In this tutorial, we'll create a Biomech bust in ZBrush starting from a sphere. We'll use features like Dynamesh, Curve Brush and IMM Brushes. I'll show you every step of the process from designing in 3D, blocking out forms to adding realistic micro-detail. Learn how to use Keyshot to light, shade and render your Biomech bust.
This app has been retired and is no longer available on the Steam store.
Additional Information
This video is excluded from Steam Family Sharing because: This content type cannot be shared
Developer
Dominic Qwek Art
metacritic_name
Sculpting and Rendering a Biomech Creature Bust
controller_support
full
ReleaseState
released
Exclude from family sharing (exfgls)
6 (This content type cannot be shared)
Store Release Date
2 December 2015 – 17:59:00 UTC ()
community_hub_visible
Yes
Primary Genre
Unknown Genre (0)
Steam Release Date
2 December 2015 – 17:59:00 UTC ()
app_retired_publisher_request
Yes
Store Asset Modification Time
25 November 2015 – 08:22:02 UTC () (1448439722)
store_screenshot
ss_f2e9d56f403e162ce3a9bce40954a221f19cb1d3.jpg
First seen on SteamDB
12 November 2015 – 19:06:08 UTC (), in changelist #1487005