Additional Information
Developer |
Doublsb Soft |
|
community_visible_stats |
Yes |
|
ReleaseState |
released |
|
Publisher |
PsychoFlux Entertainment |
|
Store Release Date |
13 September 2024 – 09:00:29 UTC () |
|
osarch |
64 |
|
community_hub_visible |
Yes |
|
Primary Genre |
Strategy (2) |
|
Store Genres |
Adventure (25), Indie (23), Simulation (28), Strategy (2) |
|
Steam Release Date |
13 September 2024 – 09:00:25 UTC () |
|
Store Asset Modification Time |
24 June 2025 – 22:57:38 UTC () (1750805858) |
|
library_assets |
library_capsule | en | library_hero | en | library_logo | en | library_header | en | logo_position ↴ | pinned_position | BottomLeft | width_pct | 59.83425593556697 | height_pct | 87.15277777777779 |
|
|
osextended |
empty string |
|
name_localized |
english | How We Die | koreana | How We Die: 우리들이 죽는 방법 |
|
|
review_score |
7 |
|
review_percentage |
85 |
|
Detected Technologies (?) |
Unity Engine, Sentry SDK, UnityBurst SDK, UnityIL2CPP SDK |
|
controllertagwizard |
Yes |
|
AI Content Type |
1 |
|
First seen on SteamDB |
20 May 2024 – 13:48:03 UTC (), in changelist #23613246 |
|
Supported Languages
2 Languages |
Interface |
Full Audio |
Subtitles |
Achievements |
English |
Yes |
|
Yes |
Yes |
Korean |
Yes |
|
Yes |
Yes |
Tags
Categories
User File System
Key |
Value |
quota |
976.56 KiB (1000000) |
maxnumfiles |
1 |
savefiles |
0 ↴ | root | WinAppDataLocalLow | path | DoublsbSoft/How We Die | pattern | *.hwd |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
%USERPROFILE%/AppData/LocalLow/DoublsbSoft/How We Die |
*.hwd |