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Update notes via Steam Community


SCP: Pandemic (SCP: 5K) 0.11.1.14 Patch Notes


  • Reworked interaction slightly to leave all networking in character, fixing most interaction issues
  • Fixed code tablets being desynced or not visible, visibility and codes are now networked separately for reliability
  • Fixed a crash with weapon animation
  • Fixed LAMG bullets hiding all at once
  • Fixed some hitches due to menu loading constantly re-grabbing user settings
  • Added light to code tablets
  • Fixed certain commands being executable regardless of permissions (restart, start, stop, etc) (Thanks to the report from an unknown foundation operative)
  • Added logs to some commands
  • Added logs to when player permissions are checked
  • Fixed some cases where the server might accidentally allow users to execute console commands if an empty Steam ID existed in both the Admin List and Player ID.
  • Fixed a bug where the game would incorrectly show the previous server when returning to menu
  • Fixed a crash with ballistics
  • Fixed some needless warnings in logs
  • Added tips
  • Fixed a broken Galil spawn
  • Fixed floating pillars
  • Fixed tunnels unloading in some areas
  • Potentially fixed a ballistics crash
Windows 64-bit Pandemic Main Branch Depot 872671
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