Additional Information
Developer
White Giant RPG Studios
controller_support
full
community_visible_stats
Yes
ReleaseState
released
Publisher
White Giant RPG Studios
Store Release Date
10 September 2024 – 21:11:39 UTC ( )
osarch
empty string
community_hub_visible
Yes
Social Media
https://www.youtube.com/@whitegiantrpg/
Primary Genre
RPG (3)
Store Genres
Indie (23) , RPG (3) , Sports (18)
Steam Release Date
10 September 2024 – 21:11:36 UTC ( )
Store Asset Modification Time
3 August 2024 – 23:46:00 UTC ( ) (1722728760)
library_assets
library_capsule en library_hero en library_logo en library_header en logo_position ↴ pinned_position BottomLeft width_pct 68.98769758079145 height_pct 100
osextended
empty string
review_score
7
review_percentage
100
Detected Technologies (?)
Godot Engine
Steam Deck Compatibility
Steam Deck: All functionality is accessible when using the default controller configuration This game shows Steam Deck controller icons In-game interface text is legible on Steam Deck This game's default graphics configuration performs well on Steam Deck SteamOS: This game runs successfully on SteamOS category: Verified steamos_compatibility: Compatible test_timestamp: 1 July 2025 – 00:00:00 UTC tested_build_id: 15667647 configuration: supported_input gamepad requires_manual_keyboard_invoke 0 requires_non_controller_launcher_nav 0 primary_player_is_controller_slot_0 0 non_deck_display_glyphs 0 small_text 0 requires_internet_for_setup 0 requires_internet_for_singleplayer 0 recommended_runtime native requires_h264 0 requires_voice_files 0 gamescope_frame_limiter_not_supported 0 hdr_support 0
controllertagwizard
Yes
First seen on SteamDB
24 February 2023 – 02:29:38 UTC ( ) , in changelist #17852573
Supported Languages
1 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
23.84 MiB (25000000)
maxnumfiles
25
savefiles
0 ↴ root WinAppDataRoaming path Godot/app_userdata/Last Dream Fishing Arcade/Saves pattern *.gdvar 1 ↴ root WinAppDataRoaming path Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews pattern *.gdvar 2 ↴ root WinAppDataRoaming path Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots pattern *.png 3 ↴ root MacAppSupport path Godot/app_userdata/Last Dream Fishing Arcade/Saves pattern *.gdvar 4 ↴ root MacAppSupport path Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews pattern *.gdvar 5 ↴ root MacAppSupport path Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots pattern *.png 6 ↴ root LinuxHome path .local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves pattern *.gdvar 7 ↴ root LinuxHome path .local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews pattern *.gdvar 8 ↴ root LinuxHome path .local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots pattern *.png
rootoverrides
0 ↴ root MacAppSupport os Windows oscompare = useinstead WinAppDataRoaming addpath 1 ↴ root LinuxHome os Windows oscompare = useinstead WinAppDataRoaming addpath 2 ↴ root WinAppDataRoaming os MacOS oscompare = useinstead MacAppSupport addpath 3 ↴ root LinuxHome os MacOS oscompare = useinstead MacAppSupport addpath 4 ↴ root WinAppDataRoaming os Linux oscompare = useinstead LinuxHome addpath 5 ↴ root MacHome os Linux oscompare = useinstead LinuxHome addpath
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves
*.gdvar
[All OSes]
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews
*.gdvar
[All OSes]
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
*.png
[All OSes]
~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves
*.gdvar
[All OSes]
~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews
*.gdvar
[All OSes]
~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
*.png
[All OSes]
~/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves
*.gdvar
[All OSes]
~/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews
*.gdvar
[All OSes]
~/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
*.png
Windows (Override)
%USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews %USERPROFILE%/AppData/Roaming/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
Windows (Override)
%USERPROFILE%/AppData/Roaming/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves %USERPROFILE%/AppData/Roaming/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews %USERPROFILE%/AppData/Roaming/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
MacOS (Override)
~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves ~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews ~/Library/Application Support/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
MacOS (Override)
~/Library/Application Support/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves ~/Library/Application Support/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews ~/Library/Application Support/.local/share/godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
Linux (Override)
~/Godot/app_userdata/Last Dream Fishing Arcade/Saves ~/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Previews ~/Godot/app_userdata/Last Dream Fishing Arcade/Saves/Screenshots
Linux (Override)
This appears to be broken because there is no configuration for [All OSes] and MacHome.