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3.79 KiB |
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1.51 KiB |
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10.06 KiB |
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1.56 KiB |
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10.07 KiB |
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1.54 KiB |
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1.65 KiB |
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3.72 KiB |
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1.65 KiB |
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1.73 KiB |
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4.92 KiB |
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1.99 KiB |
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2.28 KiB |
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2.16 KiB |
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1.49 KiB |
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2.51 KiB |
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1.26 KiB |
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10.91 KiB |
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3.14 KiB |
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4.18 KiB |
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17.93 KiB |
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2.50 KiB |
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1.88 KiB |
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2.35 KiB |
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3.44 KiB |
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2.43 KiB |
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1.44 KiB |
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1.70 KiB |
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0 B |
shaders/vfx/visualize_aggregate_pc_50_features.vcs |
vcs |
1.51 KiB |
shaders/vfx/visualize_aggregate_pc_50_ps.vcs |
vcs |
1.71 KiB |
shaders/vfx/visualize_aggregate_pc_50_vs.vcs |
vcs |
2.74 KiB |
shaders/vfx/visualize_cloth.ini |
ini |
0 B |
shaders/vfx/visualize_cloth_pc_40_features.vcs |
vcs |
2.25 KiB |
shaders/vfx/visualize_cloth_pc_40_gs.vcs |
vcs |
1.64 KiB |
shaders/vfx/visualize_cloth_pc_40_ps.vcs |
vcs |
4.88 KiB |
shaders/vfx/visualize_cloth_pc_40_vs.vcs |
vcs |
3.39 KiB |
shaders/vfx/visualize_depth.ini |
ini |
0 B |
shaders/vfx/visualize_depth_pc_40_features.vcs |
vcs |
1.71 KiB |
shaders/vfx/visualize_depth_pc_40_ps.vcs |
vcs |
2.82 KiB |
shaders/vfx/visualize_depth_pc_40_vs.vcs |
vcs |
2.10 KiB |
shaders/vfx/visualize_distance_field.ini |
ini |
0 B |
shaders/vfx/visualize_distance_field_pc_50_features.vcs |
vcs |
1.56 KiB |
shaders/vfx/visualize_distance_field_pc_50_ps.vcs |
vcs |
2.07 KiB |
shaders/vfx/visualize_distance_field_pc_50_vs.vcs |
vcs |
1.36 KiB |
shaders/vfx/visualize_implicit.ini |
ini |
0 B |
shaders/vfx/visualize_implicit_pc_50_features.vcs |
vcs |
1.73 KiB |
shaders/vfx/visualize_implicit_pc_50_ps.vcs |
vcs |
2.19 KiB |
shaders/vfx/visualize_implicit_pc_50_vs.vcs |
vcs |
3.02 KiB |
shaders/vfx/visualize_nav.ini |
ini |
0 B |
shaders/vfx/visualize_nav_pc_40_features.vcs |
vcs |
2.07 KiB |
shaders/vfx/visualize_nav_pc_40_ps.vcs |
vcs |
2.28 KiB |
shaders/vfx/visualize_nav_pc_40_vs.vcs |
vcs |
4.42 KiB |
shaders/vfx/visualize_physics.ini |
ini |
0 B |
shaders/vfx/visualize_physics_pc_40_features.vcs |
vcs |
2.25 KiB |
shaders/vfx/visualize_physics_pc_40_gs.vcs |
vcs |
2.12 KiB |
shaders/vfx/visualize_physics_pc_40_ps.vcs |
vcs |
4.88 KiB |
shaders/vfx/visualize_physics_pc_40_vs.vcs |
vcs |
3.39 KiB |
shaders/vfx/visualize_quad_overdraw.ini |
ini |
0 B |
shaders/vfx/visualize_quad_overdraw_pc_50_features.vcs |
vcs |
1.43 KiB |
shaders/vfx/visualize_quad_overdraw_pc_50_ps.vcs |
vcs |
1.89 KiB |
shaders/vfx/visualize_quad_overdraw_pc_50_vs.vcs |
vcs |
1.32 KiB |
shaders/vfx/wind_controller_visualize.ini |
ini |
0 B |
shaders/vfx/wind_controller_visualize_pc_50_features.vcs |
vcs |
1.70 KiB |
shaders/vfx/wind_controller_visualize_pc_50_ps.vcs |
vcs |
1.61 KiB |
shaders/vfx/wind_controller_visualize_pc_50_vs.vcs |
vcs |
3.53 KiB |
shaders/vfx/wind_noise_cs.ini |
ini |
0 B |
shaders/vfx/wind_noise_cs_pc_50_cs.vcs |
vcs |
3.28 KiB |
shaders/vfx/wind_noise_cs_pc_50_features.vcs |
vcs |
1.25 KiB |
shaders/vfx/wind_update_cs.ini |
ini |
0 B |
shaders/vfx/wind_update_cs_pc_50_cs.vcs |
vcs |
4.12 KiB |
shaders/vfx/wind_update_cs_pc_50_features.vcs |
vcs |
1.40 KiB |