
Shotgun Science
App ID | 3871630 |
App Type | Game |
Developer | Alex Taco |
Publisher | Alex Taco |
Supported Systems | Windows |
Technologies | Unreal Engine |
Last Changenumber | 30734171 |
Last Record Update | 22 August 2025 – 15:16:03 UTC ( |
Release Date | 31 December 2025 – 08:00:00 UTC ( |
Play as a test subject for a shotgun focused research company, while the tests keep coming the AI that overviews the testing seems to be getting aggressive.
Additional Information
Developer | Alex Taco | |||||||||||||||||||
ReleaseState | released | |||||||||||||||||||
Publisher | Alex Taco | |||||||||||||||||||
Store Release Date | 22 August 2025 – 15:16:03 UTC ( |
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osarch | 64 | |||||||||||||||||||
community_hub_visible | Yes | |||||||||||||||||||
Primary Genre | Action (1) | |||||||||||||||||||
Store Genres | Action (1), Indie (23) | |||||||||||||||||||
Steam Release Date | 31 December 2025 – 08:00:00 UTC ( |
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Store Asset Modification Time | 28 July 2025 – 11:55:21 UTC ( |
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osextended | empty string | |||||||||||||||||||
Detected Technologies (?) | Unreal Engine, Intel_OID SDK, Intel_oneTBB SDK, NVIDIA_APEX SDK, NVIDIA_GeForce_Now SDK, NVIDIA_Nsight_Aftermath SDK, NVIDIA_PhysX SDK, NvCloth SDK, OculusXRPlugin SDK, Ogg SDK, OpenVR SDK, OpenXR SDK, Vorbis SDK, XAudio2 SDK | |||||||||||||||||||
controllertagwizard | Yes | |||||||||||||||||||
First seen on SteamDB | 9 July 2025 – 18:49:18 UTC ( |
Supported Languages
1 Languages | Interface | Full Audio | Subtitles |
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English | Yes | Yes |
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icon | fd3ceceb0d05430220cf3d6edceb0a42390b0ff3 | ||||||||||||||||||||||||||||||||||
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Steam charts
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- 0 players right now
- 0 24-hour peak
- 1 all-time peak
22 August 2025
SteamDB.info
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Store data
Monthly players breakdown
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Month | Peak | Gain | % Gain | Average | Avg % Gain |
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Steam hub followers history
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How many players are playing Shotgun Science right now on Steam?
Steam player counter indicates there are currently 0 players live playing Shotgun Science on Steam.
Shotgun Science had an all-time peak of 1 concurrent players on 22 August 2025.
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