pc_50_features.vcs |
vcs |
90.99 KiB |
shaders/vfx/csgo_vertexlitgeneric_pc_50_ps.vcs |
vcs |
14.75 MiB |
shaders/vfx/csgo_vertexlitgeneric_pc_50_psrs.vcs |
vcs |
31.26 KiB |
shaders/vfx/csgo_vertexlitgeneric_pc_50_vs.vcs |
vcs |
450.27 KiB |
shaders/vfx/csgo_volume_viewer.ini |
ini |
0 B |
shaders/vfx/csgo_volume_viewer_pc_50_features.vcs |
vcs |
5.39 KiB |
shaders/vfx/csgo_volume_viewer_pc_50_ps.vcs |
vcs |
8.06 KiB |
shaders/vfx/csgo_volume_viewer_pc_50_vs.vcs |
vcs |
6.11 KiB |
shaders/vfx/csgo_water.ini |
ini |
0 B |
shaders/vfx/csgo_water_pc_50_features.vcs |
vcs |
62.23 KiB |
shaders/vfx/csgo_water_pc_50_gs.vcs |
vcs |
12.18 KiB |
shaders/vfx/csgo_water_pc_50_ps.vcs |
vcs |
2.19 MiB |
shaders/vfx/csgo_water_pc_50_psrs.vcs |
vcs |
3.27 KiB |
shaders/vfx/csgo_water_pc_50_vs.vcs |
vcs |
46.15 KiB |
shaders/vfx/error.ini |
ini |
0 B |
shaders/vfx/error_pc_40_features.vcs |
vcs |
2.72 KiB |
shaders/vfx/error_pc_40_ps.vcs |
vcs |
855 B |
shaders/vfx/error_pc_40_vs.vcs |
vcs |
7.27 KiB |
shaders/vfx/generate_decal_normals.ini |
ini |
0 B |
shaders/vfx/generate_decal_normals_pc_50_features.vcs |
vcs |
1.77 KiB |
shaders/vfx/generate_decal_normals_pc_50_ps.vcs |
vcs |
1.79 KiB |
shaders/vfx/generate_decal_normals_pc_50_vs.vcs |
vcs |
371 B |
shaders/vfx/generic.ini |
ini |
0 B |
shaders/vfx/generic_pc_50_features.vcs |
vcs |
68.71 KiB |
shaders/vfx/generic_pc_50_ps.vcs |
vcs |
1.28 MiB |
shaders/vfx/generic_pc_50_psrs.vcs |
vcs |
26.56 KiB |
shaders/vfx/generic_pc_50_vs.vcs |
vcs |
51.34 KiB |
shaders/vfx/lpv_debug_grid.ini |
ini |
0 B |
shaders/vfx/lpv_debug_grid_pc_50_features.vcs |
vcs |
28.17 KiB |
shaders/vfx/lpv_debug_grid_pc_50_gs.vcs |
vcs |
17.17 KiB |
shaders/vfx/lpv_debug_grid_pc_50_ps.vcs |
vcs |
82.16 KiB |
shaders/vfx/lpv_debug_grid_pc_50_vs.vcs |
vcs |
5.97 KiB |
shaders/vfx/player_visibility_data.ini |
ini |
0 B |
shaders/vfx/player_visibility_data_pc_50_features.vcs |
vcs |
3.74 KiB |
shaders/vfx/player_visibility_data_pc_50_ps.vcs |
vcs |
1.26 KiB |
shaders/vfx/player_visibility_data_pc_50_vs.vcs |
vcs |
7.38 KiB |
shaders/vfx/projected_sheet_decals.ini |
ini |
0 B |
shaders/vfx/projected_sheet_decals_pc_50_features.vcs |
vcs |
36.96 KiB |
shaders/vfx/projected_sheet_decals_pc_50_ps.vcs |
vcs |
94.21 KiB |
shaders/vfx/projected_sheet_decals_pc_50_psrs.vcs |
vcs |
3.94 KiB |
shaders/vfx/projected_sheet_decals_pc_50_vs.vcs |
vcs |
21.46 KiB |
shaders/vfx/simple.ini |
ini |
0 B |
shaders/vfx/simple_pc_50_features.vcs |
vcs |
48.76 KiB |
shaders/vfx/simple_pc_50_ps.vcs |
vcs |
93.00 KiB |
shaders/vfx/simple_pc_50_psrs.vcs |
vcs |
5.44 KiB |
shaders/vfx/simple_pc_50_vs.vcs |
vcs |
38.61 KiB |
shaders/vfx/sky.ini |
ini |
0 B |
shaders/vfx/sky_pc_50_features.vcs |
vcs |
13.04 KiB |
shaders/vfx/sky_pc_50_ps.vcs |
vcs |
26.19 KiB |
shaders/vfx/sky_pc_50_vs.vcs |
vcs |
6.01 KiB |
shaders/vfx/solidcolor.ini |
ini |
0 B |
shaders/vfx/solidcolor_pc_50_features.vcs |
vcs |
10.38 KiB |
shaders/vfx/solidcolor_pc_50_ps.vcs |
vcs |
13.90 KiB |
shaders/vfx/solidcolor_pc_50_vs.vcs |
vcs |
13.15 KiB |
shaders/vfx/spritecard.ini |
ini |
0 B |
shaders/vfx/spritecard_pc_50_features.vcs |
vcs |
37.89 KiB |
shaders/vfx/spritecard_pc_50_ps.vcs |
vcs |
5.06 MiB |
shaders/vfx/spritecard_pc_50_vs.vcs |
vcs |
3.61 MiB |
shaders/vfx/tools_solid.ini |
ini |
0 B |
shaders/vfx/tools_solid_pc_50_features.vcs |
vcs |
4.72 KiB |
shaders/vfx/tools_solid_pc_50_ps.vcs |
vcs |
33.65 KiB |
shaders/vfx/tools_solid_pc_50_vs.vcs |
vcs |
7.89 KiB |
shaders/vfx/tools_wireframe.ini |
ini |
0 B |
shaders/vfx/tools_wireframe_pc_50_features.vcs |
vcs |
9.99 KiB |
shaders/vfx/tools_wireframe_pc_50_gs.vcs |
vcs |
6.79 KiB |
shaders/vfx/tools_wireframe_pc_50_ps.vcs |
vcs |
15.96 KiB |
shaders/vfx/tools_wireframe_pc_50_vs.vcs |
vcs |
22.00 KiB |
shaders/vfx/visualize_physics.ini |
ini |
0 B |
shaders/vfx/visualize_physics_pc_50_features.vcs |
vcs |
10.01 KiB |
shaders/vfx/visualize_physics_pc_50_gs.vcs |
vcs |
4.44 KiB |
shaders/vfx/visualize_physics_pc_50_ps.vcs |
vcs |
54.54 KiB |
shaders/vfx/visualize_physics_pc_50_vs.vcs |
vcs |
4.51 KiB |