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App ID 268130
App Type Game
Developer
Publisher Suspicious Developments
Supported Systems Windows
Last Change Number 12511454
Last Record Update 8 September 2021 – 16:07:15 UTC ()
Release Date 21 September 2017 – 16:58:48 UTC ()

Heat Signature is a game from the developers of Gunpoint where you break into spaceships, make terrible mistakes, and think of clever ways out of them. You take a mission, fly to the target ship, sneak inside, and make clever use of your gadgets to distract, ambush and take out the crew.

Store Prices

Currency Current Price Converted Price Lowest Recorded Price
U.S. Dollar $14.99 $14.99 $2.99 $2.99 at -80%
British Pound £10.99 $15.15 +1.08% $3.01 £2.19 at -80%
Euro 12,99€ $15.12 +0.91% $3.01 2,59€ at -80%
Russian Ruble 349 ₽ $4.95 -66.96% $0.97 69 ₽ at -80%
Brazilian Real R$ 27,99 $4.91 -67.19% $0.98 R$ 5,59 at -80%
Japanese Yen ¥ 1480 $13.01 -13.20% $2.60 ¥ 296 at -80%
Indonesian Rupiah Rp 115999 $8.17 -45.47% $1.63 Rp 23199 at -80%
Malaysian Ringgit RM31.00 $7.45 -50.26% $1.49 RM6.20 at -80%
Philippine Peso ₱419.95 $8.26 -44.86% $1.65 ₱83.99 at -80%
Singapore Dollar S$15.00 $11.13 -25.74% $2.22 S$3.00 at -80%
Thai Baht ฿315.00 $9.47 -36.82% $1.89 ฿63.00 at -80%
Vietnamese Dong 165000₫ $7.25 -51.58% $1.45 33000₫ at -80%
South Korean Won ₩ 16000 $13.60 -9.23% $2.72 ₩ 3200 at -80%
Turkish Lira ₺24,00 $2.49 -83.32% $0.49 ₺4,80 at -80%
Ukrainian Hryvnia 229₴ $8.71 -41.85% $1.71 45₴ at -80%
Mexican Peso Mex$ 149.99 $7.44 -50.31% $1.48 Mex$ 29.99 at -80%
Canadian Dollar CDN$ 16.99 $13.77 -8.07% $2.74 CDN$ 3.39 at -80%
Australian Dollar A$ 21.50 $16.12 +7.55% $3.22 A$ 4.30 at -80%
New Zealand Dollar NZ$ 17.99 $12.88 -14.07% $2.57 NZ$ 3.59 at -80%
Norwegian Krone 100,00 kr $11.98 -20.07% $2.39 20,00 kr at -80%
Polish Zloty 53,99zł $13.66 -8.86% $2.73 10,79zł at -80%
Swiss Franc CHF 15.00 $16.38 +9.30% $3.27 CHF 3.00 at -80%
Chinese Yuan ¥ 48 $7.51 -49.85% $1.40 ¥ 9 at -81%
Indian Rupee ₹ 479 $6.39 -57.35% $1.26 ₹ 95 at -80%
Chilean Peso CLP$ 7500 $9.18 -38.74% $1.83 CLP$ 1500 at -80%
Peruvian Sol S/.39.95 $10.10 -32.57% $2.02 S/.7.99 at -80%
Colombian Peso COL$ 32000 $8.47 -43.49% $1.69 COL$ 6400 at -80%
South African Rand R 159.00 $10.83 -27.74% $2.16 R 31.80 at -80%
Hong Kong Dollar HK$ 99.00 $12.73 -15.04% $2.54 HK$ 19.80 at -80%
Taiwan Dollar NT$ 398 $14.28 -4.70% $2.83 NT$ 79 at -80%
Saudi Riyal 47.00 SR $12.53 -16.41% $2.50 9.40 SR at -80%
U.A.E. Dirham 46.00 AED $12.52 -16.45% $2.50 9.20 AED at -80%
Argentine Peso ARS$ 179,99 $1.81 -87.92% $0.36 ARS$ 35,99 at -80%
Israeli New Shekel ₪55.95 $17.44 +16.41% $3.48 ₪11.19 at -80%
Kazakhstani Tenge 2400₸ $5.64 -62.33% $1.12 480₸ at -80%
Kuwaiti Dinar 2.80 KD $9.28 -38.04% $1.85 0.56 KD at -80%
Qatari Riyal 33.99 QR $9.33 -37.72% $1.86 6.79 QR at -80%
Costa Rican Colon ₡6500 $10.34 -30.96% $2.06 ₡1300 at -80%
Uruguayan Peso $U329 $7.51 -49.88% $1.48 $U65 at -80%
CIS - U.S. Dollar $9.99 $9.99 -33.36% $1.99 $1.99 at -80%
South Asia - USD $6.99 $6.99 -53.37% $1.39 $1.39 at -80%
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User Tags

SpaceIndieStealthTop-DownActionRogue-likeStrategySci-fiProcedural GenerationRogue-liteReal-Time with PauseSingleplayerAdventure2DPerma DeathTacticalTop-Down ShooterOpen WorldBullet TimeAction Roguelike

Screenshots

Open link

Additional Information

clienticon c29c2464c80d68e61331483d9714e677052c55cc
clienttga ef2be1c8be9400f0c3cb3c479b593d2343d167d0
icon 186897aa47f73520e6f5e2bd5ca3664360856aa3
logo e4c82e2ebe19c5c9180e4eca043e2045a8c74e55
logo_small e4c82e2ebe19c5c9180e4eca043e2045a8c74e55_thumb
metacritic_name Heat Signature
controller_support full
metacritic_score 79
metacritic_fullurl https://www.metacritic.com/game/pc/heat-signature?ftag=MCD-06-10aaa1f
community_visible_stats Yes
ReleaseState released
Store Release Date 21 September 2017 ()
community_hub_visible Yes
small_capsule
englishcapsule_231x87.jpg
header_image
englishheader.jpg
Associations
0/nameSuspicious Developments
0/typedeveloper
1/nameSuspicious Developments
1/typepublisher
2/nameThe Defenestration Trilogy
2/typefranchise
Primary Genre Indie (23)
Store Genres Action (1), Adventure (25), Indie (23), Strategy (2)
Supported Languages
1 LanguagesInterfaceFull AudioSubtitles
EnglishYesYes
Steam Release Date 21 September 2017 – 16:58:48 UTC ()
Store Asset Modification Time 5 September 2019 – 21:15:00 UTC () (1567718100)
library_assets
library_capsuleen view portrait image
library_heroen view hero background
library_logoen view logo image
logo_position/pinned_positionBottomLeft
logo_position/width_pct96.51810599757516
logo_position/height_pct89.78240302743615
Web Assets
capsule_231x87.jpgLast-Modified: 2 January 2019 – 22:58:44 UTC
capsule_467x181.jpgLast-Modified: 2 January 2019 – 22:58:44 UTC
capsule_616x353.jpgLast-Modified: 2 January 2019 – 22:58:44 UTC
header.jpgLast-Modified: 20 September 2019 – 00:39:00 UTC
library_600x900.jpgLast-Modified: 5 September 2019 – 21:07:58 UTC
library_hero.jpgLast-Modified: 5 September 2019 – 21:07:58 UTC
logo.pngLast-Modified: 5 September 2019 – 21:15:00 UTC
page_bg_raw.jpgLast-Modified: 20 April 2016 – 07:11:52 UTC
review_score 8
review_percentage 94
  • 37 players right now
  • 62 24-hour peak
  • 3,877 all-time peak

Due to constant crawling, charts data is limited. You can login to view full data.

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Lifetime concurrent players on Steam

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Concurrent players

  • 37 players right now
  • 62 24-hour peak
  • 3,877 all-time peak

Owner estimations

Store data

  • 39,900 followers
  • #11813 in top sellers
  • 5,688 positive reviews
  • 327 negative reviews
  • 94.56% positive reviews

Playtime estimations by SteamSpy

  • 0 minutes median playtime in last 2 weeks
  • 6.4 hours median total playtime
  • 0 minutes average playtime in last 2 weeks
  • 5.7 hours average total playtime

Twitch Stats

  • 0 viewers right now
  • 3 24-hour peak
  • 31,793 all-time peak

Steam game hub followers chart

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How many players are playing Heat Signature right now on Steam? There are 37 players in Heat Signature on Steam. Heat Signature player counter. Heat Signature Steam charts.

Bundles that include this app

ID Name % Created
3877 The Suspicious Developments Games Collection -25% No 23 June 2017 – 00:02:42 UTC

Packages that include this app

SubID Name Billing Type Last Update
35480 Heat Signature Developer Comp CD Key 9 September 2017 – 00:09:38 UTC
35481 Heat Signature Store or CD Key 27 May 2021 – 17:00:36 UTC
35482 Heat Signature for Beta Testing CD Key 4 November 2015 – 01:23:52 UTC
205473 Heat Signature Supporter's Edition Store or CD Key 27 May 2021 – 17:00:36 UTC
209527 Steam Sub 209527 CD Key 26 October 2020 – 22:12:46 UTC

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Downloadable Content

AppID Name Last Update
710350 Heat Signature: Edition Upgrade 10 May 2021 – 12:12:23 UTC

Depots

ID Name Max Size OS Extra Info
228982 VC 2008 Redist 9.24 MiB Shared InstallDepot from 228980
228990 DirectX Jun 2010 Redist 98.16 MiB Shared InstallDepot from 228980
268131 Heat Signature Content 190.22 MiB
710350 Heat Signature Supporter Edition Extras (710350) Depot 2.89 GiB DLC 710350

Branches

Name Description Build ID Time Updated
public 6124596 27 January 2021 – 21:44:22 UTC
nextversion Test the next patch 6124596 22 January 2021 – 18:58:01 UTC
prebirthday Play without the Space Birthday Update 2519836 6 October 2018 – 15:14:56 UTC
previousversion Previous major patch 4325219 27 January 2021 – 21:44:06 UTC
private-testing 6124596 22 January 2021 – 18:49:30 UTC

Other

Name Value
overridescddb 1
workshopdepot Heat Signature (268130)

Raw Information

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Launch Options

0. Launch
Executable Heat_Signature.exe
Launch Type Unspecified
Operating System   windows
1. Supporter Edition Extras
Executable Extras Launcher.exe
Launch Type Play %%description%% (option2)
Operating System   windows
Owns DLC Heat Signature: Edition Upgrade (710350)
2. Heat Signature (Compatibility Mode)
Executable Heat_Signature.exe
Arguments -compatibility
Launch Type Play %%description%% (option1)
Operating System   windows

Configuration

Key Value
contenttype 3
installdir Heat Signature

User File System

Key Value
quota 10.00 MiB (10485760)
maxnumfiles 500
savefiles
  • 0/path: Heat_Signature
  • 0/pattern: *
  • 0/recursive: 1
  • 0/root: WinAppDataRoaming

Other apps that reference this app

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History

API name Display name and description Icons
ACH_TUTORIAL End of an Era

Retire Sader Fiasco

ACH_MISSION_HARD Nails

Complete a Hard (or harder) mission

ACH_MISSION_AUDACIOUS Audacity

Complete an Audacious (or harder) mission

ACH_MISSION_MISTAKE Correction

Complete a Mistake mission

ACH_MISSION_PERSONAL Closure

Complete your personal mission

ACH_MISSION_PRACTICE Magic Reality

Complete a practice mission

ACH_MISSION_GHOST Ghost

Complete a Ghost Clause

ACH_MISSION_BLOODLESS Bloodless

Complete a Bloodless Clause

ACH_MISSION_ENIGMA Enigma

Complete an Enigma Clause

ACH_MISSION_SILENCE Silence

Complete a Silence Clause

ACH_MISSION_PACIFIST Pacifist

Complete a Pacifist Clause

ACH_MISSION_ONLY_GUILTY Only The Guilty

Complete an assassination mission without harming any other crew

ACH_MISSION_GHOST_THIEF Ghost Thief

Complete a theft without being seen or harming anyone

ACH_MISSION_CAREFUL_OWNER One Careful Owner

Complete a Hijack mission in a Warzone

ACH_MISSION_OUTSIDE_BOX Outside the Box

Complete an Assassinate mission without entering the ship

ACH_MISSION_CONFLICTED Conflicted Hitman

Deliver an assassination target alive

ACH_THEYLL_LIVE They'll Live

Knock a Capture target through a window

ACH_LIBERATOR Liberator

Liberate a station

ACH_CAULDRON Cauldron of Stars

Start a new galaxy

ACH_BILLIONS_DEAD Billions Dead

Hidden.

ACH_EXTRACTION White Knuckle Extraction

Catch a Rescue target in your pod while they're suffocating in space

ACH_SELF_HELP Self Help

Rescue one of your own characters

ACH_COMING_THROUGH Coming Through

Rescue a friend's character

ACH_LEGEND Legend

Retire as a Living Legend

ACH_SHOOT_SELF I Wouldn't...

Cause a guard with a subverted shield to shoot themselves

ACH_DEFENCELESS Defenceless

Crash a shield

ACH_BUBBLE Living in a Bubble

Reflect a bullet with an emergency shield

ACH_KNOWN_ISSUE Known Issue

Cause a sentry to shoot a guard by subverting it

ACH_GOLD_TEXT Gold Text

Find a unique item

ACH_HEIRLOOM Heirloom

Find an item that belonged to a Steam friend's character

ACH_WELL_DONE Well Done

Hidden.

ACH_POD_ANGEL Angel

Save someone with the Offworld Angel

ACH_POD_BRICK Brick

Break a ship with the Foundry Brick

ACH_POD_COLDFIRE Coldfire

Pass through a ship's vision undetected in the Sovereign Coldfire

ACH_POD_TICK Tick

Teleport to an airlock with the Glitcher's Tick

ACH_DOUBLE_VISITOR Unauthorised Visitation

Use a second Visitor before the first returns you

ACH_VISITOR_PASS Visitor Pass

Acquire a keycard while Visiting

ACH_OBJECT_SPACE Objects in Space

Board a ship without docking your pod

ACH_WEIGHT_LIFTED A Weight Lifted

Be rescued from your captor by the Visitor

ACH_OUT_OF_GAS Out of Gas

Dock at a friendly station while on emergency fuel

ACH_SPACEWALKER Spacewalker

Make it to a station after your pod has been destroyed

ACH_STRANGE_JUSTICE Strange Justice

Cause a guard to shoot themselves by Swapping with them

ACH_LIGHTNING_STRIKE Lightning Strike

Take someone out with a melee attack less than 0.5 seconds after Sidewinding

ACH_DOUBLE_SWORD Nitojutsu

Kill someone with a Shortblade within 1 second of killing someone with a Longblade

ACH_FIASCO_RECKONING The Fiasco Reckoning

Completely eliminate a faction from the galaxy

ACH_END_GAME End Game

Talk to Fiasco after liberating every Stronghold

ACH_TRAIT_WEAK Weak

Complete your personal mission with the Weak trait

ACH_TRAIT_TECHNOPHOBE Technophobe

Complete your personal mission with the Technophobe trait

ACH_TRAIT_GLITCHSICK Glitch Sickness

Complete your personal mission with the Glitch Sickness trait

ACH_TRAIT_PROUD Proud

Complete your personal mission with the Proud trait

ACH_TRAIT_SHAKY Shaky

Complete your personal mission with the Shaky trait

ACH_TRAIT_FRAIL Frail

Complete your personal mission with the Frail trait

ACH_TRAIT_DYING Dying

Complete your personal mission with the Dying trait

ACH_TRAIT_BLACKLISTED Blacklisted

Complete your personal mission with the Blacklisted trait

ACH_VOW_BLOODLESS Bloodless Vow

Complete your personal mission with the Bloodless Vow intact

ACH_VOW_PACIFIST Pacifist Vow

Complete your personal mission with the Pacifist Vow intact

ACH_VOW_GHOST Ghost Vow

Complete your personal mission with the Ghost Vow intact

ACH_MERC_PREY Prey

Take down a Predator

ACH_MERC_VULNERABLE Shields Down

Take down a Defender

ACH_MERC_AMBUSH Ambush

Take down a Tracker

ACH_MERC_DENIED Jam

Take down a Jammer

ACH_REROUTED Rerouted

Hack a telepad to glitch someone into space

ACH_WEEK_STREAK Week Streak

Play the Daily Challenge every day for 7 consecutive days

ACH_GOOD_DAY A Good Day

Finish all three missions in a Daily Challenge

ACH_PERFECT_DAY A Perfect Day

Finish all three missions in a Daily Challenge with no penalties or purchases

ACH_MISSION_GLORY_1 Glorious I

Complete a Glory I mission

ACH_MISSION_GLORY_2 Glorious II

Complete a Glory II mission

ACH_MISSION_GLORY_3 Glorious III

Complete a Glory III mission

ACH_MISSION_GLORY_4 Glorious IV

Complete a Glory IV mission

ACH_MISSION_GLORY_5 Glorious V

Complete a Glory V mission

Community Items

View Steam Points Shop
Level 1
Contractor
Level 2
Veteran
Level 3
Specialist
Level 4
Elite
Level 5
Legend
Level foil
Moonhead
Genie 'Hands Off' Whiteblood
August 'Glitch Thief' Dust
Antares 'Catch' Kuiper
Lyra 'Vanishing Corpse' Chalamala
Cascara 'Human Shield' Rotanev
Caeli 'Jailbreak' Havill
Polaris 'Butterfingers' Cherry
Ferris 'Swapshot' Harris
The Breacher
500 points
The Brick
500 points
The Tick
500 points
The Angel
500 points
The Coldfire
500 points
Booster pack 1

Technical Item Data

Item key values

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  • level_images/2: f746e0d1a9327a18a22f2fb5128d6fbb662080ea.png
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  • level_images/5: dd15fa75f5861abf14581f1bf89ff53f08d7f712.png
  • level_images/foil: 18c82cbe86f4c86ddebc2e71fc09a005fa08139d.png
  • level_names/1: Contractor
  • level_names/2: Veteran
  • level_names/3: Specialist
  • level_names/4: Elite
  • level_names/5: Legend
  • level_names/foil: Moonhead

Item data

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  • item_class: 1
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Item data

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  • item_description: Some people are legends for what they did. Genie is famous for doing nothing at all. All he did, all he had to do, was walk into a room. And set into motion a chain of events that killed five people without him lifting a finger. He was seen, immediately, by a guard who promptly fired on him. At the sound of the gunshot, the guard's friends in the adjoining room immediately glitch-dashed to the danger. They glitch-dashed so fast the bullet hadn't even hit yet. They glitch-dashed in front of the bullet. This was fine. The guard in the line of fire had a shield. The bullet hit the shield, and bounced back, toward - not the firer, no, this was worse. The window. The glass shattered and all four guards were instantly spaced, leaving Genie staring, stunned, at an empty room. Player: @Poulatorus
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Item data

  • active: true
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  • item_description: A Sidewinder teleporter can't get you through doors: it can only take you to places you have a clear path to. And a Swapper teleporter can't get you into an empty room: it needs someone to swap with. A guard with a keycard can certainly get you into a locked room, but you can't lure him in unless you're already there. But August had an idea. The guard didn't need to ever set foot in the room for this to work. He stood in front of the locked door, close enough for it to deny his credentials, then swapped with the guard. This solved one problem and created two more. The guard found himself involuntarily right next to the door he had clearance to open, spinning around in confusion, and it opened for him. But now August was in a room full of the guard's friends, and the door would close again any second. But now there IS a clear path. And with a Sidewinder, that's all you need. One click took him out of the death room before the guards could react, behind the baffled keycard guard, and into the security room with his objective. Player: Dan Gaffney
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  • item_name: August 'Glitch Thief' Dust
  • item_series: 1
  • item_title: August 'Glitch Thief' Dust
  • type: 14

Item data

  • active: true
  • item_class: 2
  • item_description: Kuiper had him: the man who tortured his son, slung over his shoulder. It was almost done. All he had to do now was carry him past the hail of gunfire from ten angry guards - doable - and past this shielded guard directly in his path - less doable. But Kuiper saw it coming, and Kuiper had a plan. He threw the unconscious body directly at the guard. This, alone, achieved nothing - shields can withstand grenades, limp humans are not a concern. But the body would never hit the shield. Because next, Kuiper used his Swapper. Not on the body, but on the guard. Kuiper switched places with him just in time to catch the body coming his way, and ran on while the baffled guard watched a hail of gunfire bounce harmlessly off his shield. Player: Zetty
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  • item_name: Antares 'Catch' Kuiper
  • item_series: 1
  • item_title: Antares 'Catch' Kuiper
  • type: 15

Item data

  • active: true
  • item_class: 2
  • item_description: It takes guts to teleport into a room and throw a shortblade at the only person rigged with explosives. But guts, Lyra had. She also had a Visitor, which was how she got in. Her knife hit home, the guard exploded, and the explosion took out every other guard in the room - and Lyra. It was a bold opening move. Now Lyra is lying in a room full of dead guards, bleeding out, with every other guard on the ship running to the source of the noise, fast. But even unconscious, Lyra has some moves. She came here with a Visitor, and if there's one universal cosmic truth, it's that a Visitor always pulls you back. It doesn't care if you're conscious. So Lyra's bleeding body vanishes out of the room, just as a crowd of guards burst in to figure out what the hell happened here. Player: Ian Frank
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  • item_name: Lyra 'Vanishing Corpse' Chalamala
  • item_series: 1
  • item_title: Lyra 'Vanishing Corpse' Chalamala
  • type: 16

Item data

  • active: true
  • item_class: 2
  • item_description: Cascara's mission was to capture Cleone Forrest, alive. She was close. She'd taken out the captain, found her target, took aim, and fired. WAIT! NO! To say Cascara was a quick-thinker would perhaps be too generous. She had, after all, just shot at the person she was sent to take in alive. But she was a selective quick-thinker. In the limitless time she had to prepare and execute a plan for this mission, she didn't think to remind herself of her objective. In the time between her bullet leaving the muzzle of her gun and it striking the person she was supposed to be taking alive, though, she did. It wasn't too late. It was extremely, ridiculously, comically late, but it wasn't TOO late. She had one option, and it wasn't good. But the mission comes first. The mission she didn't entirely read or remember comes first. So with a wince, she equipped her Sidewinder and teleported in front of the bullet. There's a long, noble history of brave agents diving in front of bullets to save presidents, witnesses, loved ones, or their comrades in arms. For diving in front of her own bullet, to save the person she forgot she wasn't meant to kill, Cascara didn't think she'd be added to that list. But, she reflected as her target carried her bleeding body to the airlock, she'd probably be added to some kind of list. Player: Jediotty
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  • item_name: Cascara 'Human Shield' Rotanev
  • item_series: 1
  • item_title: Cascara 'Human Shield' Rotanev
  • type: 17

Item data

  • active: true
  • item_class: 2
  • item_description: Caeli's sister was always in trouble. But getting herself locked in a cell in the middle of massive and heavily guarded Foundry ship, this was next level. Getting to her was going to be a nightmare. Unless... Caeli flew a Coldfire. It was almost undetectable. And she knew roughly where in the ship her sister was being kept. And she had a Swapper. This could work. It took a bit of bumping around and judging the angle, but eventually she was confident enough to eject herself right under the ship. As she passed her sister's cell, she aimed blind and hit the Swapper. Bwap! She was in prison. And her sister was suffocating in space. This was an excellent plan. She remote-controlled her Coldfire to catch her sister with 4 seconds of oxygen to spare. She was out of trouble. And Caeli was back in it - locked in a cell in the middle of massive and heavily guarded Foundry ship. But Caeli was always in trouble too. She was just better at getting out of it. Player: @cinderBlock6
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  • item_name: Caeli 'Jailbreak' Havill
  • item_series: 1
  • item_title: Caeli 'Jailbreak' Havill
  • type: 18

Item data

  • active: true
  • item_class: 2
  • item_description: It takes talent, guts, and first rate equipment to break into a Siege ship, get to its cockpit, and set it on a collision course with an enemy stronghold before the guards take you out. Cherry did it. Getting out alive is even harder. You have a very short window to escape before the super fast, super powerful ship crashes into the super tough, super well defended stronghold and kills everyone on board. Cherry did it. The only easy part of taking out a stronghold is not breaking the siege ship. It would be hard to do that if you were trying. You can even blow up any single module on the ship, as long as it's not the cockpit, and it would still make it to the stronghold just fine. And to blow up the cockpit alone is wildly unlikely, you'd have to- Cherry did it. They... it's not clear if 'dropped' is the right word, but mistakes were made and an armed breach grenade remained in the cockpit after they vacated it. They did the one thing you must not do to the one module you must not do it to, and the whole ship was disabled. Navigation was shot, and it sailed by the stronghold without making a scratch. Cherry became a legend. Of sorts. Player: @MOOMANiBE
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  • item_name: Polaris 'Butterfingers' Cherry
  • item_series: 1
  • item_title: Polaris 'Butterfingers' Cherry
  • type: 19

Item data

  • active: true
  • item_class: 2
  • item_description: As a ship’s security guard, especially as an armoured elite, you have to be ready for anything. This one saw Harris coming. He saw an Offworld Angel coming at his ship’s broken window full burn, and even though he knew it couldn’t dock, he was ready for whatever other nonsense they were about to try. At the moment of impact, Harris hit eject. He threw himself from his pod, through the pressure-retention field, and skidded to a halt directly in front of the guard. The guard didn’t flinch. He fired. And Harris swapped with him. The guard was not ready for this. He suddenly found himself staring at the blue glow of the forcefield Harris just came through. He couldn’t process the situation fast enough to realise what would happen next: his own bullet hit him in the back of the head. His heavy armour saved him from the lethal impact, but the force was just enough to nudge him one step forwards – into the pressure field. What we don’t know is if, in the 15 seconds between being flung into the icy void and asphyxiating, he had time to figure out what the hell just happened. Player: Ferris Harris
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  • item_name: Ferris 'Swapshot' Harris
  • item_series: 1
  • item_title: Ferris 'Swapshot' Harris
  • type: 3

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 2
  • defid: 6684
  • internal_description: The Breacher
  • item_class: 3
  • item_description: The Breacher pod is a specialised shuttle-class vessel with peerless acceleration and an extremely faint heat signature when idle. Although it's too small to carry any anti-ship armament, its bespoke docking interface is designed specifically to override other ship's airlock security measures: both software and, where necessary, hardware. Basically, it's a spaceship that can break into spaceships.
  • item_image_large: d41c5023d5f7a1a7c3b4a9f0705e9f3214ba5638.jpg
  • item_name: The Breacher
  • item_title: The Breacher
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1536108584
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 4
  • defid: 6690
  • internal_description: The Brick
  • item_class: 3
  • item_description: The Brick exemplifies all the core tenets of Foundry's engineering style: peerless construction, absurd brute force, and it breaks every time you use it.
  • item_image_large: c405b83b405e5b4c098cf2c0e419c7ecb8775d9e.jpg
  • item_name: The Brick
  • item_title: The Brick
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
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  • timestamp_created: 1536108589
  • timestamp_updated: 1593643659
  • type: 1
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Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 5
  • defid: 6697
  • internal_description: The Tick
  • item_class: 3
  • item_description: Docking with an enemy spaceship in flight is a tricky, sensitive business. The Glitchers have solved it the way the Glitchers solve everything: they teleport instead.
  • item_image_large: 50caf0d3ead1fbdadfe20cea2899ae030597cf5c.jpg
  • item_name: The Tick
  • item_title: The Tick
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1536108594
  • timestamp_updated: 1593643659
  • type: 1
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Item data

  • active: true
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  • bundle_discount: 0
  • community_item_type: 6
  • defid: 6702
  • internal_description: The Angel
  • item_class: 3
  • item_description: Offworld Security are known for refusing to kill their enemies, but they're not keen on their own people dying either. The Angel is better at catching you, and better at keeping you alive.
  • item_image_large: 60cc989368afd1b9a0cb9496f8776c221e052d3c.jpg
  • item_name: The Angel
  • item_title: The Angel
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1536108577
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 7
  • defid: 6708
  • internal_description: The Coldfire
  • item_class: 3
  • item_description: Hiding your heat signature in space is virtually impossible, but with the Coldfire Sovereign found a way to make it almost impossible to distinguish from background radiation. Granted, it took billions and by the time it was field ready almost no-one was using heat sensors anymore, but the Coldfire sells well anyway because it also looks really cool.
  • item_image_large: 40380d2c79158c9e2a5c71b6105e2139eab548a2.jpg
  • item_name: The Coldfire
  • item_title: The Coldfire
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1536108544
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 8
  • defid: 6718
  • internal_description: The Tick
  • item_class: 4
  • item_description: Docking with an enemy spaceship in flight is a tricky, sensitive business. The Glitchers have solved it the way the Glitchers solve everything: they teleport instead.
  • item_image_large: 18518397e84bda03d5798558ed7bcec14afb5eee.png
  • item_image_small: 7685c6d3f8c4072bcb0a1cc70a6911006b2335e8.png
  • item_name: :glitcherstick:
  • item_title: :glitcherstick:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1532250758
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 9
  • defid: 6728
  • internal_description: The Coldfire
  • item_class: 4
  • item_description: Hiding your heat signature in space is virtually impossible, but with the Coldfire Sovereign found a way to make it almost impossible to distinguish from background radiation. Granted, it took billions and by the time it was field ready almost no-one was using heat sensors anymore, but the Coldfire sells well anyway because it also looks really cool.
  • item_image_large: 66ec63fdd5d52f44ebaf1faca92ef28b7f6a871c.png
  • item_image_small: 03f47996afcd7f1ad16289fb1c939656dee748d6.png
  • item_name: :sovereigncoldfire:
  • item_title: :sovereigncoldfire:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
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  • timestamp_created: 1532250813
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 10
  • defid: 6736
  • internal_description: The Angel
  • item_class: 4
  • item_description: Offworld Security are known for refusing to kill their enemies, but they're not keen on their own people dying either. The Angel is better at catching you, and better at keeping you alive.
  • item_image_large: 0facf27e705ad48f6510522a8ae93d12c630b7d3.png
  • item_image_small: 69aeca2ee0a3b15b2bee945c84b1cd93196b951d.png
  • item_name: :offworldangel:
  • item_title: :offworldangel:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1532250858
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 11
  • defid: 6743
  • internal_description: The Brick
  • item_class: 4
  • item_description: The Brick exemplifies all the core tenets of Foundry's engineering style: peerless construction, absurd brute force, and it breaks every time you use it.
  • item_image_large: bbe61a57520948f9cca4dc80a588bb9b92ef6249.png
  • item_image_small: 5b9b0ec2de44e511617b2e61ac7cdb80aa8060c5.png
  • item_name: :foundrybrick:
  • item_title: :foundrybrick:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1532250915
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 12
  • defid: 6749
  • internal_description: The Breacher
  • item_class: 4
  • item_description: The Breacher pod is a specialised shuttle-class vessel with peerless acceleration and an extremely faint heat signature when idle. Although it's too small to carry any anti-ship armament, its bespoke docking interface is designed specifically to override other ship's airlock security measures: both software and, where necessary, hardware. Basically, it's a spaceship that can break into spaceships.
  • item_image_large: a2bd3b6da8085dd7b97fe47d0cea8384286bcb74.png
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  • item_name: :breacherpod:
  • item_title: :breacherpod:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1532250972
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

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  • type: 20
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