Additional Information
Developer
SONGHWA CHOI
community_visible_stats
Yes
ReleaseState
released
Publisher
SLIMEMAKERS
Store Release Date
25 March 2024 – 07:04:13 UTC ( )
osarch
empty string
community_hub_visible
Yes
Primary Genre
Indie (23)
Store Genres
Adventure (25) , Indie (23)
Steam Release Date
25 March 2024 – 07:04:10 UTC ( )
Store Asset Modification Time
8 March 2024 – 00:10:03 UTC ( ) (1709856603)
library_assets
library_capsule en library_hero en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 76.03983911135904 height_pct 73.95833333333334
osextended
empty string
name_localized
koreana 액체진입 japanese 液体進入 schinese 液体进入 tchinese 液體進入 english Liquid Entry
Detected Technologies (?)
Unity Engine , SteamworksNET SDK , UnityBurst SDK , UnityURP SDK , cURL SDK
controllertagwizard
Yes
First seen on SteamDB
5 January 2024 – 02:52:10 UTC ( ) , in changelist #21766520
Supported Languages
2 Languages
Interface
Full Audio
Subtitles
Achievements
English
Yes
Yes
Yes
Korean
Yes
Yes
Yes
Tags
Categories
User File System
Key
Value
quota
976.56 KiB (1000000)
maxnumfiles
15
hidecloudui
1
ignoreexternalfiles
1
savefiles
0 ↴ root WinAppDataLocalLow path DefaultCompany/liquidEntry/GameData pattern * platforms/1 Windows
rootoverrides
0 ↴ root MacHome os MacOS oscompare = useinstead gameinstall addpath
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
Windows
%USERPROFILE%/AppData/LocalLow/DefaultCompany/liquidEntry/GameData
*
MacOS (Override)
This appears to be broken because there is no configuration for [All OSes] and MacHome.