Additional Information
Developer |
Ryan Kubik |
|
ReleaseState |
released |
|
Publisher |
Ryan Kubik Games |
|
Store Release Date |
31 March 2021 – 15:34:42 UTC () |
|
osarch |
64 |
|
community_hub_visible |
Yes |
|
Primary Genre |
Indie (23) |
|
Store Genres |
Casual (4), Indie (23), Strategy (2) |
|
Steam Release Date |
31 March 2021 – 15:34:34 UTC () |
|
Store Asset Modification Time |
31 March 2021 – 05:48:34 UTC () (1617169714) |
|
library_assets |
library_capsule | en | library_hero | en | library_logo | en | logo_position ↴ | pinned_position | BottomLeft | width_pct | 50 | height_pct | 50 |
|
|
osextended |
macos64 |
|
review_score |
7 |
|
review_percentage |
95 |
|
First seen on SteamDB |
22 December 2019 – 18:13:00 UTC (), in changelist #7423968 |
|
Supported Languages
1 Languages |
Interface |
Full Audio |
Subtitles |
English |
Yes |
|
|
Tags
Categories
User File System
Key |
Value |
quota |
976.56 KiB (1000000) |
maxnumfiles |
1 |
savefiles |
0 ↴ | root | WinAppDataRoaming | path | Wildfire/ | pattern | config.json |
|
rootoverrides |
0 ↴ | root | WinAppDataRoaming | os | MacOS | oscompare | = | useinstead | MacAppSupport | addpath | | 2 ↴ | root | WinAppDataRoaming | os | Linux | oscompare | = | useinstead | LinuxXdgConfigHome | addpath | |
|
Save File Locations
Based on the configuration above, this is where we think the save files are located.
Read more about cloud saves in Steamworks documentation.
Platform |
Path |
Pattern |
[All OSes]
|
%USERPROFILE%/AppData/Roaming/Wildfire/ |
config.json |
MacOS (Override)
|
~/Library/Application Support/Wildfire/ |
|
Linux (Override)
|
$XDG_CONFIG_HOME/Wildfire/ |
|