Additional Information
Developer |
bitshift |
|
metacritic_name |
Dog Fight |
|
controller_support |
partial |
|
community_visible_stats |
Yes |
|
ReleaseState |
released |
|
Publisher |
bitshift |
|
Store Release Date |
25 January 2016 – 10:18:43 UTC () |
|
osarch |
empty string |
|
community_hub_visible |
Yes |
|
Primary Genre |
Action (1) |
|
Store Genres |
Action (1), Casual (4), Indie (23) |
|
Steam Release Date |
29 January 2016 – 18:00:00 UTC () |
|
Store Asset Modification Time |
16 January 2016 – 07:21:12 UTC () (1452928872) |
|
Detected Technologies (?) |
Unreal Engine, NVIDIA_APEX SDK, NVIDIA_PhysX SDK, Ogg SDK, OpenVR SDK, SDL SDK, Ultraleap SDK, Vorbis SDK |
|
restricted_countries |
DE
Germany |
|
store_screenshot |
ss_759a29622e44b09c88fc6893b5eaadf07152bde7.jpg |
|
First seen on SteamDB |
7 April 2015 – 09:22:41 UTC (), in changelist #980444 |
|
Supported Languages
1 Languages |
Interface |
Full Audio |
Subtitles |
English |
Yes |
Yes |
|
Tags
Categories
Hardware Categories
User File System
Key |
Value |
quota |
976.56 KiB (1000000) |
maxnumfiles |
10 |
savefiles |
0 ↴ | root | gameinstall | path | DogFight/Saved/SaveGames | pattern | *.sav | 1 ↴ | root | WinAppDataLocal | path | DogFight/Saved/SaveGames | pattern | *.sav |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
[Steam Library]/steamapps/common/Dog Fight/DogFight/Saved/SaveGames |
*.sav |
[All OSes]
|
%USERPROFILE%/AppData/Local/DogFight/Saved/SaveGames |
*.sav |