Additional Information
Developer
FatGames
community_visible_stats
Yes
ReleaseState
released
Publisher
FatGames
Store Release Date
4 December 2024 – 21:26:08 UTC ( )
osarch
empty string
community_hub_visible
Yes
Social Media
https://discord.gg/rY4g5Fwvfx https://x.com/fatgamesstudios https://www.youtube.com/channel/UCHUVcie01kbaq6HiE1jg7TA
Primary Genre
Action (1)
Store Genres
Action (1) , Indie (23)
Steam Release Date
4 December 2024 – 21:26:05 UTC ( )
Store Asset Modification Time
20 November 2024 – 21:08:08 UTC ( ) (1732136888)
library_assets
library_capsule en library_hero en library_hero_blur en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 57.31157948588334 height_pct 61.24852915164622
osextended
empty string
Detected Technologies (?)
Godot Engine
controllertagwizard
Yes
First seen on SteamDB
30 September 2024 – 17:04:05 UTC ( ) , in changelist #25462770
Supported Languages
14 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
French
Yes
Yes
Italian
Yes
Yes
German
Yes
Yes
Spanish - Spain
Yes
Yes
Japanese
Yes
Yes
Korean
Yes
Yes
Norwegian
Yes
Yes
Polish
Yes
Yes
Portuguese - Brazil
Yes
Yes
Portuguese - Portugal
Yes
Yes
Simplified Chinese
Yes
Yes
Spanish - Latin America
Yes
Yes
Ukrainian
Yes
Yes
Tags
Categories
User File System
Key
Value
quota
1000 B (1000)
maxnumfiles
2
savefiles
0 ↴ root WinAppDataRoaming path Godot/app_userdata/Outlaw Standoff pattern *.save platforms/1 Windows
sync_while_suspended
1
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
Windows
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Outlaw Standoff
*.save