
STAY ALIVE MY SON (PC Version): A True Story About A Father's Search For His Son
App ID | 3284310 |
App Type | Game |
Developer | UME STUDIOS |
Publisher | UME STUDIOS |
Supported Systems | Windows |
Technologies | Unreal Engine, EpicOnlineServices SDK |
Last Changenumber | 28850405 |
Last Record Update | 6 May 2025 – 22:13:18 UTC ( |
Release Date | 17 April 2025 – 17:10:36 UTC ( |
Winner of the Producer's Guild Innovation Award, Stay Alive My Son is a virtual reality feature based on a true story of a Cambodian genocide survivor and father haunted by his past, to first-handedly experience an inspirational journey about family separation and the power of redemption.
Additional Information
Developer | UME STUDIOS | |||||||||||||||||||
ReleaseState | released | |||||||||||||||||||
Publisher | UME STUDIOS | |||||||||||||||||||
Store Release Date | 17 April 2025 – 17:10:39 UTC ( |
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osarch | empty string | |||||||||||||||||||
community_hub_visible | Yes | |||||||||||||||||||
Primary Genre | Adventure (25) | |||||||||||||||||||
Store Genres | Adventure (25), Indie (23), RPG (3) | |||||||||||||||||||
Steam Release Date | 17 April 2025 – 17:10:36 UTC ( |
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Store Asset Modification Time | 17 April 2025 – 11:55:44 UTC ( |
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library_assets |
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osextended | empty string | |||||||||||||||||||
Detected Technologies (?) | Unreal Engine, EpicOnlineServices SDK, FMOD SDK, Intel_oneTBB SDK, NVIDIA_Nsight_Aftermath SDK, Ogg SDK, OpenXR SDK, Vorbis SDK, XAudio2 SDK | |||||||||||||||||||
Content Descriptors | General Mature Content (5) | |||||||||||||||||||
controllertagwizard | Yes | |||||||||||||||||||
AI Content Type | 1 | |||||||||||||||||||
First seen on SteamDB | 8 October 2024 – 19:47:09 UTC ( |
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Content Descriptors (Including DLC) | General Mature Content (5) |
Supported Languages
1 Languages | Interface | Full Audio | Subtitles |
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English | Yes | Yes |
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