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App ID 222640
App Type Game
Developer
Publisher Nacon
Supported Systems Windows
Last Change Number 13407829
Last Record Update 13 December 2021 – 18:39:17 UTC ()
Release Date 12 September 2013 – 17:00:00 UTC ()

In Aarklash: Legacy take command of a mercenary squad in search of truth and guide it through countless battles.Welcome to Aarklash, a land of chaos where incessant battles between the forces of Light, Destiny and Darkness have lasted since the beginning of time.

Store Prices

Currency Current Price Converted Price Lowest Recorded Price
U.S. Dollar $15.99 $15.99 $1.59 $1.59 at -90%
British Pound £12.39 $16.60 +3.87% $1.64 £1.23 at -90%
Euro 13,29€ $14.81 -7.33% $1.47 1,32€ at -90%
Russian Ruble 372 ₽ $4.75 -70.25% $0.47 37 ₽ at -90%
Brazilian Real R$ 30,99 $5.77 -63.90% $0.57 R$ 3,09 at -90%
Japanese Yen ¥ 1640 $14.22 -11.01% $1.42 ¥ 164 at -90%
Indonesian Rupiah Rp 99999 $6.95 -56.52% $0.69 Rp 9999 at -90%
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Singapore Dollar S$15.00 $11.07 -30.76% $1.10 S$1.50 at -90%
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New Zealand Dollar NZ$ 19.59 $12.82 -19.82% $1.27 NZ$ 1.95 at -90%
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Indian Rupee ₹ 479 $6.38 -60.06% $0.62 ₹ 47 at -90%
Chilean Peso CLP$ 6900 $8.48 -46.95% $0.84 CLP$ 690 at -90%
Peruvian Sol S/.32.00 $8.31 -48.01% $0.83 S/.3.20 at -90%
Colombian Peso COL$ 26500 $6.69 -58.12% $0.66 COL$ 2650 at -90%
South African Rand R 110.00 $7.05 -55.88% $0.70 R 11.00 at -90%
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Taiwan Dollar NT$ 278 $9.98 -37.56% $0.96 NT$ 27 at -90%
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Costa Rican Colon ₡6900 $10.77 -32.62% $1.07 ₡690 at -90%
Uruguayan Peso $U349 $7.94 -50.33% $0.77 $U34 at -90%
CIS - U.S. Dollar $8.99 $8.99 -43.78% $0.89 $0.89 at -90%
South Asia - USD $7.29 $7.29 -54.41% $0.72 $0.72 at -90%
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User Tags

StrategyRPGTacticalAdventureReal-Time with PauseFantasySingleplayerParty-Based RPGIsometricDifficultCRPGTactical RPG

Screenshots

Open link

Additional Information

clienticon 8b6a164570ad9236e827f1cbbb20e1e714d9c7cd
clienttga b2b205dc56315fde466d6c83679010be08533d8c
icon 522163bd0b913a2611f0dc193d42f2b548e1bb88
logo a3334ef6d4bbeaf37d03242ff6aa8747b98866f4
logo_small a3334ef6d4bbeaf37d03242ff6aa8747b98866f4_thumb
gamedir ValveTestApp222640
metacritic_name Aarklash: Legacy
icon empty string
metacritic_score 72
NoServers No
metacritic_fullurl https://www.metacritic.com/game/pc/aarklash-legacy?ftag=MCD-06-10aaa1f
state eStateAvailable
VisibleOnlyWhenSubscribed Yes
community_visible_stats Yes
sourcegame Yes
thirdpartycdkey Yes
Achievement Languages English, German, French, Spanish - Spain, Russian
Store Release Date 12 September 2013 ()
community_hub_visible Yes
small_capsule
englishcapsule_231x87.jpg
header_image
englishheader.jpg
Associations
0/nameCyanide Studio
0/typedeveloper
1/nameNacon
1/typepublisher
2/nameNacon
2/typefranchise
Primary Genre Strategy (2)
Store Genres Adventure (25), Strategy (2)
Supported Languages
6 LanguagesInterfaceFull AudioSubtitles
EnglishYesYesYes
FrenchYesYes
GermanYesYes
Spanish - SpainYesYes
RussianYesYes
PolishYesYes
Steam Release Date 12 September 2013 – 17:00:00 UTC ()
Store Asset Modification Time 7 November 2014 – 10:35:42 UTC () (1415356542)
Web Assets
capsule_231x87.jpgLast-Modified: 7 November 2014 – 10:37:18 UTC
capsule_467x181.jpgLast-Modified: 7 November 2014 – 10:37:18 UTC
capsule_616x353.jpgLast-Modified: 7 November 2014 – 10:37:18 UTC
header.jpgLast-Modified: 7 November 2014 – 10:37:18 UTC
review_score 6
review_percentage 74
  • 1 players right now
  • 4 24-hour peak
  • 461 all-time peak

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Lifetime concurrent players on Steam

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Concurrent players

  • 1 players right now
  • 4 24-hour peak
  • 461 all-time peak

Owner estimations

Store data

  • 3,169 followers
  • 558 positive reviews
  • 192 negative reviews
  • 74.40% positive reviews

Playtime estimations by SteamSpy

  • 0 minutes median playtime in last 2 weeks
  • 3.6 hours median total playtime
  • 0 minutes average playtime in last 2 weeks
  • 3.4 hours average total playtime

Twitch Stats

  • 0 viewers right now
  • 1 24-hour peak
  • 137 all-time peak

Steam game hub followers chart

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Monthly breakdown

Login to see a player breakdown per month.

How many players are playing Aarklash: Legacy right now on Steam? There are 1 players in Aarklash: Legacy on Steam. Aarklash: Legacy player counter. Aarklash: Legacy Steam charts.

Packages that include this app

SubID Name Billing Type Last Update
17115 Aarklash: Legacy Full Early Access Comp CD Key 4 November 2015 – 01:23:52 UTC
29039 Aarklash: Legacy Act I Early Access Comp CD Key 4 November 2015 – 01:23:52 UTC
29069 Aarklash: Legacy Half-Content Early Access Comp CD Key 4 November 2015 – 01:23:52 UTC
31643 Aarklash: Legacy Store or CD Key 26 June 2019 – 08:52:18 UTC

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Depots

ID Name Max Size OS Extra Info
228981 VC 2005 Redist 5.61 MiB Shared InstallDepot from 228980
228982 VC 2008 Redist 9.24 MiB Shared InstallDepot from 228980
228990 DirectX Jun 2010 Redist 98.16 MiB Shared InstallDepot from 228980
222647 Preview Override 59.92 KiB
222641 Aarklash: Legacy Content 3.10 GiB
222644 Act I 71.67 MiB
222645 Act II 146.22 MiB
222646 Act III 103.52 MiB
222642 English Content 2 B English
222643 French Content 2 B French
222648 German Content 2 B German
222649 Russian Content 2 B Russian
222650 Spanish Content 2 B Spanish - Spain
222651 Polish Content 2 B Polish

Branches

Other

Name Value
preloadonly 1
overridescddb 1
markdlcdepots 1
baselanguages

Raw Information

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Launch Options

0. Unnamed launch option
Executable Aarklash.exe
Launch Type Unspecified
Operating System   windows

Configuration

Key Value
contenttype 3
installdir Aarklash Legacy

User File System

Key Value
quota 190.73 MiB (200000000)
maxnumfiles 100
savefiles
  • 0/path: Aarklash Legacy/Profiles
  • 0/pattern: *
  • 0/recursive: 1
  • 0/root: WinMyDocuments

Save File Locations

Based on the configuration above, this is where we think the save files are located.

Read more about cloud saves in Steamworks documentation.

Platform Path Pattern
[All OSes] %USERPROFILE%/My Documents/Aarklash Legacy/Profiles *

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History

Crunching history, just for you…

API name Display name and description Icons
ACH_PC_LEVEL_2 Wheel Sword

Reach level 2 with one of your units

ACH_PC_LEVEL_4 Copper Link

Reach level 4 with one of your units

ACH_PC_LEVEL_10 Silver Link

Reach level 10 with one of your units

ACH_PC_LEVEL_20 Gold Link

Reach level 20 with one of your units

ACH_END_CREDITS Secret Game

Hidden.

ACH_WIN_ACT_1 Hunted

Complete Act I

ACH_WIN_ACT_2 Betrayal

Complete Act II

ACH_WIN_ACT_3 Vengeance

Complete Act III

ACH_WIN_ACT_FINAL I am a goddess

Finish the game

ACH_WIN_ELEMENTARY First Victory

Defeat the Major Elemental

ACH_KNOKKA_FRINZ_MEETING Mechanical Love

Be present at the encounter between Knokka and Frinz

ACH_WIN_STATUES The secret of the Statues

Solve the mystery of the statues at the beginning of Act 3

ACH_PC_TEAMKILL Oops, sorry!

Kill one of your own units with an ally

ACH_WIN_CRYSTALS Treasure!!!

Open the door that leads to the treasure chamber before you meet your Patron Lockshy

ACH_PC_SKILL_ULTI Minmaxeur

Develop a skill to its maximum

ACH_INVENTORY_CREATED_EPIC_1 Noob Jeweler

Make an Epic item

ACH_INVENTORY_CREATED_EPIC_5 Apprentice Jeweler

Make 5 Epic items

ACH_INVENTORY_CREATED_EPIC_10 Master Jeweler

Make 10 Epic items

ACH_PC_ONLYMEN Hormones

Hidden.

ACH_KNOKKA_FRINZ_FOREVER Still Love!

Hidden.

ACH_WIN_ACT_FINAL_RAGNAROK Aarklash : Legacy

Complete the game in Rag'narok level of difficulty

ACH_CHESTS_MAP_2 Explorer of the Behemoth

Find all the chests on the map where the Chimera is to be found

ACH_CHESTS_MAP_7 Mysterious Explorer

Find all the chests on the map where the statues show you the way

ACH_CHESTS_MAP_12 Explorer of the Abandoned City

Find all the chests within the subterranean city

ACH_WIN_MAP_1_RAGNAROK_NO_PAUSE Real Time

Start a new game in Rag'narok level of difficulty; then reach and kill Baron Mornstar without ever pausing the game. Make sure you disable the tutorial and the automatic pause options.

ACH_UNDEAD_MAGE Acrobat

Complete the Cave of the Behemoth without ever being hit by a Skeleton Mage projectile

ACH_AI_HEALKILL Inverter

Make an enemy die with a healing spell

ACH_WIN_LORD_OF_PAIN_RAGNAROK_NO_PAUSE Grrrrrrr!!

Defeat the first Lord of Pain in Rag'narok level of difficulty without ever pausing the game during the combat

ACH_WIN_GOLEMS_KNOKKA_DENZIL_LECKLORUS_FRINZ Healers at rest!

Defeat the Golems in Rag'narok level of difficulty with Knokka, Denzil, Frinz and Leck Lorus

Stats

API Name Display Name Default Value
ID_STAT_VERSION no name 0
ID_INVENTORY_CREATED_EPIC Number of epic items created 0

Community Items

View Steam Points Shop
Level 1
Recruit
Level 2
Soldier
Level 3
Champion
Level 4
Commander
Level 5
Goldmonger Veteran
Level foil
Wheel Sword member
Frinz
Nella
Wendaroo
Knokka
Leck Lorus
Motcha
Bo Lahm
:anvil:
100 points
:redcross:
100 points
:redpotion:
100 points
:diamondscroll:
100 points
:goldshield:
100 points
:spikedsword:
100 points
Booster pack 1

Technical Item Data

Item key values

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  • level_images/2: ed6602e8c7bb2fd5263edf77ebe40a44b5c68141.png
  • level_images/3: e908f97d4db5f302f0832341a35b5ede70b7f510.png
  • level_images/4: b26890c30b71f7ed1ff8d86d4184ddf413f95097.png
  • level_images/5: 02808e605d1314374ae1a51c386052fea2db7a2f.png
  • level_images/foil: 3a7af9634cdcbd77f8d30afc4a3e2d53ad11e195.png
  • level_names/1: Recruit
  • level_names/2: Soldier
  • level_names/3: Champion
  • level_names/4: Commander
  • level_names/5: Goldmonger Veteran
  • level_names/foil: Wheel Sword member

Item data

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  • item_class: 1
  • item_description:
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Item data

  • active: true
  • item_class: 2
  • item_description: Frinz worked his way into the Goldmongers Guild as a Wheel Sword by not paying his debts. He had a rather costly addiction to invention, and the sums spent on his machines and devices cost him his freedom. Most were desgined for killing though there were a few made for less noble purpose that all interested the Patrons. Frinz had been warned by members of his dwarven family, friends and clan, on countless occasions, never to contract any debt to the guild, but his passion for making things got the best of him. Surprisingly, the collateral "collection" went quite peacefully and was not even extracted by a Wheel Sword quorp carrying a death threat. Frinz was simply asked to serve the guild as a Wheel Sword with an immediate silver link, for so long as everything he invented going forward belonged to the Goldmongers, up to the day he'd earned a gold. Ressources were provided and his debts erased. Frinz has never been happier and couldn't have thought of a better arrangement for his addiction by himself.
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  • item_name: Frinz
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Item data

  • active: true
  • item_class: 2
  • item_description: An accomplished mage and extraordinary Wheel Sword, Nella was awarded her silver link by the Patrons with the rest of her quorp when they recovered thirty stone of gold from a rather powerful and reticent Scorpion Fleshmage. Nella's fire is said to still burn within the smoking laboratories of the foolish debtor, serving as a reminder to those who forget to pay the Goldmongers that no man or creature can escape reposession. Nella is determined, curious, resourceful and credited with an incredible memory. In spite of her tremendous investigative drive, she has yet to discover why her parents sold her to the guild as a child. Nevertheless, she is truly happy as a Wheel Sword, and feels herself more daughter than a sword for hire. Nella will certainly be the first in her quorp to earn gold, but there's little risk she'll leave the guild once she's earned her freedom. She's being groomed to become a Patron.
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  • item_name: Nella
  • item_series: 1
  • item_title: Nella
  • type: 2

Item data

  • active: true
  • item_class: 2
  • item_description: Wendaroo was sold by her clan of Vile-tis to the Gold Monger's guild for a wagonload of swords. The chieftain still thinks he got an incredible bargain, but he might be less boastfull if he knew that Wendaroo has been plotting to skin him alive ever since. She was only five that day, but she remembers all too well the scent of the grey-furred Wolfen. Her hate has proven useful in her priestly studies of the Rat goddess, and her powers are immense. Wendaroo draws blood as easily as she heals wounds, doing whatever is required of her through her contract to the guild. She has only ever known one quorp, that of Nella, Knokka and Denzil, who consider the Wolfen a sister. She has told them that the day she gets her gold link, and the freedom to go and come as she pleases, she'll be off to tear the village who sold her down to the ground. Until that day, she treats her fellows as if they were her pack.
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Item data

  • active: true
  • item_class: 2
  • item_description: Knokka's contract was not collected or traded to the Goldmongers Guild in the classic sense: she was part of an order made to the Scorpion for special miners capable of not only standing their ground on heavy legs, but sniffing out metals, pockets of poisonous gas and traps. Knokka has trouble recognizing the smells of the living or dead, but she immediately identifies the odor of gold and silver from up to a mile away. Even though the Scorpion Fleshmages designed her magical and genetically complex body to precise specifications for a precise purpose, Knokka found the guild another. The Patron Taberone noticed her one day in a silver mine and the spectacular way in which she spun a seven foot pick. He enlisted her as a Wheel Sword, giving her a copper link that she said smelled of freedom. He told her to keep her nose out for debtors attempting to pay the guild in lead disguised as gold, and soon gained a reputation that saw dozens of ill-advised debtors to early graves. Knokka has sent a good many of them there herself.
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  • item_name: Knokka
  • item_series: 1
  • item_title: Knokka
  • type: 5

Item data

  • active: true
  • item_class: 2
  • item_description: Leck Lorus joined the Goldmonger's guild by choice and gave his sacred word to serve the guild. Though his link is rustless and golden, he continues to serve them faithfully even after his death as a ghost. He was a legedary member of the first Wheel Sword quarem, back in they days when a man or woman's word was worth more than a pile of blood stained contracts. A mage of tremendous power who has forgotten more spells than most archwizard's remember, his worst memory is that of the day the Patrons asked him to put a link on his wrist. He felt insulted that they should contract him, a loyal servant who had protected their interests since the days the expanded out of Cadwallon, and whose word could not be weighed or measured against jems or gold. He took his vows anyway, swearing to uphold them longer than any other. His vow made with blood and magic seems to have acted as a curse, and his spirit refuses to pass on whilst a Patron remains, as if he were an undead prophetic premonition.
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Item data

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  • item_description: Motcha came to the Goldmongers and told them that he had been told to serve them by three ghosts. Two were his orc ancestors that still owed the guild money when they'd died. They could not rest in their deaths and asked him to negotiate a contract of servitude that would free him. The third ghost was most mysterious, a man with blue skin, and said that he should do this thing or the world might come to an end. Motcha did not tell the Goldmongers of the third man, but the story of the first two was enough to get him a copper link. His usefulness as an interpretor of the stories of the dead has earned him his silver, and his deadly powers have earned him the respect of his fellow Wheel Swords. Motcha is incredibly patient, never growing excessively angry, even when provoked. This had always set him apart within his tribe, and earned him the training of the Shamans at an early age.
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  • item_description: Bo Lahm left his village to save his clan from certain tomb. Caught in the middle of a tremendous war between the Scorpion and the Eagle, their lands were a battleground until the Goldmongers agreed to intervene on their behalf if they would offer up a member of their clan as Wheel Sword. Bo Lahm, a favorite son of the tribe, agreed immediately to go. He had always wanted to see the world and discover its thousand stones. The village was saved and the belligerants took their war elsewhere. They say that the copper link put around his wrist took the metal of two dozen normal Wheel Sword links to forge and the magic of three Patrons. Whether or not that is true, they've never so much as attempted to make him a silver one, and Bo Lahm has never asked. He considers the Wheel Swords his clan now, and the Patrons his fathers.
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Item data

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  • internal_description: Alahan Landscape
  • item_class: 3
  • item_description: Concept art - Alahan The Kingdom of Alahan is the defender of virtue, justice and Light. Its army fi ghts bravely every day against those who seek to enslave the inhabitants of Aarklash. Its people, the Barhans, have chosen the Lion as their emblem. Th e animal stands for strength, courage and nobility. It also evokes the magical ally of Alahan, the Chimera – a creature half woman half lioness.
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  • internal_description: Acheron Blue Mood
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  • item_description: Concept Art - Acheron A tide of undead, led by Lords from beyond the grave, strewn about, alive through tainted spirits: such is the horde of Acheron in all its macabre glory. This army has two advantages: the fear of its adversaries caused by those who compose the bulk of its troops and the desire for power that motivates the Necromancer masters of Acheron.
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  • item_name: Acheron Blue Mood
  • item_title: Acheron Blue Mood
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  • quantity: 1
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Item data

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  • internal_description: Sphinx falls
  • item_class: 3
  • item_description: Concept Art - Sphinx The Utopia of the Sphinx was born from the ashes of a dreadful war. At the beginning of time, the Ishim empire fought the gods of Creation. Th e latter, aided by Vile-Tis and an army of worgs, managed to defeat Ishim technology. Arh-Tolth, a magical being worshipped by the Ishim’Re, disappeared and his green empire turned to a sterile desert. A handful of Ishim’Re survived thanks to the mercy of the Heols, the gods of Light. Th e survivors chose to keep the secrets of the gods and science. Secretly, they swore to protect Aarklash from divine madness.To honor this oath, the Ishim’Re waged war against the Ophidians, the heirs to the destructive god Vortiris. Th e last battle was fought where the city of Cadwallon now stands. Vortiris was imprisoned and his Ophidian children scattered throughout the Elemental realms. Th e Ishim’Re left Aarklash to pursue them. Before leaving, they prepared for their return by leaving hidden workshops, legendary artifacts and a handful of sentinels on Aarklash. In the fi rst hours of the Rag’narok, the Cynwäll discovered one of the great workshops of the Utopia. Th e Aurean phalanxes awoke and fought against Darkness for the fi rst time since the Age of Battles. Th e return of the Sphinx is only a matter of time.
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Item data

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  • item_description: Concept art - Sphinx The Ishim’Re are an ancient people that possess extraordinary scientific and magical knowledge. Yet they are hiding a terrible secret: they know that the myths of the peoples of the continent are in fact traces of the previous Rag’narok! While other peoples emerged following the Age of Battles, the former god of the Ishim’Re disappeared, leaving behind him a new order. While others fought to conquer Aarklash, the Ishim’Re left to conquer other worlds: the Elemental realms. Ages have passed and the Rag’narok is sweeping across Aarklash again. Once more, the Sphinx is here to protect Creation from the madness of the gods.
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  • item_name: Sphinx Gate
  • item_title: Sphinx Gate
  • point_cost: 500
  • quantity: 1
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Item data

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  • item_class: 3
  • item_description: Concept art - Acheron
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  • item_title: Acheron Landscape
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Item data

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  • internal_description: Anvil
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  • item_name: :anvil:
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Item data

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  • internal_description: Red Cross
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Item data

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  • internal_description: Red Potion
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Item data

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  • internal_description: Diamond Scroll
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  • item_name: :diamondscroll:
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  • internal_description: Gold Shield
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  • item_name: :goldshield:
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Item data

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  • internal_description: Spiked Sword
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  • item_name: :spikedsword:
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