Chaos Chain
Salutations, dwellers...
Here is the next big update for the game! It include drones and the lightweight crafting system! Check out the change log below!



*Please note that these changes are not in any particular order.*
Update 1.4.9 Change Log:
Bug Fixes:
- Fixed some icons clipping into others
- Fixed enemy grenade use skills playing the animation more than once
- Fixed implant based abilities not showing up in the skills list in battle
- Fixed trauma kit price (It was 5 Cred too high)
- Fixed music timer taking way too long to change tracks
- Fixed where a rain drop image kept getting stuck on screen occassionally when moving to an interior map when it's raining outside
- Fixed when talking to Syid and accepting the side quest "Repeated Robberies", the camera would not auto shift back to the player character
- Fixed some tileset display issues relating to certain objects being in specific locations
- Fixed old saves still having the old movement speed values (On load, the saves will now auto-acquire the new values)
- Fixed some tileset related issues (Specifically, pathing)
Changes & Additions:
- Added a new Steam Achievement for getting a drone
- Added Discord Channel Link invite button to the main menu
- Added a Toggle Fullscreen/Windowed button to the main menu
- Rearranged some main menu options
- Updated some main menu option icons
- Updated credits with patrons list (Currently only 1)
- Added some new characters to interact with
- Medical kits and bandages now have slower initiative when used in combat
- Medical kits now cure bleeding by default (Their healing capabilities have been very lightly reduced to balance this change)
- "Broken" status effect renamed to "Drained"
- "Broken" (Now called Drained) status effect icon updated from the white flag to a lightning bolt that is mostly grey to symbolize out of energy/exhausted/etc
- Replaced Manual option with Quick Ref (Shows controls and main status effect info) on the in game menu screen
- Rebalanced some skills and items (Mainly just their speed in combat)
- Added new icon art for over 45 different skills, pieces of equipment, status effects, etc
- Cost to enter surgery for augmentations reduced from 50 to 30
- Added Ex Machina shop area (In the Industrial Zone)
- Added Crawler class combat drone archtype (Heavy, built like a small tank)
- Added Rrawler ram default ability
- Added Orb class support drone archtype (Light and deceptive)
- Added Orb disruption default ability
- Added Outrider class multipurpose drone archtype (Agile and adaptable)
- Added Outrider overdrive default ability
- Added Stalker class combat drone archtype (A good mix of durability, evasiveness, and speed)
- Added Stalker spike default ability
- Added Raptor class support drone archtype (Fast and reliable)
- Added Raptor distraction default ability
- Added large weapon mounts talent
- Added small weapon mounts talent
- Added drone gadget slot talent (To allow them to equip their gadgets)
- Added drone gear slots talent (To allow them to equip drone gear)
- Added drone equip slots to the list (Frame, Sensors, Battery, Attachment, Mobility)
- Added minigun turret weapon (Requires at least 5 rounds of ammo) to fire
- Added minigun turret skills, animations, and sound effects
- Added stun turret weapon
- Added stun turret skills, animations, and sound effects
- Added light turret weapon
- Added light turret skills, animations, and sound effects
- Added sniper turret weapon
- Added sniper turret skills, animations, and sound effects
- Added auto turret weapon
- Added auto turret skills, animations, and sound effects
- Added scattergun turret weapon
- Added scattergun turret skills, animations, and sound effects
- Added welded frame drone equipment
- Added polymer frame drone equipment
- Added aluminum frame drone equipment
- Added steel frame drone equipment
- Added carbon fiber frame drone equipment
- Added titanium frame drone equipment
- Added basic sensors drone equipment
- Added refined sensors drone equipment
- Added balanced sensors drone equipment
- Added enhanced sensors drone equipment
- Added superior sensors drone equipment
- Added self repair protocol drone equipment
- Added extra plating attachment drone equipment
- Added ECM component attachment drone equipment
- Added stock battery drone equipment
- Added rapid battery drone equipment
- Added improved battery drone equipment
- Added amplified battery drone equipment
- Added supercharged battery drone equipment
- Added starter motors drone equipment
- Added calibrated motors drone equipment
- Added primed motors drone equipment
- Added advanced motors drone equipment
- Added premium motors drone equipment
- Added kinetic capacitor drone equipment
- Added charge generator drone equipment
- Added reactive stabilizer drone equipment
- Added smoke discharger drone gadget
- Added medtech system drone gadget
- Added enigma system drone gadget (Allows the drone to combat hack)
- Added eye lighters drone gadget (Pretty much built in flashbangs)
- Added smoke discharger ability
- Added self maintenance drone ability and animation
- Added medtech stabilize ability
- Added medtech treatment ability
- Prohibited use of medical items on drones (They'll get their own means of repair - Check below)
- Added drone recovery kit item (For revives)
- Added drone repair kit item (Drone medical kit for all intents and purposes)
- Added drone energy rod item (Used for a quick surge of energy)
- Tinted the reaction balloon icons
- Tweaked vision radius color tint
- Added new randomized drone dialogue lines
- Added workbench graphics
- Added workbench system (You can craft certain items at workbenches and also modify your drone components if you have a drone)
- Added workbenches to several areas
- Added memory chip crafting schematics
- Added bandage crafting schematics
- Added molotov crafting schematics
- Added IED crafting schematics
- Added drone repair kit crafting schematics
- Added drone recovery kit crafting schematics
- Added drone energy rod crafting schematics
- Reorganized name input changing inside the PDA and added custom character detection settings for special patrons (They know their special codes to activate them)
- Standardized input error messages (The type that tell you things such as a feature being maxed out or that the name for the main character cannot be blank) so that they always appear in the middle of the screen (If I missed any, please tell me)
- Temporarily (Possibly permanently) disabled the show_added_states function when on the map screen so that you won't constantly get popups every few seconds that are warning you about a character being dead or broken
- Added some new appearance variants for some generic characters
- Added new sprite graphic files for the new characters
- Added some new tileselt graphics
- Removed some old, leftover (Deprecated) code
- Various other (Minor) tweaks and changes

Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.
For more info on the game, visit the store page below!
A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review. This not only helps with much needed visibility, but also gives me feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

That's all for now, enjoy!
-Corrosion ːCStudiosː
Changed files in this update