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App ID 265120
App Type Game
Developer
Publisher Headup
Supported Systems Windows
Last Change Number 11641428
Last Record Update 28 October 2020 – 13:13:55 UTC ()
Release Date 26 September 2014 – 16:18:18 UTC ()

Slip into the role of Daniel Hanson, commander of the first mission to a remote planet called Meridian. Assured of the fact that the planet is uninhabited, the unexpected reception of a distress call from the surface could mean many things, none of which you are prepared for.

Store Prices

Currency Current Price Converted Price Lowest Recorded Price
U.S. Dollar $1.39 at -80% $1.39 $1.04 $1.04 at -85%
British Pound £0.99 at -80% $1.32 -4.97% $0.98 £0.74 at -85%
Euro 1,39€ at -80% $1.57 +13.20% $1.12 0,99€ at -80%
Russian Ruble 33 ₽ at -80% $0.43 -68.58% $0.33 25 ₽ at -85%
Brazilian Real R$ 2,79 at -80% $0.49 -64.22% $0.37 R$ 2,09 at -85%
Japanese Yen ¥ 139 at -80% $1.22 -11.76% $0.91 ¥ 104 at -85%
Indonesian Rupiah Rp 11999 at -80% $0.83 -40.11% $0.62 Rp 8999 at -85%
Malaysian Ringgit RM3.40 at -80% $0.80 -42.30% $0.60 RM2.55 at -85%
Philippine Peso ₱45.99 at -80% $0.91 -34.48% $0.68 ₱34.49 at -85%
Singapore Dollar S$1.50 at -80% $1.09 -21.30% $0.81 S$1.12 at -85%
Thai Baht ฿33.80 at -80% $1.00 -27.82% $0.75 ฿25.35 at -85%
Vietnamese Dong 18000₫ at -80% $0.79 -42.93% $0.59 13500₫ at -85%
South Korean Won ₩ 1500 at -80% $1.25 -9.76% $0.93 ₩ 1120 at -85%
Turkish Lira ₺2,60 at -80% $0.20 -84.95% $0.15 ₺1,95 at -85%
Ukrainian Hryvnia 25₴ at -81% $0.92 -33.62% $0.70 19₴ at -85%
Mexican Peso Mex$ 15.99 at -80% $0.72 -47.50% $0.54 Mex$ 11.99 at -85%
Canadian Dollar CDN$ 1.55 at -80% $1.21 -12.82% $0.90 CDN$ 1.16 at -85%
Australian Dollar A$ 1.99 at -80% $1.41 +1.98% $1.06 A$ 1.49 at -85%
New Zealand Dollar NZ$ 1.71 at -80% $1.16 -16.10% $0.87 NZ$ 1.28 at -85%
Norwegian Krone 10,00 kr at -80% $1.10 -20.69% $0.82 7,50 kr at -85%
Polish Zloty 5,09zł at -80% $1.22 -12.04% $0.91 3,82zł at -85%
Swiss Franc CHF 1.40 at -80% $1.51 +9.05% $1.13 CHF 1.05 at -85%
Chinese Yuan ¥ 5.60 at -80% $0.87 -36.98% $0.62 ¥ 4 at -86%
Indian Rupee ₹ 63 at -80% $0.83 -39.61% $0.62 ₹ 47 at -85%
Chilean Peso CLP$ 800 at -80% $0.96 -30.83% $0.72 CLP$ 600 at -85%
Peruvian Sol S/.4.19 at -80% $1.03 -25.20% $0.77 S/.3.14 at -85%
Colombian Peso COL$ 3340 at -80% $0.84 -39.44% $0.63 COL$ 2505 at -85%
South African Rand R 15.20 at -80% $0.93 -32.81% $0.70 R 11.40 at -85%
Hong Kong Dollar HK$ 11.60 at -80% $1.48 +7.01% $1.11 HK$ 8.70 at -85%
Taiwan Dollar NT$ 41 at -80% $1.47 +5.84% $1.11 NT$ 31 at -85%
Saudi Riyal 4.80 SR at -80% $1.27 -7.94% $0.95 3.60 SR at -85%
U.A.E. Dirham 4.80 AED at -80% $1.30 -5.98% $0.98 3.60 AED at -85%
Argentine Peso ARS$ 18,99 at -80% $0.18 -86.44% $0.14 ARS$ 14,24 at -85%
Israeli New Shekel ₪5.19 at -80% $1.63 +17.28% $1.22 ₪3.89 at -85%
Kazakhstani Tenge 280₸ at -80% $0.64 -53.83% $0.48 210₸ at -85%
Kuwaiti Dinar 0.29 KD at -80% $0.95 -31.09% $0.69 0.21 KD at -86%
Qatari Riyal 3.59 QR at -80% $0.98 -29.07% $0.73 2.69 QR at -85%
Costa Rican Colon ₡660 at -80% $1.03 -25.78% $0.77 ₡495 at -85%
Uruguayan Peso $U33 at -80% $0.74 -46.27% $0.54 $U24 at -85%
CIS - U.S. Dollar $0.99 at -80% $0.99 -28.78% $0.74 $0.74 at -85%
South Asia - USD $1.39 at -80% $1.39 $1.04 $1.04 at -85%
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User Tags

StrategyRTSIndieSci-fiSingleplayerEarly AccessMultiplayer

Screenshots

Open link

Additional Information

clienticon 31f6387a3145a55acd86d223b4f68d6de3f27342
clienttga 04c5633e5b7ddd06f515e55d9c300136ad7a26e0
icon 44f23be8ffe246a2a8d5d7d36ee0b32160227ebd
logo 33db68eabe196b89b4d8805825efde4abaf2baa5
logo_small 33db68eabe196b89b4d8805825efde4abaf2baa5_thumb
metacritic_name Meridian: New World
metacritic_score 43
metacritic_fullurl https://www.metacritic.com/game/pc/meridian-new-world?ftag=MCD-06-10aaa1f
community_visible_stats Yes
workshop_visible Yes
ReleaseState released
Store Release Date 4 April 2014 ()
community_hub_visible Yes
small_capsule
englishcapsule_231x87.jpg
header_image
englishheader.jpg
Associations
0/nameElder Games
0/typedeveloper
1/nameHeadup
1/typepublisher
Primary Genre Strategy (2)
Store Genres Indie (23), Strategy (2)
Supported Languages
7 LanguagesInterfaceFull AudioSubtitles
EnglishYesYesYes
GermanYesYes
CzechYesYes
PortugueseYesYes
FrenchYesYes
HungarianYesYes
RussianYesYes
Steam Release Date 26 September 2014 – 16:18:18 UTC ()
Original Release Date 4 April 2014 – 07:00:00 UTC () (1396594800)
Store Asset Modification Time 4 February 2015 – 10:08:45 UTC () (1423044525)
Web Assets
capsule_231x87.jpgLast-Modified: 4 February 2015 – 10:51:47 UTC
capsule_467x181.jpgLast-Modified: 4 February 2015 – 10:51:47 UTC
capsule_616x353.jpgLast-Modified: 4 February 2015 – 10:51:47 UTC
header.jpgLast-Modified: 4 February 2015 – 10:51:48 UTC
review_score 5
review_percentage 48
Detected Technologies (?) Engine.XNA
  • 0 players right now
  • 2 24-hour peak
  • 473 all-time peak

Due to constant crawling, charts data is limited. You can login to view full data.

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Lifetime concurrent players on Steam

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Concurrent players

  • 0 players right now
  • 2 24-hour peak
  • 473 all-time peak

Owner estimations

Store data

  • 2,525 followers
  • 237 positive reviews
  • 255 negative reviews
  • 48.17% positive reviews

Playtime estimations by SteamSpy

  • 0 minutes median playtime in last 2 weeks
  • 3.0 hours median total playtime
  • 0 minutes average playtime in last 2 weeks
  • 2.4 hours average total playtime

Twitch Stats

  • 0 viewers right now
  • 0 24-hour peak
  • 39 all-time peak

Steam game hub followers chart

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How many players are playing Meridian: New World right now on Steam? There are 0 players in Meridian: New World on Steam. Meridian: New World player counter. Meridian: New World Steam charts.

Bundles that include this app

ID Name % Created
225 Headup Games Complete -15% No 15 June 2017 – 05:02:03 UTC
1460 The Meridian Bundle -30% No 7 September 2016 – 15:02:11 UTC

Packages that include this app

SubID Name Billing Type Last Update
34517 Merdian: New World Developer Comp CD Key 4 November 2015 – 01:23:52 UTC
34518 Meridian: New World Store or CD Key 24 November 2021 – 19:26:32 UTC
34519 Merdian: New World for Beta Testing CD Key 4 November 2015 – 01:23:52 UTC
40170 Meridian: New World Contributor Pack Store or CD Key 24 November 2021 – 19:26:09 UTC
41129 Meridian: New World Gift Gift 30 June 2021 – 18:22:03 UTC
424718 Meridian: Squad 22 + Meridian: New World Store or CD Key 13 January 2020 – 21:46:36 UTC

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Downloadable Content

AppID Name Last Update
288240 Meridian Video and Soundtrack (Meridian: New World Video and Soundtrack) 10 January 2020 – 22:13:03 UTC
288980 Meridian Bonus Content 13 January 2020 – 21:46:13 UTC

Depots

ID Name Max Size OS Extra Info
228982 VC 2008 Redist 9.24 MiB Shared InstallDepot from 228980
228990 DirectX Jun 2010 Redist 98.16 MiB Shared InstallDepot from 228980
229002 .NET 4.0 Redist 48.11 MiB Shared InstallDepot from 228980
229012 XNA 4.0 Redist 6.73 MiB Shared InstallDepot from 228980
265121 Merdian: New World Content 998.50 MiB
288240 Meridian Video and Soundtrack 478.54 MiB DLC 288240
288980 Meridian Bonus Content 1.16 GiB DLC 288980

Branches

Name Description Build ID Time Updated
public 1598532 30 January 2017 – 11:08:28 UTC
development Testing Branch 395700
press Press Build 395700

Other

Name Value
overridescddb 1

Raw Information

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Launch Options

0. Launch
Executable Meridian - New World.exe
Launch Type Unspecified
Operating System   windows
CPU Architecture 32-bit only

Configuration

Key Value
contenttype 3
installdir Meridian - New World

User File System

Key Value
quota 762.94 MiB (800000000)
maxnumfiles 1000
savefiles
  • 0/path: /MeridianSaves/Save
  • 0/pattern: *.mnwsave
  • 0/platforms/1: Windows
  • 0/root: WinMyDocuments

Save File Locations

Based on the configuration above, this is where we think the save files are located.

Read more about cloud saves in Steamworks documentation.

Platform Path Pattern
Windows %USERPROFILE%/My Documents//MeridianSaves/Save *.mnwsave

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History

Crunching history, just for you…

API name Display name and description Icons
Expand Can't sit still...

Expand to a new location.

Meet Nice to meet you

Meet the enemy in the first mission.

Healing Medic!

Produce a Scout with healing.

Forests_H Lumberjack

Beat a hard AI on 'Forests'.

Frozen_H En garde

Beat a hard AI on 'Frozen Duel'.

Rush Rush hour

Beat a hard AI on any 1v1 skirmish map in less than 10 minutes.

Lvl2_Fast That was fast!

Finish the first mission in less than 15 minutes.

Hero Hero in town

Do not lose any turrets in the first mission until the final battle.

EightSurvive Survivors

Do not lose a single trooper in the first trooper simulation.

Flawless Flawless

Do not lose a single unit in the initial raid of the second mission.

KillAll Shiny! Let's be bad guys.

Destroy all enemies before taking out the last Power Plant in the second mission.

Log1 You shouldn't have seen that!

Read Jenny's first personal log entry.

20kShardium Shardium Collector

Mine 20 000 Shardium in a skirmish match.

30kShardium Shardium Hoarder

Mine 30 000 Shardium in a skirmish match.

10Lost Little-loser

Win a skirmish match by not losing more than 10 units.

Lvl5 There's a brand New World

Reach commander level 5.

Lvl10 There's still a lot to improve

Reach commander level 10.

ChimeraFast Chimera rush

Accomplish the second Chimera simulation in less than 1:20.

ScoutFast Scout rush

Accomplish the first Scout simulation in less than 35 seconds.

TC_Choice You asked for it!

Choose to take out the Turret Centers at the beginning of the third mission.

Air_Choice That's not gonna fly

Choose to take out the Landing Pads at the beginning of the third mission.

Grnd_Choice You and what army?

Choose to take out the Light Factories at the beginning of the third mission.

TurretBuilder So far, so good

Reach wave 15 in the Turret Defense with 6 Turrets.

TurretDefender That's the way to do it!

Finish the Turret Defense with 8 Turrets.

DecideFight Seriously?!

Destroy the enemy base at the end of the third mission.

Desert_H Desert Eagle

Beat a hard AI on 'Desert Warfare'.

Battlefield_H Veteran

Beat a hard AI on 'Battlefield'.

LabyrinthCleaner Labyrinth Cleaner

Kill all enemy units in the Labyrinth.

LabyrinthExpand Confinement Broken

Build two new Shardium Mines during the fourth mission.

LabyrinthSaver Saved the day!

Do not lose more than 10 units during the fourth mission.

AirbaseMissions Perfectionist

Complete all mission objectives in the fifth mission.

AirbaseTactician Tactician

Do not lose more than 5 Fighters in the fifth mission.

AirbaseScience Patron of Sciences

Research all available tech in the fifth mission.

ScoutProtector Scout Protector

Do not lose a single Scout in the second Scout simulation.

Breeze_H Ice breaker

Beat a hard AI on 'Breeze'.

Lvl20 There's something nice here

Reach commander level 20.

Expander All your base are belong to us!

Expand to three locations in a skirmish match.

MaxOut Maxed out

Get 60/60 food in a skirmish match.

ChimeraSaver Chimera Saver

Do not lose a single Chimera in the third Chimera simulation.

FastStorages 7200 RPM

Capture all Storages and defend them in 30 minutes in the sixth mission.

Elevator Elevator Music

Visit Cole after the fifth mission.

Log2 You REALLY shouldn't have seen that!

Read Jenny's personal log entry after the fifth mission.

Strategist Strategist

Do not lose more than 20 units in the seventh mission.

TwoExpand It's all mine!

Own a total of three Shardium Mines by the end of the seventh mission.

Both I can do both!

Own a Landing Pad and a Heavy Factory by the end of a skirmish match.

LongMatch You took your time

Play a skirmish match for over one hour.

Produce Producer

Produce at least 25 units in a single skirmish match.

MassProduce Mass Producer

Produce at least 50 units in a single skirmish match.

Lvl30 There's nothing you can't do

Reach commander level 30.

Conflict_H Conflict solver

Beat a hard AI on 'Conflict'.

Vanguard I got what it takes

Produce a Vanguard

VanguardCharged Show 'em who's boss!

Own a fully charged Vanguard

Aggressive Aggressive

Have at least two Shardium Mines in the first 10 minutes of a skirmish match.

Economy Economy Master

Collect at least 1200 Shardium in the first 10 minutes of a skirmish match.

HFighterRail Heavily armed

Own a Heavy Fighter equipped with Railguns.

ChargeChimera Early Game Master

Own at least five Chimeras with Charger Cannons in the first 10 minutes of a skirmish match.

Perfect Flawless Victory

Do not lose a single unit in a skirmish match.

CreditsList We made this happen

Watch the entire credits video.

Complex Complex problems

Enter the Complex.

Catherine An Ally

Rescue Catherine Morgan from the Complex.

TrueSurvivor True Survivors

Do not lose a single Trooper until the final battle in the Complex.

Escapist Escapist

Rescue the Heavy Chimeras during the Escape mission.

EscapeFast Run Forrest, Run!

Finish the tenth mission in less than 20 minutes.

DaOP_HFactLPad Outpost Economy

Construct both a Heavy Factory and a Landing Pad during mission 11.

DaOP_MaxFood Outpost Food Supply

Use 30/30 food during mission 11.

DaOP_HFighters Outpost Preparations

Own nine Heavy Fighters during mission 11.

DaOP_Fast Wind Fast

Finish mission 11 in less than an hour.

MasterTact Master Tactician

Do not lose a single unit on board the Magellan.

GoodDecisions Loyalty Master

Gain 12/11 crew loyalty.

SimulCompl Simulation Completionist

Accomplish all simulation missions.

JennySurvive She's here to stay

Gain Jenny's loyalty and keep her alive until the end of the game.

Blockade_H Blocked

Beat a hard AI on 'Blockade'.

NewWorld_H You're on Meridian

Beat a hard AI on 'New World'.

Lvl40 Almost there!

Reach commander level 40.

Lvl45 There can be only one

Reach commander level 45.

Cliffhanger_H Ended on a Cliffhanger

Beat a hard AI on 'Cliffhanger'.

Cornered_H Fight like a cornered beast

Beat a hard AI on 'Cornered'.

Heavy_Chimera_Amount Heavy army

Own six Heavy Chimeras during a skirmish match.

Traces_0 Fast tracking

Accomplish the 'Traces of Squad 22' mission in under 15 minutes.

Traces_1 Traces of the past

Own four Manticores in the 'Traces of Squad 22' mission.

Traces_2 Expansion Pack

Build a second Shardium Mine in the 'Traces of Squad 22' mission.

Traces_Skr_0 I like this new one!

Beat a skirmish map by producing Manticores and nothing else.

Traces_Skr_1 Suicidal

Lose a skirmish map in under 5 minutes.

Community Items

View Steam Points Shop
Level 1
Meridian Explorer Badge
Level 2
Meridian Colonist Badge
Level 3
Meridian Corporal Badge
Level 4
Meridian Sergeant Badge
Level 5
Meridian Commander Badge
Level foil
Meridian Council High-Guard Badge
Trooper
Chimera
Scout
Fighter
Light Tank
Bomber
Heavy Chimera
Heavy Fighter
:ChimeraMech:
100 points
:FighterMKII:
100 points
:HeavyTrooper:
100 points
:AutoSentinel:
100 points
:BomberMKI:
100 points
Booster pack 1

Technical Item Data

Item key values

  • level_images/1: 2edc85e756680229bc3d7c30b104db982c151891.png
  • level_images/2: 3d9a6301249a62a1785288cfc897970ae894151b.png
  • level_images/3: e889d996114adbf089dca5c4689d73251fe49d1e.png
  • level_images/4: 025cc9d579f2543c192824aa7637e60235aedf7d.png
  • level_images/5: 7bf3326a920acc91368eabafcf0d221ac9209f88.png
  • level_images/foil: e847729b672cadd711fee5a5c38c9fb9921a37d4.png
  • level_names/1: Meridian Explorer Badge
  • level_names/2: Meridian Colonist Badge
  • level_names/3: Meridian Corporal Badge
  • level_names/4: Meridian Sergeant Badge
  • level_names/5: Meridian Commander Badge
  • level_names/foil: Meridian Council High-Guard Badge

Item data

  • active: true
  • item_class: 1
  • item_description:
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  • type: 1

Item data

  • active: true
  • item_class: 2
  • item_description: After the Great Crisis, the production of the TRS-2 infantry armor was stopped. It was later improved and its production was resumed shortly before the colonization experiment started. The TRS-2 armor was not modified in any way since then, it is still the original product designed back on Earth.
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  • item_image_large: 94aa93c0e6b3d0bebcf5f7cfb7f55e618b055606.jpg
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  • item_movie_mp4:
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  • item_name: Trooper
  • item_series: 1
  • item_title: Trooper
  • type: 2

Item data

  • active: true
  • item_class: 2
  • item_description: The Chimera MK I was originally designed as a way to alleviate most of the difficulties of mining resources on Earth. This type of mech has various automatic behaviors, making it capable of carrying out basic tasks on its own, unmanned. The Chimera is mostly used for mining resources on Meridian as well, although it can also be used as a weapon if equipped as such. Should a Chimera mech ever be used in combat, it would be effective albeit unstable as its armor was not designed for that purpose.
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  • item_image_composed_foil: IzMF03bk9WpSBq-S-ekoE33L-iLqGFHVaU25ZzQNQcXdA3g5gMEPvUZZEfSMJ6dESN8p_2SVTY7V2NsJwXIOmChCIzb02ClObexhPdnHhgz2oOWIQXegMGaVKifYGAY6TucLPD3Y_TCh5-SUF22dEu4qRQBQLvdS-jBJNZqXf0xqwtVUuWG9hXt0Excvd5hAdQ7vnidBNeUmmidFdZkAyHD5J5PQ0QpmbUI_WezhVOiRPNejl3khQ1o5SLZcaYkVtMhhAA
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  • item_movie_mp4:
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  • item_name: Chimera
  • item_series: 1
  • item_title: Chimera
  • type: 3

Item data

  • active: true
  • item_class: 2
  • item_description: The Scout, or “healing Scout” as the Earth leaders refer to it was a failed attempt to design and construct a vehicle which could repair any armor in its immediate vicinity. The initial experiments failed, and even after the third version, the Scout AI could not tell enemy armor from allied armor, therefore proved to be useless. It seems that all issues with these experiments were solved by the inhabitants of Meridian, as the healing Scout is perfectly functional, even repairing infantry armor.
  • item_image_composed: IzMF03bk9WpSBq-S-ekoE33L-iLqGFHVaU25ZzQNQcXdA3g5gMEPvUZZEfSMJ6dESN8p_2SVTY7V2NsJwXIOmChCIzb02CleZup5LI3PzQT8pL_cTHGhPDLCf3KMTw9qSeZXPTza-zL2tuSdQ23AQOwkFwEMePNSpGRPI4nXaARvi8VfrneHnkl8GRN1IccTdV3smXAQMLkjkSRBfZhanSbycMfbhgw2b0U_XbDlU-2RPYOsxTFkA01xWa0YV6wI-Kk
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  • item_movie_mp4:
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  • item_movie_webm:
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  • item_name: Scout
  • item_series: 1
  • item_title: Scout
  • type: 4

Item data

  • active: true
  • item_class: 2
  • item_description: The Fighter MK II is a versatile air unit. Its predecessor was designed decades before the Great Crisis because the Earth Leadership was already preparing for the worst and they needed a military action that would signify their strength. They used the only Fighter MK I ever built to take out the headquarters of a small resistance group. The price of the plane was way too much compared to its capabilities and it would have been highly ineffective in an actual battle. However, the upgraded Fighter MK II is much more efficient and was primarily designed for the Meridian expedition.
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  • item_name: Fighter
  • item_series: 1
  • item_title: Fighter
  • type: 5

Item data

  • active: true
  • item_class: 2
  • item_description: Light Tanks are armored vehicles primarily designed to withstand heavy enemy fire. The Light Tank MK IV was used during the first Great Crisis and, like many other military weapons at that time, production of this vehicle was stopped after the Crisis to symbolize a new beginning for mankind. It seems that the Light Tank was improved by the inhabitants of Meridian. The Light Tank MK V can be upgraded with an energy shield that protects this vehicle from even more damage.
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  • item_name: Light Tank
  • item_series: 1
  • item_title: Light Tank
  • type: 6

Item data

  • active: true
  • item_class: 2
  • item_description: The main role of Bomber MK I is to withstand heavy enemy fire in massive battles. Though used during the Great Crisis, the Bomber MK I was quickly deemed obsolete, only to have its place taken by its much more effective successor, the Bomber MK II, also known as the "Wraith Bomber".
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  • item_series: 1
  • item_title: Bomber
  • type: 7

Item data

  • active: true
  • item_class: 2
  • item_description: The Chimera MK II, also known as the 'Heavy Chimera' was the first vehicle designed and constructed entirely on Meridian. The goal was to keep all advantages of Chimeras while also allowing the Heavy Chimera to be effective in battle. This type of mech has various automatic behaviors, making it capable of carrying out most tasks on its own, unmanned. While the Chimera MK I was primarily designed to mine resources, the main role of Heavy Chimeras is to withstand heavy enemy fire in massive battles.
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  • item_series: 1
  • item_title: Heavy Chimera
  • type: 8

Item data

  • active: true
  • item_class: 2
  • item_description: The Heavy Fighter upgrade to the Fighter MK II was designed to extend the Fighter's viability during a prolonged fight. The Heavy Fighter is outfitted with massive armor and dual weapon slots, making a small fleet of it capable of turning the tide of any battle.
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  • item_name: Heavy Fighter
  • item_series: 1
  • item_title: Heavy Fighter
  • type: 9

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 10
  • defid: 4562
  • internal_description: Meridian Battlefield
  • item_class: 3
  • item_image_large: 1fcf2a00f8c1c975a5b2076b5d5bf3159750f802.jpg
  • item_name: Meridian Battlefield
  • item_title: Meridian Battlefield
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463558145
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 16
  • defid: 4962
  • internal_description: Transport Corridor
  • item_class: 3
  • item_description: Corridor of the transport used by the crew of the CCS Magellan.
  • item_image_large: b7c8830dbf0283336c7c837d6b770436088f9a59.jpg
  • item_name: Transport Corridor
  • item_title: Transport Corridor
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463558809
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 17
  • defid: 4975
  • internal_description: Entering the Complex
  • item_class: 3
  • item_description: Entering the Complex to find Catherine Morgan in Sector 16-2B.
  • item_image_large: d22a8321372e460cda3dfe5cd3e2fb1b09af63b7.jpg
  • item_name: Entering the Complex
  • item_title: Entering the Complex
  • point_cost: 500
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463558726
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 11
  • defid: 4618
  • internal_description: Chimera Mech
  • item_class: 4
  • item_description: Mankind's most versatile mech.
  • item_image_large: 7c773eee93747257e932daecba074c75b7487033.png
  • item_image_small: 5ff0d6b65f2ec310d3a7af490847bb924d394baf.png
  • item_name: :ChimeraMech:
  • item_title: :ChimeraMech:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463483115
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 12
  • defid: 4681
  • internal_description: Fighter MKII
  • item_class: 4
  • item_description: The upgraded Fighter MK II was primarily designed for the Meridian expedition.
  • item_image_large: c3cceb9ce881265e88e2bb07467f4f76111b7665.png
  • item_image_small: 349440636ee32240c6ee41ba6e623ca9089076cd.png
  • item_name: :FighterMKII:
  • item_title: :FighterMKII:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463483603
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 13
  • defid: 4749
  • internal_description: Heavy Trooper
  • item_class: 4
  • item_description: The Heavy Trooper armor was designed on Meridian to adapt Troopers to new, hostile situations.
  • item_image_large: c2b42fefdda4f47eae63002986fe715ddae40f05.png
  • item_image_small: 93dfbd408d6b611699dbc58763ca541b4ebc37cd.png
  • item_name: :HeavyTrooper:
  • item_title: :HeavyTrooper:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463484588
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 14
  • defid: 4835
  • internal_description: Automated Sentinel
  • item_class: 4
  • item_description: Sentinels were designed by Dr. Jeffrey Donovan. These robots are the automated defense system for his wretched experiments.
  • item_image_large: 2aec2d254f1a6f1ee19f27915342352e82d7f2a0.png
  • item_image_small: 3a1a9d7b71d9db204c0f38273523fa8494b12352.png
  • item_name: :AutoSentinel:
  • item_title: :AutoSentinel:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463484385
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

  • active: true
  • animated: false
  • bundle_discount: 0
  • community_item_type: 15
  • defid: 4917
  • internal_description: Bomber MKI
  • item_class: 4
  • item_description: The main role of Bomber MK I is to withstand heavy enemy fire in massive battles.
  • item_image_large: c91c06aae7d3951ac45ca064616a925a2d770b0e.png
  • item_image_small: 414bcf0834ddfe3168a0bf042f8c55312bbedaa3.png
  • item_name: :BomberMKI:
  • item_title: :BomberMKI:
  • point_cost: 100
  • quantity: 1
  • timestamp_available: 0
  • timestamp_available_end: 0
  • timestamp_created: 1463484805
  • timestamp_updated: 1593643659
  • type: 1
  • usable_duration: 0

Item data

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  • item_class: 5
  • item_description:
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  • item_image_large:
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  • item_name:
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  • item_title:
  • type: 18
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