Additional Information
Developer
BigMouthedDog Studio
metacritic_name
Bouncing Odyssey
ReleaseState
released
Publisher
Lukáš Kotík
Store Release Date
17 December 2017 – 19:13:57 UTC ( )
osarch
64
community_hub_visible
Yes
Primary Genre
Indie (23)
Store Genres
Casual (4) , Indie (23)
Steam Release Date
17 December 2017 – 19:13:22 UTC ( )
Store Asset Modification Time
9 December 2017 – 16:23:02 UTC ( ) (1512836582)
Detected Technologies (?)
Godot Engine
restricted_countries
DE Germany
store_screenshot
ss_fa29b4b6694bd43ae5035e46508e39c0bc123805.jpg
First seen on SteamDB
16 June 2017 – 23:49:50 UTC ( ) , in changelist #3090168
Supported Languages
1 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Yes
Tags
Categories
User File System
Key
Value
quota
4.88 KiB (5000)
maxnumfiles
1
appidredirect
Bouncing Odyssey (660760)
savefiles
1 ↴ root WinAppDataRoaming path Godot/app_userdata/Bouncing Odyssey pattern savegame.bin
rootoverrides
2 ↴ root WinAppDataRoaming os Linux oscompare = useinstead LinuxHome pathtransforms/0/find Godot/app_userdata/Bouncing Odyssey pathtransforms/0/replace .godot/app_userdata/Bouncing Odyssey 3 ↴ root WinAppDataRoaming os MacOS oscompare = useinstead MacHome pathtransforms/0/find Godot/app_userdata/Bouncing Odyssey pathtransforms/0/replace /.godot/app_userdata/Bouncing Odyssey
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Bouncing Odyssey
savegame.bin
Linux (Override)
~/.godot/app_userdata/Bouncing Odyssey
MacOS (Override)
~//.godot/app_userdata/Bouncing Odyssey