Additional Information
Developer
RJ Arcade
metacritic_name
Rival Megagun
controller_support
full
community_visible_stats
Yes
ReleaseState
released
Publisher
KOMODO
Store Release Date
29 November 2018 – 17:11:04 UTC ( )
osarch
empty string
community_hub_visible
Yes
Social Media
https://discord.gg/rjtn
Primary Genre
Indie (23)
Store Genres
Indie (23)
Steam Release Date
29 November 2018 – 17:10:00 UTC ( )
Store Asset Modification Time
2 November 2023 – 17:32:22 UTC ( ) (1698946342)
library_assets
library_capsule en library_hero en library_logo en logo_position ↴ pinned_position BottomLeft width_pct 50 height_pct 100
review_score
8
review_percentage
93
Detected Technologies (?)
Unity Engine , Wwise SDK
Steam Deck Compatibility
Steam Deck: All functionality is accessible when using the default controller configuration This game shows Steam Deck controller icons In-game interface text is legible on Steam Deck This game's default graphics configuration performs well on Steam Deck SteamOS: This game runs successfully on SteamOS category: Verified steamos_compatibility: Compatible test_timestamp: 4 June 2022 – 00:00:00 UTC tested_build_id: 5362309 configuration: supported_input gamepad requires_manual_keyboard_invoke 0 requires_non_controller_launcher_nav 0 primary_player_is_controller_slot_0 0 non_deck_display_glyphs 0 small_text 0 requires_internet_for_setup 0 requires_internet_for_singleplayer 0 recommended_runtime proton-stable requires_h264 0 requires_voice_files 0 gamescope_frame_limiter_not_supported 0 hdr_support 0
First seen on SteamDB
13 June 2017 – 07:15:06 UTC ( ) , in changelist #3072946
Supported Languages
11 Languages
Interface
Full Audio
Subtitles
Achievements
English
Yes
Yes
Yes
Japanese
Yes
Yes
Yes
French
Yes
Yes
Yes
Italian
Yes
Yes
Yes
German
Yes
Yes
Yes
Spanish - Spain
Yes
Yes
Yes
Korean
Yes
Yes
Yes
Portuguese - Brazil
Yes
Yes
Yes
Russian
Yes
Yes
Yes
Simplified Chinese
Yes
Yes
Yes
Traditional Chinese
Yes
Yes
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
2.00 MiB (2097152)
maxnumfiles
1
savefiles
0 ↴ root WinAppDataLocalLow path Spacewave Software/Rival Megagun/SaveData_{64BitSteamID} pattern *.dat
rootoverrides
0 ↴ root WinAppDataLocalLow os MacOS oscompare = useinstead MacAppSupport pathtransforms/0/find Spacewave Software/Rival Megagun/SaveData_{64BitSteamID} pathtransforms/0/replace Spacewave Software/Rival Megagun/SaveData_{64BitSteamID} 1 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxHome pathtransforms/0/find Spacewave Software/Rival Megagun/SaveData_{64BitSteamID} pathtransforms/0/replace .config/unity3d/Spacewave Software/Rival Megagun/SaveData_{64BitSteamID}
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/Spacewave Software/Rival Megagun/SaveData_{64BitSteamID}
*.dat
MacOS (Override)
~/Library/Application Support/Spacewave Software/Rival Megagun/SaveData_{64BitSteamID}
Linux (Override)
~/.config/unity3d/Spacewave Software/Rival Megagun/SaveData_{64BitSteamID}