Additional Information
| Developer |
OSome Studio |
|
| community_visible_stats |
Yes |
|
| ReleaseState |
released |
|
| Publisher |
Microids |
|
| Store Release Date |
27 October 2022 – 13:09:24 UTC () |
|
| osarch |
64 |
|
| community_hub_visible |
Yes |
|
| AbsoluteMouseCoordinates |
No |
|
| Primary Genre |
Action (1) |
|
| Store Genres |
Action (1) |
|
| Steam Release Date |
27 October 2022 – 13:09:19 UTC () |
|
| Store Asset Modification Time |
28 March 2025 – 13:07:55 UTC () (1743167275) |
|
| library_assets |
| library_capsule | de,en,fr | | library_hero | en | | library_logo | de,en,fr | | logo_position ↴ | | pinned_position | BottomLeft | | width_pct | 50.81395348837209 | | height_pct | 96.20042745191166 |
|
|
| osextended |
empty string |
|
| name_localized |
| english | Asterix & Obelix XXXL : The Ram From Hibernia | | german | Asterix & Obelix XXXL : Der Widder aus Hibernia | | french | Astérix & Obélix XXXL – Le Bélier d’Hibernie |
|
|
| review_score |
4 |
|
| review_percentage |
37 |
|
| RemotePlayTogetherTestingBranches |
production |
|
| Detected Technologies (?) |
Unreal Engine, EpicOnlineServices SDK, FMOD SDK, Intel_OID SDK, Intel_oneTBB SDK, NVIDIA_APEX SDK, NVIDIA_GeForce_Now SDK, NVIDIA_Nsight_Aftermath SDK, NVIDIA_PhysX SDK, NvCloth SDK, OculusXRPlugin SDK, Ogg SDK, OpenXR SDK, Vorbis SDK, XAudio2 SDK |
|
| First seen on SteamDB |
31 January 2022 – 15:35:17 UTC (), in changelist #13819517 |
|
Supported Languages
| 12 Languages |
Interface |
Full Audio |
Subtitles |
Achievements |
| English |
Yes |
Yes |
Yes |
Yes |
| French |
Yes |
Yes |
Yes |
Yes |
| Italian |
Yes |
|
Yes |
Yes |
| German |
Yes |
Yes |
Yes |
Yes |
| Spanish - Spain |
Yes |
|
Yes |
Yes |
| Czech |
Yes |
|
Yes |
Yes |
| Japanese |
Yes |
|
Yes |
Yes |
| Korean |
Yes |
|
Yes |
Yes |
| Polish |
Yes |
|
Yes |
Yes |
| Russian |
Yes |
|
Yes |
Yes |
| Simplified Chinese |
Yes |
|
Yes |
Yes |
| Traditional Chinese |
Yes |
|
Yes |
Yes |
Tags
Categories
User File System
| Key |
Value |
| quota |
47.68 MiB (50000000) |
| maxnumfiles |
100 |
| savefiles |
| 0 ↴ | | root | WinAppDataLocal | | path | AOA/Saved/SaveGames | | pattern | *.sav |
|
| sync_while_suspended |
1 |
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
| Platform |
Path |
Pattern |
|
[All OSes]
|
%USERPROFILE%/AppData/Local/AOA/Saved/SaveGames |
*.sav |