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Rise To Mayhem

App ID 3783660
App Type Game
Developer
Publisher Cresenty.Studio
Supported Systems Windows Linux
Technologies Godot Engine
Last Changenumber 30138407
Last Record Update 18 July 2025 – 19:55:54 UTC ()
Release Date 30 June 2025 – 22:55:02 UTC ()

Ascend a deadly tower, blast through waves of enemies, dodge incoming fire, battle fierce bosses, and chase high scores in explosive pixel-art action as a jetpack soldier.

Additional Information

Developer Cresenty.Studio
controller_support full
community_visible_stats Yes
ReleaseState released
Publisher Cresenty.Studio
Store Release Date 30 June 2025 – 22:55:06 UTC ()
osarch empty string
community_hub_visible Yes
Social Media https://bsky.app/profile/cresentystudio.bsky.social
https://www.instagram.com/cresenty.studio/
https://www.reddit.com/r/CresentyStudio/
https://www.tiktok.com/@cresenty.studio?lang=en
https://www.youtube.com/@Cresenty.Studio
Primary Genre Action (1)
Store Genres Action (1), Indie (23)
Steam Release Date 30 June 2025 – 22:55:02 UTC ()
Store Asset Modification Time 18 July 2025 – 19:13:27 UTC () (1752866007)
library_assets
library_capsuleen
library_heroen
library_hero_bluren
library_logoen
library_headeren
logo_position ↴
pinned_positionBottomLeft
width_pct23.99403723608532
height_pct66.31944444444447
osextended empty string
Detected Technologies (?) Godot Engine
deckresolutionoverride 1920x1080
controllertagwizard Yes
First seen on SteamDB 29 May 2025 – 11:50:43 UTC (), in changelist #29258983

Supported Languages

10 Languages Interface Full Audio Subtitles
English Yes Yes
French Yes
German Yes
Spanish - Spain Yes
Japanese Yes
Korean Yes
Polish Yes
Portuguese - Brazil Yes
Russian Yes
Simplified Chinese Yes

Tags

Categories

Hardware Categories

Accessibility Categories

clienticon ac852945b2f86f623d832c5f2f1904876ec9f77f
clienttga fc81c84a5df536dbc5a868093a97eca56323a980
icon adb407ac0be1eb66850e1b61cb750d035442b443
clienticns 0508ed408c568b9306e7769c283b28fabcfee796
small_capsule
english6a8cae9d7dc3b4d6e6a38701021b5d87c190cde8/capsule_231x87.jpg
header_image
englishbd59262f1935a168c748153ba08a6ee71e48867b/header.jpg
library_assets_full
library_capsule ↴
image/english909ed161eb34f25a728def53d0229f4936d2f873/library_600x900.jpg
image2x/english909ed161eb34f25a728def53d0229f4936d2f873/library_600x900_2x.jpg
library_hero ↴
image2x/english7b0c03976520b7741c7bbc240d09696a1d86ec27/library_hero_2x.jpg
image/english7b0c03976520b7741c7bbc240d09696a1d86ec27/library_hero.jpg
library_hero_blur ↴
image/english7b0c03976520b7741c7bbc240d09696a1d86ec27/library_hero_blur.jpg
library_logo ↴
image/english5d72aab25098d19711e9e9bc8362e431cc41a1d2/logo.png
image2x/english5d72aab25098d19711e9e9bc8362e431cc41a1d2/logo_2x.png
logo_position/pinned_positionBottomLeft
logo_position/width_pct23.99403723608532
logo_position/height_pct66.31944444444447
library_header ↴
image/englisha064b112c09516b2fceada954c0f6c99351d8a7b/library_header.jpg
image2x/englisha064b112c09516b2fceada954c0f6c99351d8a7b/library_header_2x.jpg
Assets
main_capsule6f63c1f992ed8e96d07a76194702b7496c15753c/capsule_616x353.jpg
small_capsule6a8cae9d7dc3b4d6e6a38701021b5d87c190cde8/capsule_231x87.jpg
headerbd59262f1935a168c748153ba08a6ee71e48867b/header.jpg
page_background480d7a6ea733b5bf1af53ec67f8d1c4403502508/page_bg_v6.jpg
hero_capsuleee91d61c318e1b5c65f05d0b248c47689042f745/hero_capsule.jpg
hero_capsule_2xee91d61c318e1b5c65f05d0b248c47689042f745/hero_capsule_2x.jpg
library_capsule909ed161eb34f25a728def53d0229f4936d2f873/library_600x900.jpg
library_capsule_2x909ed161eb34f25a728def53d0229f4936d2f873/library_600x900_2x.jpg
library_hero7b0c03976520b7741c7bbc240d09696a1d86ec27/library_hero.jpg
library_hero_2x7b0c03976520b7741c7bbc240d09696a1d86ec27/library_hero_2x.jpg
community_iconadb407ac0be1eb66850e1b61cb750d035442b443.jpg
page_background_pathapp/3783660
raw_page_background480d7a6ea733b5bf1af53ec67f8d1c4403502508/page_bg_raw.jpg
timestamp18 July 2025 – 19:14:14 UTC
Trailers
257148384 ↴
trailer_nameTrailer 1
trailer_category1
trailer_480p/video/webm257148384/movie480_vp9.webm
trailer_480p/video/mp4257148384/movie480.mp4
trailer_max/video/webm257148384/movie_max_vp9.webm
trailer_max/video/mp4257148384/movie_max.mp4
microtrailer/video/webm3783660/1508970444/6dd9eb79ed2bbabf00b2ebdc93651c50e8dea99c/1752864874/microtrailer.webm
microtrailer/video/mp43783660/1508970444/6dd9eb79ed2bbabf00b2ebdc93651c50e8dea99c/1752864874/microtrailer.mp4
screenshot_medium257148384/1dac4b7b5ede25c968ca7e2a23d8c5df0f1179f4/movie_600x337.jpg
screenshot_full257148384/1dac4b7b5ede25c968ca7e2a23d8c5df0f1179f4/movie_full.jpg
trailer_base_id904096
all_agestrue
is_highlighttrue
timestamp1752866052

User File System

Key Value
quota 9.54 MiB (10000000)
maxnumfiles 10
sync_while_suspended 1
savefiles
0 ↴
rootWinAppDataRoaming
pathGodot/app_userdata/Rise to Mayhem/
patternhighscores.save
platforms/1Windows
1 ↴
rootWinAppDataRoaming
pathGodot/app_userdata/Rise to Mayhem/
patternachievement.save
platforms/1Windows
2 ↴
rootLinuxHome
pathsnap/steam/common/.local/share/godot/app_userdata/Rise to Mayhem/
patternhighscores.sav
platforms/1Linux
3 ↴
rootLinuxHome
pathsnap/steam/common/.local/share/godot/app_userdata/Rise to Mayhem/
patternachievement.save
platforms/1Linux
4 ↴
rootLinuxHome
path.local/share/godot/app_userdata/Rise to Mayhem/
patternhighscores.save
platforms/1Linux
5 ↴
rootLinuxHome
path.local/share/godot/app_userdata/Rise to Mayhem/
patternachievement.save
platforms/1Linux

Save File Locations

Based on the configuration above, this is where we think the save files are located.

Read more about cloud saves in Steamworks documentation.

Platform Path Pattern
Windows %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Rise to Mayhem/ highscores.save
Windows %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Rise to Mayhem/ achievement.save
Linux ~/snap/steam/common/.local/share/godot/app_userdata/Rise to Mayhem/ highscores.sav
Linux ~/snap/steam/common/.local/share/godot/app_userdata/Rise to Mayhem/ achievement.save
Linux ~/.local/share/godot/app_userdata/Rise to Mayhem/ highscores.save
Linux ~/.local/share/godot/app_userdata/Rise to Mayhem/ achievement.save
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