Additional Information
Developer
Roy Barina
controller_support
full
community_visible_stats
Yes
ReleaseState
released
Publisher
Roy Barina
Store Release Date
30 August 2023 – 02:20:20 UTC ( )
osarch
64
community_hub_visible
Yes
Social Media
https://discord.com/invite/kvpKUgxsmv https://www.youtube.com/@BarinaRoy
Primary Genre
Indie (23)
Store Genres
Adventure (25) , Casual (4) , Indie (23) , Simulation (28)
Steam Release Date
30 August 2023 – 02:20:06 UTC ( )
Store Asset Modification Time
24 August 2023 – 15:36:29 UTC ( ) (1692891389)
library_assets
library_capsule en library_hero en library_logo en logo_position ↴ pinned_position UpperCenter width_pct 53.396226493316675 height_pct 100
osextended
empty string
Detected Technologies (?)
Unity Engine , UnityBurst SDK , UnityIL2CPP SDK
Early Access Release Date
23 November 2021 – 00:00:00 UTC ( )
First seen on SteamDB
24 October 2021 – 22:18:34 UTC ( ) , in changelist #12939062
Supported Languages
2 Languages
Interface
Full Audio
Subtitles
English
Yes
Hebrew
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
976.56 KiB (1000000)
maxnumfiles
2
savefiles
0 ↴ root WinAppDataLocalLow path RoyBarina/Being Ball pattern SaveGame
rootoverrides
0 ↴ root WinAppDataLocalLow os Linux oscompare = useinstead LinuxHome pathtransforms/0/find RoyBarina/Being Ball pathtransforms/0/replace .config/unity3d/RoyBarina/Being Ball 1 ↴ root WinAppDataLocalLow os MacOS oscompare = useinstead MacAppSupport pathtransforms/0/find RoyBarina/Being Ball pathtransforms/0/replace unity.RoyBarina.Being Ball
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
[All OSes]
%USERPROFILE%/AppData/LocalLow/RoyBarina/Being Ball
SaveGame
Linux (Override)
~/.config/unity3d/RoyBarina/Being Ball
MacOS (Override)
~/Library/Application Support/unity.RoyBarina.Being Ball