Additional Information
Developer |
Y.Kageyama |
|
community_visible_stats |
Yes |
|
ReleaseState |
released |
|
Publisher |
Y.Kageyama |
|
Store Release Date |
14 January 2022 – 08:02:38 UTC () |
|
osarch |
64 |
|
community_hub_visible |
Yes |
|
Primary Genre |
Indie (23) |
|
Store Genres |
Casual (4), Indie (23), Sports (18) |
|
Steam Release Date |
14 January 2022 – 08:02:35 UTC () |
|
Store Asset Modification Time |
14 January 2022 – 08:45:06 UTC () (1642149906) |
|
library_assets |
library_capsule | en | library_hero | en | library_logo | en | logo_position ↴ | pinned_position | CenterCenter | width_pct | 100 | height_pct | 100 |
|
|
osextended |
empty string |
|
Detected Technologies (?) |
Unreal Engine, NVIDIA_APEX SDK, NVIDIA_Nsight_Aftermath SDK, NVIDIA_PhysX SDK, NvCloth SDK, OculusXRPlugin SDK, Ogg SDK, OpenVR SDK, Vorbis SDK, XAudio2 SDK |
|
First seen on SteamDB |
23 April 2021 – 03:47:43 UTC (), in changelist #11303003 |
|
Supported Languages
2 Languages |
Interface |
Full Audio |
Subtitles |
Achievements |
English |
Yes |
|
|
Yes |
Japanese |
Yes |
|
|
Yes |
Tags
Categories
User File System
Key |
Value |
quota |
9.77 KiB (10000) |
maxnumfiles |
1 |
savefiles |
0 ↴ | root | WinAppDataLocal | path | Bomb/Saved/SaveGames | pattern | *.sav |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
%USERPROFILE%/AppData/Local/Bomb/Saved/SaveGames |
*.sav |