Additional Information
Developer
KILLZONE
metacritic_name
Zombie Lane Survival
community_visible_stats
Yes
ReleaseState
released
Publisher
KILLZONE
Store Release Date
20 February 2018 – 08:00:00 UTC ( )
osarch
empty string
community_hub_visible
Yes
Primary Genre
Indie (23)
Store Genres
Action (1) , Indie (23) , RPG (3)
Steam Release Date
20 February 2018 – 12:56:38 UTC ( )
Original Release Date
20 February 2018 – 08:00:00 UTC ( ) (1519113600)
Store Asset Modification Time
30 January 2018 – 18:23:38 UTC ( ) (1517336618)
review_score
3
review_percentage
16
Detected Technologies (?)
Unity Engine
restricted_countries
DE Germany
store_screenshot
ss_c5ceeb63bf5e7df6a72901609b0c738b1fbf93b9.jpg
First seen on SteamDB
24 January 2018 – 20:47:29 UTC ( ) , in changelist #3972028
Supported Languages
2 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Russian
Yes
Tags
Categories
User File System
Key
Value
quota
976.56 KiB (1000000)
maxnumfiles
100
appidredirect
Zombie Lane Survival (794530)
ignoreexternalfiles
1
hidecloudui
1
savefiles
0 ↴ root WinAppDataLocalLow path AggressiveGames/ZombieLaneSurvival pattern *.txt
rootoverrides
0 ↴ root WinAppDataLocal os MacOS oscompare = useinstead MacHome pathtransforms/0/find pathtransforms/0/replace Libraries/Preferences/unity.AggressiveGames.ZombieLaneSurvival.plist 1 ↴ root gameinstall os Linux oscompare = useinstead LinuxHome pathtransforms/0/find pathtransforms/0/replace .config/unity3d/AggressiveGames/ZombieLaneSurvival
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/AggressiveGames/ZombieLaneSurvival
*.txt
MacOS (Override)
This appears to be broken because there is no configuration for [All OSes] and WinAppDataLocal.
Linux (Override)
This appears to be broken because there is no configuration for [All OSes] and gameinstall.