Additional Information
Developer
Florent BOCQUELET
controller_support
full
community_visible_stats
Yes
workshop_visible
Yes
ReleaseState
released
Publisher
Marlène LYOTARD
Store Release Date
8 December 2020 – 13:06:16 UTC ( )
osarch
empty string
community_hub_visible
Yes
AbsoluteMouseCoordinates
No
Primary Genre
Casual (4)
Store Genres
Casual (4) , Indie (23)
Steam Release Date
8 December 2020 – 13:06:07 UTC ( )
Store Asset Modification Time
1 November 2020 – 21:09:55 UTC ( ) (1604264995)
library_assets
library_capsule en library_hero en library_logo en logo_position ↴ pinned_position BottomLeft width_pct 34.80607660037175 height_pct 100
osextended
empty string
RemotePlayTogetherTestingBranches
default
Detected Technologies (?)
Unity Engine , UnityBurst SDK , UnityEntities SDK
First seen on SteamDB
6 June 2020 – 16:07:39 UTC ( ) , in changelist #8627085
Supported Languages
1 Languages
Interface
Full Audio
Subtitles
English
Yes
Yes
Yes
Tags
Categories
Hardware Categories
User File System
Key
Value
quota
476.84 MiB (500000000)
maxnumfiles
1000
savefiles
0 ↴ root WinAppDataLocalLow path PlayerONE Studio/Bomber Games/Levels pattern * platforms/1 Windows recursive 1 1 ↴ root WinAppDataLocalLow path PlayerONE Studio/Bomber Games pattern rulesets platforms/1 Windows
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform
Path
Pattern
Windows
%USERPROFILE%/AppData/LocalLow/PlayerONE Studio/Bomber Games/Levels
*
Windows
%USERPROFILE%/AppData/LocalLow/PlayerONE Studio/Bomber Games
rulesets