Additional Information
Developer |
Mubeat Studio |
|
metacritic_name |
Parkour |
|
community_visible_stats |
Yes |
|
ReleaseState |
released |
|
Publisher |
Mubeat Studio |
|
Store Release Date |
1 May 2016 – 07:00:00 UTC () |
|
osarch |
empty string |
|
community_hub_visible |
Yes |
|
Primary Genre |
Action (1) |
|
Store Genres |
Action (1), Casual (4), Indie (23) |
|
Steam Release Date |
2 September 2017 – 14:37:53 UTC () |
|
Original Release Date |
1 May 2016 – 07:00:00 UTC () (1462086000) |
|
Store Asset Modification Time |
3 August 2017 – 19:54:25 UTC () (1501790065) |
|
Detected Technologies (?) |
GameMaker Engine |
|
store_screenshot |
ss_5f277753d9410280dce3a5fa88023114201d3674.jpg |
|
First seen on SteamDB |
2 August 2017 – 00:09:47 UTC (), in changelist #3249749 |
|
Supported Languages
1 Languages |
Interface |
Full Audio |
Subtitles |
English |
Yes |
|
|
Tags
Categories
User File System
Key |
Value |
quota |
10.00 KiB (10240) |
maxnumfiles |
10 |
savefiles |
0 ↴ | root | WinAppDataLocal | path | Parkour | pattern | *.sav | platforms/1 | Windows |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
Windows |
%USERPROFILE%/AppData/Local/Parkour |
*.sav |