This game serves as a demonstration of a new approach to 2D fighting game development. All distracting elements were stripped away, creating a single dimension of play that forces players to rely on their fight mechanics and read the opponents' movements rather than mash buttons.
Some functionality is not accessible when using the default controller configuration, requiring use of the touchscreen or virtual keyboard, or a community configuration
This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons
In-game interface text is legible on Steam Deck
This game's default graphics configuration performs well on Steam Deck
SteamOS:
This game runs successfully on SteamOS
Note: Some functionality is not accessible when using the default controller configuration, requiring use of the touchscreen or virtual keyboard, or a community configuration