Additional Information
Developer
ClockStone
controller_support
full
community_visible_stats
Yes
ReleaseState
released
Publisher
Headup
Store Release Date
17 July 2025 – 15:00:07 UTC ( )
osarch
64
community_hub_visible
Yes
vrheadsetstreaming
Yes
Primary Genre
Simulation (28)
Store Genres
Casual (4) , Indie (23) , Simulation (28) , Strategy (2)
Steam Release Date
17 July 2025 – 15:00:04 UTC ( )
Store Asset Modification Time
17 July 2025 – 14:34:57 UTC ( ) (1752762897)
library_assets
library_capsule en library_hero en library_hero_blur en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 50 height_pct 92.36111111111111
osextended
macos64,macosapplesilicon,macosnotarized
review_score
7
review_percentage
93
Detected Technologies (?)
Unity Engine , AMD_TrueAudio_Next SDK , OpenXR SDK , Protocol_Buffers SDK , Steam_Audio SDK , UnityBurst SDK , UnityIL2CPP SDK , UnityURP SDK , cURL SDK
OpenXrSupport
Yes
controllertagwizard
Yes
First seen on SteamDB
17 January 2025 – 10:29:51 UTC ( ) , in changelist #27040610
Supported Languages
9 Languages
Interface
Full Audio
Subtitles
Achievements
English
Yes
Yes
Yes
German
Yes
Yes
Yes
French
Yes
Yes
Yes
Spanish - Spain
Yes
Yes
Yes
Japanese
Yes
Yes
Yes
Korean
Yes
Yes
Yes
Portuguese - Brazil
Yes
Yes
Yes
Russian
Yes
Yes
Yes
Simplified Chinese
Yes
Yes
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
9.31 GiB (10000000000)
maxnumfiles
10000
savefiles
0 ↴ root WinAppDataLocalLow path ClockStone Software GmbH/Bridge Constructor Studio pattern *.dat 1 ↴ root WinAppDataLocalLow path ClockStone Software GmbH/Bridge Constructor Studio/{64BitSteamID} pattern *.dat
rootoverrides
0 ↴ root WinAppDataLocalLow os MacOS oscompare = useinstead MacAppSupport pathtransforms/0/find ClockStone Software GmbH/Bridge Constructor Studio pathtransforms/0/replace ClockStone Software GmbH/Bridge Constructor Studio 1 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxXdgConfigHome addpath unity3d/
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor Studio
*.dat
[All OSes]
%USERPROFILE%/AppData/LocalLow/ClockStone Software GmbH/Bridge Constructor Studio/{64BitSteamID}
*.dat
MacOS (Override)
~/Library/Application Support/ClockStone Software GmbH/Bridge Constructor Studio
Linux (Override)
$XDG_CONFIG_HOME/unity3d/ClockStone Software GmbH/Bridge Constructor Studio $XDG_CONFIG_HOME/unity3d/ClockStone Software GmbH/Bridge Constructor Studio/{64BitSteamID}