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Rift Riff OST & Soundpack

App ID 3669230
App Type Music
Developer
Publisher Matthijs Koster, Adriaan de Jongh
Supported Systems Windows macOS Linux
Last Changenumber 29293462
Last Record Update 30 May 2025 – 21:34:04 UTC ()
Release Date 30 May 2025 – 10:46:30 UTC ()
Parent App Rift Riff (2800900)

This OST is built from the musical DNA of Rift Riff. Starting with the main theme, a series of evolving variations emerged — weaving ambient textures, rhythmic pulses, and emotive synth work into a cohesive electronic score.

Screenshots

Additional Information

This music is excluded from Steam Family Sharing because: This content type cannot be shared

Developer Matthijs Koster
ReleaseState released
Publisher Matthijs Koster
Exclude from family sharing (exfgls) 6 (This content type cannot be shared)
Store Release Date 30 May 2025 – 10:46:30 UTC ()
Primary Genre Unknown Genre (0)
Store Asset Modification Time 21 May 2025 – 09:28:11 UTC () (1747819691)
MusicAlbumForAppID Rift Riff (2800900)
MusicAlbumAvailableOnStore Yes
store_screenshot 29cc1bfc2117b2bd148ef20bb3d7b4e3276ab014/ss_29cc1bfc2117b2bd148ef20bb3d7b4e3276ab014.jpg
First seen on SteamDB 14 April 2025 – 08:46:37 UTC (), in changelist #28463000

Album Tracks

Disc Track Name Duration ISRC
1 1 Rift Riff Theme 3:14 NL5UZ2509814
1 2 Building Towers 3:08 NL5UZ2509815
1 3 Enemy Wave 2:23 NL5UZ2509816
1 4 Dusk (Rift Riff Version) 4:37 NL5UZ2509817
1 5 Juice (Rift Riff Version) 5:27 NL5UZ2509818
1 6 Otto 1:44 NL5UZ2509819
1 7 Rift (Rift Riff Version) 2:34 NL5UZ2509820
1 8 Scepter 1:29 NL5UZ2509821
2 9 Building Towers in Space 4:20 NL5UZ2509822
2 10 Enemy Wave in Space 2:26 NL5UZ2509823
2 11 Building Towers in the Woods 3:06 NL5UZ2509824
2 12 Enemy Wave in the Woods 2:23 NL5UZ2509825
2 13 Building Towers on Ice 2:55 NL5UZ2509826
2 14 Enemy Wave on Ice 2:32 NL5UZ2509827
2 15 Building Towers on the Beach 4:32 NL5UZ2509828
2 16 Enemy Wave on the Beach 2:23 NL5UZ2509829
3 17 basecamp_75_percent 0:04
3 18 basecamp_destroy 0:05
3 19 basecamp_dying_indicator_phase_1 0:32
3 20 basecamp_dying_indicator_phase_2 0:32
3 21 basecamp_dying_indicator_phase_3 0:32
3 22 basecamp_power_down 0:01
3 23 basecamp_power_up 0:01
3 24 basecamp_pristine_break 0:01
3 25 beam_death 0:01
3 26 big_tower_big_gun_01 0:00
3 27 big_tower_big_gun_02 0:00
3 28 big_tower_big_gun_03 0:00
3 29 big_tower_big_gun_04 0:00
3 30 big_tower_big_gun_05 0:00
3 31 big_tower_big_gun_06 0:00
3 32 big_tower_big_gun_07 0:00
3 33 big_tower_big_gun_08 0:00
3 34 big_tower_big_gun_09 0:00
3 35 big_tower_big_gun_10 0:00
3 36 big_tower_big_gun_11 0:00
3 37 big_tower_big_gun_12 0:00
3 38 big_tower_big_gun_13 0:00
3 39 big_tower_big_gun_14 0:00
3 40 big_tower_big_gun_15 0:00
3 41 big_tower_big_gun_16 0:00
3 42 big_tower_big_gun_17 0:00
3 43 big_tower_big_gun_18 0:00
3 44 big_tower_big_gun_19 0:00
3 45 big_tower_big_gun_20 0:00
3 46 big_tower_big_gun_21 0:00
3 47 big_tower_big_gun_22 0:00
3 48 big_tower_big_gun_23 0:00
3 49 big_tower_big_gun_24 0:00
3 50 big_tower_laser_01 0:00
3 51 big_tower_laser_02 0:00
3 52 big_tower_laser_03 0:00
3 53 big_tower_laser_04 0:00
3 54 big_tower_laser_05 0:00
3 55 big_tower_laser_06 0:00
3 56 big_tower_laser_07 0:00
3 57 big_tower_laser_08 0:00
3 58 big_tower_laser_09 0:00
3 59 big_tower_laser_10 0:00
3 60 big_tower_laser_11 0:00
3 61 big_tower_laser_12 0:00
3 62 big_tower_laser_13 0:00
3 63 big_tower_laser_14 0:00
3 64 big_tower_laser_15 0:00
3 65 big_tower_laser_16 0:00
3 66 big_tower_laser_17 0:00
3 67 big_tower_laser_18 0:00
3 68 big_tower_laser_19 0:00
3 69 big_tower_laser_20 0:00
3 70 big_tower_laser_21 0:00
3 71 big_tower_laser_22 0:00
3 72 big_tower_laser_23 0:00
3 73 big_tower_laser_24 0:00
3 74 big_tower_power_down 0:02
3 75 big_tower_power_up 0:02
3 76 cannon_build 0:01
3 77 cannon_fire 0:00
3 78 cannon_impact_a 0:00
3 79 cannon_impact_b 0:00
3 80 cannon_impact_c 0:00
3 81 cannon_impact_d 0:00
3 82 cannon_impact_e 0:00
3 83 cannon_impact_f 0:00
3 84 cannon_load 0:00
3 85 companion_appear_a 0:00
3 86 companion_appear_b 0:00
3 87 companion_appear_c 0:00
3 88 companion_appear_d 0:00
3 89 enemy_boss_hover 0:29
3 90 enemy_death_gore_01 0:00
3 91 enemy_death_gore_02 0:00
3 92 enemy_death_gore_03 0:00
3 93 enemy_death_gore_04 0:00
3 94 enemy_death_gore_05 0:00
3 95 enemy_death_gore_06 0:00
3 96 enemy_death_gore_07 0:00
3 97 enemy_death_gore_08 0:00
3 98 enemy_death_gore_09 0:00
3 99 enemy_death_gore_10 0:00
3 100 enemy_enter_beam 0:00
3 101 enemy_enter_cloak 0:01
3 102 enemy_enter_hound 0:01
3 103 enemy_enter_sentinel 0:01
3 104 enemy_enter_shooter 0:00
3 105 enemy_enter_spike 0:01
3 106 enemy_enter_worm 0:02
3 107 fire_automatic_01 0:00
3 108 fire_automatic_02 0:00
3 109 fire_automatic_03 0:00
3 110 fire_automatic_04 0:00
3 111 fire_automatic_05 0:00
3 112 fire_automatic_06 0:00
3 113 fire_automatic_07 0:00
3 114 fire_automatic_08 0:00
3 115 fire_automatic_09 0:00
3 116 fire_automatic_10 0:00
3 117 fire_basecamp_01 0:00
3 118 fire_basecamp_02 0:00
3 119 fire_basecamp_03 0:00
3 120 fire_basecamp_04 0:00
3 121 fire_basecamp_05 0:00
3 122 fire_basecamp_06 0:00
3 123 fire_basecamp_07 0:00
3 124 fire_basecamp_08 0:00
3 125 fire_basecamp_09 0:00
3 126 fire_basecamp_10 0:00
3 127 fire_basecamp_11 0:00
3 128 fire_basecamp_12 0:00
3 129 fire_basecamp_13 0:00
3 130 fire_basecamp_14 0:00
3 131 fire_basecamp_15 0:00
3 132 fire_basecamp_16 0:00
3 133 fire_basecamp_17 0:00
3 134 fire_basecamp_18 0:00
3 135 fire_basecamp_19 0:00
3 136 fire_basecamp_20 0:00
3 137 fire_basecamp_21 0:00
3 138 fire_basecamp_22 0:00
3 139 fire_basecamp_23 0:00
3 140 fire_basecamp_24 0:00
3 141 fire_biggun_01 0:00
3 142 fire_biggun_02 0:00
3 143 fire_biggun_03 0:00
3 144 fire_biggun_04 0:00
3 145 fire_biggun_05 0:00
3 146 fire_biggun_06 0:00
3 147 fire_biggun_07 0:00
3 148 fire_biggun_08 0:00
3 149 fire_biggun_09 0:00
3 150 fire_biggun_10 0:00
3 151 fire_biggun_11 0:00
3 152 fire_biggun_12 0:00
3 153 fire_biggun_13 0:00
3 154 fire_biggun_14 0:00
3 155 fire_biggun_15 0:00
3 156 fire_biggun_16 0:00
3 157 fire_biggun_17 0:00
3 158 fire_biggun_18 0:00
3 159 fire_biggun_19 0:00
3 160 fire_biggun_20 0:00
3 161 fire_biggun_21 0:00
3 162 fire_biggun_22 0:00
3 163 fire_biggun_23 0:00
3 164 fire_biggun_24 0:00
3 165 fire_flame_01 0:00
3 166 fire_flame_02 0:00
3 167 fire_flame_03 0:00
3 168 fire_flame_04 0:00
3 169 fire_flame_05 0:00
3 170 fire_flame_06 0:00
3 171 fire_flame_07 0:00
3 172 fire_flame_08 0:00
3 173 fire_flame_09 0:00
3 174 fire_flame_10 0:00
3 175 fire_flame_11 0:00
3 176 fire_flame_12 0:00
3 177 fire_flame_13 0:00
3 178 fire_flame_14 0:00
3 179 fire_flame_15 0:00
3 180 fire_flame_16 0:00
3 181 fire_flame_17 0:00
3 182 fire_flame_18 0:00
3 183 fire_flame_19 0:00
3 184 fire_flame_20 0:00
3 185 fire_flame_21 0:00
3 186 fire_flame_22 0:00
3 187 fire_flame_23 0:00
3 188 fire_flame_24 0:00
3 189 fire_turret_01 0:00
3 190 fire_turret_02 0:00
3 191 fire_turret_03 0:00
3 192 fire_turret_04 0:00
3 193 fire_turret_05 0:00
3 194 fire_turret_06 0:00
3 195 fire_turret_07 0:00
3 196 fire_turret_08 0:00
3 197 flower_appear_a 0:02
3 198 flower_appear_b 0:02
3 199 flower_appear_c 0:02
3 200 flower_appear_d 0:02
3 201 flower_appear_e 0:02
3 202 flower_appear_f 0:02
3 203 flower_pickup_a 0:01
3 204 flower_pickup_b 0:01
3 205 flower_pickup_c 0:01
3 206 flower_pickup_d 0:01
3 207 flower_pickup_e 0:01
3 208 flower_prox_a 0:03
3 209 flower_prox_b 0:03
3 210 flower_prox_c 0:03
3 211 flower_prox_d 0:03
3 212 flower_prox_e 0:03
3 213 flower_prox 0:03
3 214 game_state_broken 0:01
3 215 game_state_completed_challenge 0:02
3 216 game_state_completed_noprism 0:02
3 217 game_state_completed_prism_challenge 0:03
3 218 game_state_completed_prism 0:02
3 219 game_state_destroyed 0:01
3 220 game_state_revived 0:01
3 221 gate_approached 0:00
3 222 gate_opened 0:02
3 223 interact_with_rift_01 0:00
3 224 interact_with_rift_02 0:00
3 225 interact_with_rift_03 0:00
3 226 interact_with_rift_04 0:00
3 227 interact_with_rift_05 0:00
3 228 interact_with_rift_06 0:00
3 229 interact_with_rift_07 0:00
3 230 interact_with_rift_08 0:00
3 231 interact_with_rift_09 0:00
3 232 interact_with_rift_10 0:00
3 233 interact_with_rift_11 0:00
3 234 nova_build 0:01
3 235 nova_fire_a 0:01
3 236 nova_fire_b 0:01
3 237 nova_fire_c 0:01
3 238 nova_fire_d 0:01
3 239 nova_fire_e 0:01
3 240 nova_fire_f 0:01
3 241 player_action_a 0:00
3 242 player_action_b 0:00
3 243 player_action_c 0:00
3 244 player_action_d 0:00
3 245 player_action_e 0:00
3 246 player_action_f 0:00
3 247 player_action_g 0:00
3 248 player_action_h 0:00
3 249 player_action_i 0:00
3 250 player_action_j 0:00
3 251 player_action_k 0:01
3 252 player_action_l 0:01
3 253 player_action_m 0:01
3 254 player_action_n 0:01
3 255 player_action_o 0:01
3 256 player_action_p 0:01
3 257 player_action_q 0:01
3 258 player_action_r 0:01
3 259 player_action_s 0:01
3 260 player_action_t 0:01
3 261 player_action_u 0:01
3 262 player_enter_flying 0:02
3 263 player_enter_landing 0:05
3 264 player_enter_rift_open 0:02
3 265 player_exit 0:03
3 266 player_voice_boss_kill_a 0:00
3 267 player_voice_boss_kill_b 0:00
3 268 player_voice_boss_kill_c 0:00
3 269 player_voice_boss_kill_d 0:00
3 270 player_voice_boss_kill_e 0:00
3 271 player_voice_boss_kill_f 0:00
3 272 player_voice_boss_kill_g 0:01
3 273 player_voice_boss_kill_h 0:00
3 274 player_voice_boss_kill_i 0:00
3 275 player_voice_boss_kill_j 0:01
3 276 player_voice_boss_kill_k 0:01
3 277 player_voice_game_won_a 0:01
3 278 player_voice_game_won_b 0:01
3 279 player_voice_game_won_c 0:02
3 280 player_voice_idle_a 0:08
3 281 player_voice_idle_b 0:03
3 282 player_voice_idle_c 0:03
3 283 player_voice_idle_d 0:24
3 284 player_voice_idle_e 0:01
3 285 player_voice_idle_f 0:01
3 286 player_voice_multi_hit_a 0:01
3 287 player_voice_multi_hit_b 0:00
3 288 player_voice_multi_hit_c 0:01
3 289 player_voice_multi_hit_d 0:00
3 290 player_voice_multi_hit_e 0:01
3 291 player_voice_multi_hit_f 0:01
3 292 player_voice_multi_hit_g 0:01
3 293 player_voice_multi_hit_h 0:01
3 294 player_voice_multi_hit_i 0:00
3 295 player_voice_multi_hit_j 0:00
3 296 player_voice_prism_a 0:00
3 297 player_voice_prism_b 0:00
3 298 player_voice_prism_c 0:01
3 299 player_voice_prism_d 0:01
3 300 player_voice_prism_e 0:01
3 301 player_voice_prism_f 0:01
3 302 player_voice_prism_g 0:01
3 303 player_voice_purchase_a 0:00
3 304 player_voice_purchase_b 0:00
3 305 player_voice_purchase_c 0:00
3 306 player_voice_purchase_d 0:00
3 307 player_walk_01 0:00
3 308 player_walk_02 0:00
3 309 player_walk_03 0:00
3 310 player_walk_04 0:00
3 311 player_walk_05 0:00
3 312 player_walk_06 0:00
3 313 player_walk_07 0:00
3 314 player_walk_08 0:00
3 315 player_walk_09 0:00
3 316 player_walk_10 0:00
3 317 player_walk_11 0:00
3 318 player_walk_12 0:00
3 319 player_walk_13 0:00
3 320 player_walk_14 0:00
3 321 player_walk_15 0:00
3 322 player_walk_16 0:00
3 323 player_walk_17 0:00
3 324 player_walk_18 0:00
3 325 power_up 0:01
3 326 prism_appear_01 0:02
3 327 prism_appear_02 0:02
3 328 prism_appear_03 0:02
3 329 prism_appear_04 0:02
3 330 prism_appear_05 0:02
3 331 prism_appear_06 0:02
3 332 prism_grab 0:01
3 333 prism_prox 0:03
3 334 purchase_shrine 0:01
3 335 purchase 0:03
3 336 refund 0:00
3 337 scepter_attack_a 0:01
3 338 scepter_attack_b 0:01
3 339 scepter_attack_c 0:01
3 340 scepter_attack_d 0:01
3 341 scepter_die_a 0:04
3 342 scepter_die_b 0:02
3 343 scepter_die_c 0:01
3 344 scepter_die_d 0:02
3 345 scepter_die_e 0:02
3 346 scepter_initiated_a 0:01
3 347 scepter_initiated_b 0:01
3 348 scepter_initiated_c 0:01
3 349 scepter_initiated_d 0:01
3 350 schrieker_build 0:01
3 351 schrieker_fire_01 0:01
3 352 schrieker_fire_02 0:02
3 353 schrieker_fire_03 0:02
3 354 schrieker_fire_04 0:02
3 355 schrieker_fire_05 0:01
3 356 sentinel_death 0:02
3 357 slower_build 0:00
3 358 slower_fire_a 0:01
3 359 slower_fire_b 0:01
3 360 slower_fire_c 0:01
3 361 slower_fire_d 0:01
3 362 slower_fire_e 0:01
3 363 slower_fire_f 0:01
3 364 sniper_attack 0:00
3 365 sniper_build 0:01
3 366 sniper_load 0:01
3 367 stinger_build 0:01
3 368 stinger_fire_general_a 0:00
3 369 stinger_fire_general_b 0:00
3 370 stinger_fire_general_c 0:00
3 371 stinger_fire_general_d 0:00
3 372 stinger_fire_general_e 0:00
3 373 stinger_fire_general_f 0:00
3 374 stinger_fire_general_g 0:00
3 375 stinger_fire_general_h 0:00
3 376 stinger_fire_general_i 0:00
3 377 stinger_short_single 0:00
3 378 tower_damage_glass_01 0:00
3 379 tower_damage_glass_02 0:00
3 380 tower_damage_glass_03 0:00
3 381 tower_damage_glass_04 0:00
3 382 tower_damage_glass_05 0:00
3 383 tower_damage_glass_06 0:00
3 384 tower_damage_glass_07 0:00
3 385 tower_damage_glass_08 0:00
3 386 tower_damage_glass_09 0:00
3 387 tower_damage_glass_10 0:00
3 388 tower_damage_glass_11 0:00
3 389 tower_damage_glass_12 0:00
3 390 tower_damage_stone_01 0:00
3 391 tower_damage_stone_02 0:00
3 392 tower_damage_stone_03 0:00
3 393 tower_damage_stone_04 0:00
3 394 tower_damage_stone_05 0:00
3 395 tower_damage_stone_06 0:00
3 396 tower_damage_stone_07 0:00
3 397 tower_damage_stone_08 0:00
3 398 tower_damage_stone_09 0:00
3 399 tower_damage_stone_10 0:00
3 400 tower_damage_stone_11 0:00
3 401 tower_damage_stone_12 0:00
3 402 tower_painthing_inhale 0:00
3 403 tower_painthing_puke 0:01
3 404 tower_select_close 0:00
3 405 tower_select_open 0:00
3 406 turret_build 0:01
3 407 turret_laser_01 0:00
3 408 turret_laser_02 0:00
3 409 turret_laser_03 0:00
3 410 turret_laser_04 0:00
3 411 turret_laser_05 0:00
3 412 turret_laser_06 0:00
3 413 turret_laser_07 0:00
3 414 turret_laser_08 0:00
3 415 turret_laser_09 0:00
3 416 turret_laser_10 0:00
3 417 turret_laser_11 0:00
3 418 turret_laser_12 0:00
3 419 turret_laser_13 0:00
3 420 turret_laser_14 0:00
3 421 turret_laser_15 0:00
3 422 turret_laser_16 0:00
3 423 turret_laser_17 0:00
3 424 turret_laser_18 0:00
3 425 turret_laser_19 0:00
3 426 turret_laser_20 0:00
3 427 turret_laser_21 0:00
3 428 turret_laser_22 0:00
3 429 turret_laser_23 0:00
3 430 turret_laser_24 0:00
3 431 ui_alert_tower_slots_open 0:00
3 432 ui_alert 0:00
3 433 ui_appear 0:00
3 434 ui_challenge_off 0:00
3 435 ui_challenge_on 0:00
3 436 ui_chooseplop 0:00
3 437 ui_down 0:00
3 438 ui_floop 0:00
3 439 ui_focus_tick_01 0:00
3 440 ui_focus_tick_02 0:00
3 441 ui_focus_tick_03 0:00
3 442 ui_focus_tick_04 0:00
3 443 ui_focus_tick_05 0:00
3 444 ui_focus_tick_06 0:00
3 445 ui_focus_tick_07 0:00
3 446 ui_focus_tick_08 0:00
3 447 ui_focus_tick_09 0:00
3 448 ui_focus_tick_10 0:00
3 449 ui_focus_tick_11 0:00
3 450 ui_focus_tick_12 0:00
3 451 ui_hover_high_01 0:00
3 452 ui_hover_low_01 0:00
3 453 ui_hover_low_02 0:00
3 454 ui_hover_low_04 0:00
3 455 ui_hover_low_05 0:00
3 456 ui_hover_low_06 0:00
3 457 ui_negative_a_low 0:00
3 458 ui_negative 0:00
3 459 ui_pop 0:00
3 460 ui_positive_a_low 0:00
3 461 ui_positive_b_high 0:00
3 462 ui_positive 0:00
3 463 ui_schedule_upgrade 0:01
3 464 ui_scheduled 0:01
3 465 ui_select 0:00
3 466 ui_switch 0:00
3 467 ui_up 0:00
3 468 ui_wrong 0:00
3 469 weakener_build 0:01
3 470 weakener_fire_a 0:02
3 471 weakener_fire_b 0:02
3 472 weakener_fire_c 0:01
3 473 weakener_fire_d 0:01
3 474 weakener_fire_e 0:02

Album Metadata

Key Value
Artist Matthijs Koster, Nachtvocht
Composer Matthijs Koster
Label Not set
Othercredits Not set

Album Assets

Key Value
album_cover 671bfc425faeb21df02333e26ab01189586057f6

Categories

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header_image
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Assets
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library_capsuleportrait.png
community_icon903ac373f0f774179e447564c691953498bcf4b3.jpg
page_background_pathapp/3669230
timestamp30 May 2025 – 10:46:28 UTC
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