Additional Information
Supported Languages
1 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Yes
Tags
Categories
clienticon
617e3a3c3eb3f324e489d6e48759020ccce03fd8
clienttga
6012ea81d68607ad0dfc5610e61f17101373c1fd
icon
cc7c6e3213000a290afa6bc3a2c3f15a705a8cd7
small_capsule
header_image
library_assets_full
Assets
Trailers
257003331 ↴ trailer_name Gameplay trailer_category 1 trailer_480p/video/webm 257003331/movie480_vp9.webm trailer_480p/video/mp4 257003331/movie480.mp4 trailer_max/video/webm 257003331/movie_max_vp9.webm trailer_max/video/mp4 257003331/movie_max.mp4 microtrailer/video/webm 2718570/666505/476e9e13874e1bac54827efc721fca38e84def8e/1750893819/microtrailer.webm microtrailer/video/mp4 2718570/666505/476e9e13874e1bac54827efc721fca38e84def8e/1750893819/microtrailer.mp4 screenshot_medium 257003331/movie.293x165.jpg screenshot_full 257003331/movie_full.jpg trailer_base_id 666505 all_ages true is_highlight true timestamp 1708838199
User File System
Key
Value
quota
9.54 MiB (10000000)
maxnumfiles
1000
savefiles
0 ↴ root WinAppDataLocal path TCFV/Saved/SaveGames/ pattern *.sav platforms/1 Windows
rootoverrides
0 ↴ root WinAppDataLocal os Windows oscompare = useinstead gameinstall addpath Windows/
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
Windows
%USERPROFILE%/AppData/Local/TCFV/Saved/SaveGames/
*.sav
Windows (Override)
This appears to be broken because there is no configuration for [All OSes] and WinAppDataLocal.